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Wight Zombie in 7 Days to Die

ByYurii LuzhkoSource: 7 Days to Die V3.3 game files
ZombieFeralRadiatedChargedInfernalSpecial Infected

1,200 HP at its weakest, 3,000 at its strongest, across 4 versions — read from the game's own files.

Navezgane map with the locations where the wight zombie can spawn as a sleeper

518 sleeper locations · 146 by name (orange)Where it sleeps ↓

Every variant

  • Feral Wight

    Feral

    HP
    1,200
    XP
    1,075
    Damage per hit
    20
    Blood Moon from
    GS 121
    Loot bag
    4%
  • Radiated Wight

    Radiated · regenerates when damaged

    HP
    2,200
    XP
    1,375
    Damage per hit
    20
    Blood Moon from
    GS 195
    Loot bag
    4%
  • Charged Wight

    Charged

    HP
    2,400
    XP
    1,650
    Damage per hit
    60
    Blood Moon from
    GS 195
    Loot bag
    10%
  • Infernal Wight

    Infernal

    HP
    3,000
    XP
    2,600
    Damage per hit
    45
    Blood Moon from
    GS 195
    Loot bag
    10%

Colours: radiated green, charged blue, infernal orange-red. What the variants change →

Where the wight zombie spawns

  • Biomes: caves, cities, the wasteland and wasteland cities.
  • Sleeper groups in places: special infected.
  • Blood Moon hordes: from gamestage 121 (feral); the infernal joins from gamestage 195.

The game's own notes call the gamestage number “an estimate of difficulty”. “From gamestage N” is the lowest-numbered horde group in the files that lists this zombie.

Where the wight zombie sleeps in Navezgane

Sleeper volumes in 518 Navezgane locations can spawn it. In 146 of them it is placed by name or by a themed group (orange); the rest only through the game's general sleeper list (grey).

Hardest locations that place it

Showing 12 of 146, hardest first.

Wight — FAQ

How much health does the Wight zombie have in 7 Days to Die?
1,200 HP as a feral, up to 3,000 as Infernal Wight.
How much XP does the Wight give?
1,075 as feral, 1,375 as radiated, 1,650 as charged, 2,600 as infernal.
What variants does the Wight have?
4: feral, radiated, charged and infernal. The radiated version regenerates when damaged.

Zombies with similar health

All zombie types →

Read from the 7 Days to Die V3.3 game files (entityclasses, entitygroups). PinDrop is fan-made and not affiliated with The Fun Pimps.