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7 Days to Die Skill Tree: Attributes and Perks

ByYurii LuzhkoSource: 7 Days to Die V3.3 game files

There are 5 attributes — Strength, Perception, Fortitude, Agility and Intellect — each with 10 ranks and its own perks, 50 in all. A perk rank needs the attribute at a set level. Skill books and crafting magazines add bonuses and recipes without spending points.

All 5 attributes and 50 perks, every rank in the game's own words, and the attribute level each rank needs — plus 19 skill-book series and 24 crafting magazines.

1 skill point per level · perk ranks cost 1 point · attribute ranks cost 1 for ranks 1–5, 2 for ranks 6–8, 3 for ranks 9–10.

What is the max level in 7 Days to Die?

The max level in 7 Days to Die is 300.

  • Max player level300
  • Skill points per level1
  • Attribute cap1–10
  • Points to max everything330

You get 1 skill point per level, up to level 300. Attributes start at 1 and cap at 10; perks go up to 5 ranks. Raising all 5 attributes to 10 costs 80 points and every perk rank another 250 — 330 in all.

progression.xml also sets exp_to_level 10,000, experience_multiplier 1.05 and clamp_exp_cost_at_level 60; how the game turns those into an XP curve is in its code. The world options StarterSkillPoints and SkillPointsPerLevel (sandbox_overrides.xml) can change the point numbers.

Strength →10 perks

Strength is the measure of your muscular might. Increasing Strength raises the headshot bonus and dismemberment chance with shotguns, clubs, sledgehammers and tools.

General Strength Perks

Pack Mule · Strength Mastery

Construction Perks

Miner 69'er · Mother Lode · Junk Miner

Perception →10 perks

Perception is the measure of your sensory awareness. Increasing Perception raises the headshot bonus and dismemberment chance with spears, rifles, explosive weapons and tools.

Fortitude →10 perks

Fortitude is the measure of your physical resilience.

Agility →10 perks

Agility is the measure of your athletic prowess.

Combat Perks

Archery · Gunslinger · Deep Cuts · Whirlwind

Intellect →10 perks

Intellect is the measure of your mental ability. Increasing Intellect improves head shot damage with intellect governed weapons such as Robotic turrets and stun batons.

Skill books →

19 series. Each volume is a permanent bonus; reading a whole series adds a collector's bonus.

Crafting magazines →

24 magazine series, each raising one crafting skill and unlocking its recipes level by level.

7 Days to Die skill tree — FAQ

What is the max level in 7 Days to Die?
The max level in 7 Days to Die is 300. You get 1 skill point per level, up to level 300. Attributes start at 1 and cap at 10; perks go up to 5 ranks. Raising all 5 attributes to 10 costs 80 points and every perk rank another 250 — 330 in all.
How does the 7 Days to Die skill tree work?
There are 5 attributes — Strength, Perception, Fortitude, Agility and Intellect — each with 10 ranks and its own perks, 50 in all. A perk rank needs the attribute at a set level. Skill books and crafting magazines add bonuses and recipes without spending points.
How many skill points do you get?
1 per player level, up to level 300. Each perk rank costs 1 point. Attribute ranks cost 1 for ranks 1–5, 2 for ranks 6–8, 3 for ranks 9–10.
How many perks are there in 7 Days to Die?
50: 10 under Strength, 10 under Perception, 10 under Fortitude, 10 under Agility, 10 under Intellect. Most have 5 ranks.

Read from the 7 Days to Die V3.3 game files (progression, localization). PinDrop is fan-made and not affiliated with The Fun Pimps.