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Hazmat Zombie in 7 Days to Die

ByYurii LuzhkoSource: 7 Days to Die V3.3 game files
ZombieFeralRadiatedChargedInfernalHospitalLab Worker

200 HP at its weakest, 1,700 at its strongest, across 5 versions — read from the game's own files.

Navezgane map with the locations where the hazmat zombie can spawn as a sleeper

523 sleeper locations · 162 by name (orange)Where it sleeps ↓

Every variant

  • Hazmat

    Base

    HP
    200
    XP
    500
    Damage per hit
    10
    Blood Moon from
    GS 49
    Loot bag
    4%
  • Feral Hazmat

    Feral

    HP
    550
    XP
    900
    Damage per hit
    20
    Blood Moon from
    GS 109
    Loot bag
    4%
  • Radiated Hazmat

    Radiated · regenerates when damaged

    HP
    900
    XP
    1,200
    Damage per hit
    20
    Blood Moon from
    GS 153
    Loot bag
    4%
  • Charged Hazmat

    Charged

    HP
    1,100
    XP
    1,500
    Damage per hit
    60
    Blood Moon from
    GS 153
    Loot bag
    10%
  • Infernal Hazmat

    Infernal

    HP
    1,700
    XP
    1,800
    Damage per hit
    45
    Blood Moon from
    GS 153
    Loot bag
    10%

Colours: radiated green, charged blue, infernal orange-red. What the variants change →

Where the hazmat zombie spawns

  • Biomes: the wasteland and wasteland cities.
  • Sleeper groups in places: hospital and lab worker.
  • Blood Moon hordes: from gamestage 49; the infernal joins from gamestage 153.
  • Wandering hordes: from gamestage 36.

The game's own notes call the gamestage number “an estimate of difficulty”. “From gamestage N” is the lowest-numbered horde group in the files that lists this zombie.

Where the hazmat zombie sleeps in Navezgane

Sleeper volumes in 523 Navezgane locations can spawn it. In 162 of them it is placed by name or by a themed group (orange); the rest only through the game's general sleeper list (grey).

Hardest locations that place it

Showing 12 of 162, hardest first.

Hazmat — FAQ

How much health does the Hazmat zombie have in 7 Days to Die?
200 HP as a regular zombie, up to 1,700 as Infernal Hazmat.
How much XP does the Hazmat give?
500 as a regular, 900 as feral, 1,200 as radiated, 1,500 as charged, 1,800 as infernal.
What variants does the Hazmat have?
4: feral, radiated, charged and infernal. The radiated version regenerates when damaged.

Zombies with similar health

All zombie types →

Read from the 7 Days to Die V3.3 game files (entityclasses, entitygroups). PinDrop is fan-made and not affiliated with The Fun Pimps.