7 Days to Die Tools
All 16 tools, read from the game's own files. Hardest on blocks in each family: Stone Axe (repair tools, 22), Steel Axe (axes, 89), Steel Pickaxe (pickaxes, 85), Steel Shovel (shovels, 100) and Impact Driver (salvage tools, 110). Only the Impact Driver, Ratchet and Wrench collect salvage drops. Mods for every tool are on the weapon and tool mods page.
Repair tools
Axes
Pickaxes
Shovels
Salvage tools
All tools compared
| Tool | Block dmg | Damage | Speed | Durability Q1→Q6 | Slots | Unlock |
|---|---|---|---|---|---|---|
| 22 | 6 | 105/min | 250 → 500 | 1–3 | Harvesting Tools 1 | |
| 22 | 8 | 105/min | 300 → 675 | 1–3 | Not craftable | |
| 22 | 12 | 70/min | 300 → 1000 | 1–4 | Repair Tools 4 | |
| — | 5 | 257 rpm | 1000 → 2000 | 0–0 | Repair Tools 26 | |
| 47 | 15 | 65/min | 500 → 1000 | 2–4 | Harvesting Tools 11 | |
| 89 | 29 | 55/min | 1000 → 2000 | 3–4 | Harvesting Tools 26 | |
| 25 | 6 | 300 rpm | 2000 → 5000 | 4–4 | Harvesting Tools 61 | |
| 42 | 11.2 | 65/min | 500 → 1000 | 2–4 | Harvesting Tools 11 | |
| 85 | 23.2 | 55/min | 1000 → 2000 | 3–4 | Harvesting Tools 26 | |
| 22 | 4.2 | 300 rpm | 2000 → 5000 | 4–4 | Harvesting Tools 61 | |
| 38 | 9 | 50/min | 250 → 500 | 1–3 | Harvesting Tools 1 | |
| 62 | 15 | 50/min | 500 → 1000 | 2–4 | Harvesting Tools 11 | |
| 100 | 25 | 50/min | 1000 → 2000 | 3–4 | Harvesting Tools 26 | |
| 39 | 16.5 | 50/min | 200 → 700 | 1–3 | Salvage Tools 4 | |
| 70 | 16.5 | 50/min | 700 → 1450 | 2–4 | Salvage Tools 26 | |
| 110 | 16.5 | 50/min | 1450 → 2450 | 3–4 | Salvage Tools 51 |
Base values from each tool's own effect group; quality adds a percentage on top (on each tool's page).
The 12 mods every tool takes
Every tool that accepts mods takes these (15 of 16); each tool's page lists what it takes beyond them.
The HunterDo more damage to all animals.
Rad RemoverTemporarily disables the regeneration ability of Radiated, Charged, and Infernal zombies.
Tempered BladeThis blade modification increases block damage and lowers degradation.
Weighted HeadA modification for all melee weapons and tools. Adds a chance to stun and slow victims. Knives and machetes do not have a head that can be weighted.
Structural BraceThis modification lowers degradation for melee weapons, tools, and bows.
Ergonomic GripDecreases melee stamina usage and increases weapon handling of bows.
Fortifying GripWhen below 50% health, regenerate health over time.
Grave DiggerDoes more damage against dirt.
Bunker BusterDoes more damage against stone.
Iron BreakerDoes more damage against iron.
Wood SplitterDoes more damage against wood.
Diamond Blade TipAny hand tool or bladed weapon degrades slower with this modification.
Where tier 1 tools drop
All 5 tier 1 tools in loot can come from these 15 containers.
Car Parts Box
Construction Site Box
Destroyed Workbench
Farm Truck
Lockers
School Bus
White Box Truck
White Minivan
White Pickup Truck
White SUV
White Sedan
White Semi Truck
White Service Truck
Working Stiff Box
Working Stiff Tools Service Truck
Where tier 2 tools drop
All 4 tier 2 tools in loot can come from these 7 containers.
Car Parts Box
Construction Site Box
Destroyed Workbench
Farm Truck
Lockers
Working Stiff Box
Working Stiff Tools Service Truck
Where tier 3 tools drop
All 4 tier 3 tools in loot can come from these 8 containers.
Car Parts Box
Construction Site Box
Destroyed Workbench
Farm Truck
Infested Cache
Lockers
Working Stiff Box
Working Stiff Tools Service Truck
Read from the 7 Days to Die V3.3 game files. PinDrop is fan-made and not affiliated with The Fun Pimps.