7 Days to Die Traders
7 Days to Die has 5 traders: Trader Bob (tools and vehicles), Trader Hugh (guns and ammo), Trader Jen (medical and books), Trader Joel (clothes and armor) and Trader Rekt (food and farming). Each specialty is the label the game's trader file gives that trader's own stock list.
All 5 open from 4:05 to 21:50 game time and restock every 3 days; you trade in Duke's Casino Tokens.

Who sells what
What each trader's specialty list can roll. Every one of them also carries tools, skill magazines, books, Gatherer, Tarp, Water Filter, Empty Water Jar, Cooking Pot, Cooking Grill, Anvil and Advanced Bellows — plus a second, general list that each trader rolls as well.
| Stock | Bob | Hugh | Jen | Joel | Rekt |
|---|---|---|---|---|---|
| Vehicles | ✓ | ||||
| Robotics | ✓ | ||||
| Melee mods | ✓ | ||||
| Rare tools | ✓ | ||||
| Electrical | ✓ | ||||
| Solar cells | ✓ | ||||
| Ammo | ✓ | ||||
| Ammo supplies | ✓ | ||||
| Ranged weapons | ✓ | ||||
| Melee weapons | ✓ | ||||
| Gun parts | ✓ | ||||
| Ranged mods | ✓ | ||||
| Aloe Vera Leaf | ✓ | ||||
| Aloe Cream | ✓ | ||||
| Medicine | ✓ | ||||
| Rare medicine | ✓ | ||||
| Skill books | ✓ | ||||
| Armor mods | ✓ | ||||
| Light armor | ✓ | ||||
| Medium armor | ✓ | ||||
| Heavy armor | ✓ | ||||
| Armor Parts | ✓ | ||||
| Sewing Kit | ✓ | ||||
| Dyes | ✓ | ||||
| Seeds | ✓ | ||||
| Canned food | ✓ | ||||
| Food supplies | ✓ | ||||
| Food | ✓ | ||||
| Jar of Honey | ✓ | ||||
| Ear of Super Corn | ✓ | ||||
| Super Corn (Seed) | ✓ | ||||
| Chicken Feed | ✓ |
Trader quests and rewards by tier
The same list at every trader. The file's rule for a trader's stage is "Player Level * ( 1 + quest_tier_mod)", with the quest-tier modifier running from 0 to 0.3.
| Tier | Quest | XP | Duke's Casino Tokens |
|---|---|---|---|
| 1 | Clear | 3,000 | 400 |
| Buried Supplies | 2,500 | 250 | |
| Fetch | 2,500 | 100 | |
| 2 | Infestation | 5,625 | 1,000 |
| Fetch / Clear | 5,060 | 700 | |
| Clear | 4,500 | 500 | |
| Buried Supplies | 2,500 | 500 | |
| Fetch | 3,750 | 200 | |
| 3 | Infestation | 7,500 | 2,000 |
| Restore Power | 6,750 | 1,500 | |
| Fetch / Clear | 6,750 | 1,000 | |
| Buried Supplies | 2,500 | 1,000 | |
| Clear | 6,000 | 800 | |
| Fetch | 5,000 | 300 | |
| 4 | Infestation | 9,375 | 3,000 |
| Restore Power | 8,400 | 2,000 | |
| Fetch / Clear | 8,400 | 1,500 | |
| Clear | 7,500 | 1,000 | |
| 5 | Infestation | 18,750 | 4,000 |
| Clear | 15,000 | 2,000 | |
| Fetch / Clear | 16,900 | 2,000 | |
| 6 | Infestation | 30,000 | 6,000 |
Each tier you finish pays a bonus of 2,000 tokens, plus further rewards from a list. Finishing tier 1 always adds: Bicycle, Gatherer. Finishing every tier always adds: Legendary Parts.
7 Days to Die traders — FAQ
Who are the traders in 7 Days to Die?
Where to find a trader in 7 Days to Die?
Which trader is best in 7 Days to Die?
Why is Trader Rekt so rude?
How many quest tiers do traders have?
Read from the 7 Days to Die V3.3 game files (traders, NPCs, quests and the Navezgane world). Stock lists are what a trader can roll at a restock, not a fixed inventory. Portraits: game imagery © The Fun Pimps; files from the 7 Days to Die Wiki (Fandom). PinDrop is fan-made and not affiliated with The Fun Pimps.