Rancher Zombie in 7 Days to Die
450 HP at its weakest, 2,500 at its strongest, across 5 versions — read from the game's own files.
Every variant
Rancher
Base
- HP
- 450
- XP
- 700
- Damage per hit
- 20
- Blood Moon from
- GS 91
- Loot bag
- 5%
Feral Rancher
Feral
- HP
- 950
- XP
- 1,025
- Damage per hit
- 40
- Blood Moon from
- GS 153
- Loot bag
- 5%
Radiated Rancher
Radiated · regenerates when damaged
- HP
- 1,700
- XP
- 1,300
- Damage per hit
- 40
- Blood Moon from
- GS 363
- Loot bag
- 5%
Charged Rancher
Charged
- HP
- 1,900
- XP
- 1,600
- Damage per hit
- 60
- Blood Moon from
- GS 363
- Loot bag
- 10%
Infernal Rancher
Infernal
- HP
- 2,500
- XP
- 2,200
- Damage per hit
- 45
- Blood Moon from
- GS 363
- Loot bag
- 10%
Colours: radiated green, charged blue, infernal orange-red. What the variants change →
Where the rancher zombie spawns
- Biomes: the desert.
- Blood Moon hordes: from gamestage 91; the infernal joins from gamestage 363.
The game's own notes call the gamestage number “an estimate of difficulty”. “From gamestage N” is the lowest-numbered horde group in the files that lists this zombie.
Where the rancher zombie sleeps in Navezgane
No sleeper volume in a Navezgane location lists it — it spawns in the open, in the desert.
Rancher — FAQ
How much health does the Rancher zombie have in 7 Days to Die?
How much XP does the Rancher give?
What variants does the Rancher have?
Zombies with similar health
Read from the 7 Days to Die V3.3 game files (entityclasses, entitygroups). PinDrop is fan-made and not affiliated with The Fun Pimps.