7 Days to Die Farming
To farm in 7 Days to Die, craft a Farm Plot in your backpack (4 Wood, 10 Rotting Flesh, 25 Nitrate Powder and 100 Clay Soil), plant a seed on it and harvest after 2 growth stages of 63 minutes each. Crops need fertile level 15: a Farm Plot has 16, plain dirt 5, so they will not grow in the ground around it.
Seeds unlock on the Seeds crafting skill (Southern Farming magazines) between levels 2 and 20.
How to farm in 7 Days to Die
- Craft a
Farm Plot: Backpack (no station) — 4
Wood + 10
Rotting Flesh + 25
Nitrate Powder + 100
Clay Soil (20 s). The recipe is known from the start. Living off the Land rank 1: Farm plots cost 30% less to craft. Living off the Land rank 2: Farm plots cost 50% less to craft. - Place it where you want the crop. It can be dug up and moved; its shape menu offers a raised and a round-corner variant.
- Get seeds: craft them once the Seeds skill unlocks them. Read Southern Farming magazines to raise the skill.
- Plant the seed on the plot and wait 2 growth stages of 63 minutes each. Mushrooms: the file sets fertile level 0 and light level 0, so they grow off the plot and in the dark.
- Harvest by hand or with a tool. A grown crop gives 2; Living off the Land multiplies that (below), and there is a 50% chance to get the seed back.
| Ground | Fertile level | Grows crops (need 15)? |
|---|---|---|
| Farm Plot | 16 | Yes |
| Dirt | 5 | No |
| Forest ground | 5 | No |
| Organic blocks | 1 | No |
Fertile levels from materials.xml; the crop's requirement from its PlantGrowing block in blocks.xml.
All 13 crops
Sorted by the Seeds skill level that unlocks the seed. Harvest is per grown plant, before perks.
| Crop | Seed unlock | Seed recipe | Harvest | Growth | Recipes using it |
|---|---|---|---|---|---|
| Seeds 2 | 5 | 2 | 2 × 63 min | 5 | |
| Seeds 4 | 5 | 2 | 2 × 63 min | 4 | |
| Seeds 4 | 5 | 2 | 2 × 63 min | 3 | |
| Seeds 6 | 5 | 2 | 2 × 63 min | 2 | |
| Seeds 8 | 5 | 2 | 2 × 63 min | 4 | |
| Seeds 10 | 5 | 2 | 2 × 63 min | 2 | |
| Seeds 12 | 5 | 2 | 2 × 63 min | 5 | |
| Seeds 12 | 5 | 2 | 2 × 63 min | 1 | |
| Seeds 14 | 5 | 2 | 2 × 63 min | 4 | |
| Seeds 16 | 5 | 2 | 2 × 63 min · no light needed | 9 | |
| Seeds 18 | 5 | 2 | 2 × 63 min | 10 | |
| Seeds 20 | 5 | 2 | 2 × 63 min | 8 | |
| Super Corn (Seed) Recipe | 5 | 2 | 2 × 63 min | 5 |
Growth rate is the file's GrowthRate per stage, which blocks.xml states in minutes without saying game or real minutes.
Living off the Land perk
Specialize in harvesting more crops using your hands or a tool. Boost loot odds of Southern Farming magazines.
- Rank 1 · Gatherer — Double the harvest of wild or planted crops. Farm plots cost 30% less to craft.
- Rank 2 · Forager — 50% chance to harvest 1 additional crop. Farm plots cost 50% less to craft.
- Rank 3 · Farmer — Triple the harvest of wild or planted crops.
Bees and honey: the Apiary
The Apiary turns flowers into honey: 10 Chrysanthemum, Goldenrod Flower or Cotton make one
Jar of Honey every 48 game hours. Grow the flowers yourself — Cotton (Seed), Chrysanthemum (Seed) and Goldenrod (Seed) are all on the crop list above.
The recipe needs 5 Beeswax. The game's loot tables put Beeswax in the plague loot bag that Rancher zombies drop. Honey also comes from trees: after reading Wasteland Treasures Vol 1, each tree harvest has a 5% chance to drop a jar.
“Slowly produces honey over time. Can be fueled with 10 Chrysanthemum, 10 Goldenrod, or 10 Cotton. Without a Smoker tool mod, closing the hive may have a chance to provoke an angry swarm. Works best outdoors or with 6 air blocks above them. Repair with Forged Iron.”
Build it
Workbench — 5
Beeswax + 100
Wood + 50
Nails + 10
Forged Iron + 8
Duct Tape
Unlocks at Workstations crafting skill 30 (Forge Ahead magazines).
200 hit points.
What it makes
Jar of Honey — 10 Chrysanthemum, Goldenrod Flower or Cotton every 48 game hours.
6 output slots. Times are game hours — the file sets 1 000 ticks per game hour.
Apiary mods
Honey ExtractorSpeed slot
Increases the rate of honey production when installed in an Apiary.
Workbench — 20
Forged Iron + 100
Wood + 5
Mechanical Parts + 5
Nails + 2
Short Iron Pipe
Workstations skill 40
Brood BoxCount slot
Doubles the quantity of honey production when installed in an Apiary.
Workbench — 200
Wood + 100
Scrap Polymers + 50
Nails + 5
Glue
Workstations skill 44
SmokerModify slot
Removes the chance to spawn angry bees when installed in an Apiary.
Workbench — 10
Forged Steel + 20
Leather + 20
Wood + 5
Nails + 2
Short Iron Pipe
Workstations skill 56
Chickens and eggs: the Chicken Coop
Catch a wild chicken by hand and put it in a Chicken Coop; it becomes a domesticated chicken. Fuel the coop with
Chicken Feed — 10 from 1
Ear of Corn + 1
Rotting Flesh in your backpack, or bought from traders.
Eggs and feathers need 1 chicken; a new chicken needs 2 and 30 feed over 72 game hours. The game says breeding needs the Nesting Box.
Carrying a chicken stresses it. The world setting for what happens at 100% stress reads: “Enable an event when held chickens reach 100% stress. "None" disables events, while "Random" selects one of the events below at random. Drop Chicken = Your chicken escapes your grasp. Angry Chicken = Your chicken turns against you. Zombie Horde = Your chicken's stress summons a zombie horde. Murder Chickens = Angry chickens unite against you.”
“Slowly makes Eggs, Feathers, and Chickens when the Nesting Box is installed. Catch Chickens and place them in the slots. Fuel with Chicken Feed. Works best outdoors or with 6 air blocks above them. Repair with Forged Iron.”
Build it
Backpack (no station) — 200
Scrap Polymers + 100
Wood + 50
Nails + 10
Forged Iron + 8
Duct Tape
Unlocks at Workstations crafting skill 6 (Forge Ahead magazines).
200 hit points.
What it makes
Egg — 2 Chicken Feed every 24 game hours, with 1 chicken inside.
Feather — 2 Chicken Feed every 24 game hours, with 1 chicken inside.
Domesticated Chicken — 30 Chicken Feed every 72 game hours, with 2 chickens inside.
9 output slots. Times are game hours — the file sets 1 000 ticks per game hour.
Chicken Coop mods
Brooding LampSpeed slot
Increase production and increases chicken maturation rates.
Workbench — 50
Scrap Polymers + 5
Duct Tape + 1
Headlight + 1
Lead Car Battery
Workstations skill 14
Chicken RunCost slot
Allows chickens room to hunt for bugs. Reduces feed costs by 50%.
Workbench — 10
Forged Steel + 20
Wood + 50
Nails + 20
Short Iron Pipe
Workstations skill 18
Nesting BoxExpand slot
Allows chicken breeding and increases chicken slots.
Workbench — 20
Forged Iron + 100
Wood + 50
Nails
Workstations skill 24
Water: the Dew Collector and its mods
The Dew Collector fills empty jars on its own. Full details, recipe and where to find one are on its crafting page; boiling water by hand is on the food page.
“Collects dew over time. Unfiltered water should be boiled in a cooking pot before use. Works best outdoors or with 6 air blocks above them. Repair with Scrap Polymers.”
Build it
Workbench — 200
Scrap Polymers + 30
Short Iron Pipe + 8
Duct Tape
Unlocks at Workstations crafting skill 16 (Forge Ahead magazines).
200 hit points.
What it makes
Murky Water — 1 Empty Water Jar every 6–10 game hours (Water with the filter).
9 output slots. Times are game hours — the file sets 1 000 ticks per game hour.
Dew Collector mods
GathererSpeed slot
Surface cooling increases the rate of dew collection.
Workbench — 20
Forged Iron + 1
Brass Radiator + 5
Glue + 5
Short Iron Pipe
Workstations skill 26
TarpCount slot
Increases the amount of water collected each day.
Workbench — 200
Scrap Polymers + 10
Sewing Kit + 5
Duct Tape
Workstations skill 32
Water FilterType slot
Filters out the murky bits leaving the water safe from illness.
Workbench — 200
Scrap Polymers + 100
Coal + 100
Crushed Sand + 10
Cotton + 2
Short Iron Pipe
Workstations skill 48
7 Days to Die farming — FAQ
How do you farm in 7 Days to Die?
How long do crops take to grow?
How do you get Super Corn?
How do you get honey?
How do you get eggs?
Read from the 7 Days to Die V3.3 game files (blocks, materials, recipes, progression, loot, Localization). Seeds skill: 20 levels. PinDrop is fan-made and not affiliated with The Fun Pimps.