Steel Club in 7 Days to Die
“Steel clubs are very durable and hard-hitting.”
Repair with a Repair Kit.
Scrap to Steel Club Parts.
- Damage per hit32.5vs 32.5 best in family
- Unlocks at
Clubs 36Big Hitters - Craft it
Workbench4 ingredients at quality 1 - Loot it24 containersalso sold by traders
Clubs by damage
Steel Club32.5 per hit
Baseball Bat20 per hit
Candy Cane Club20 per hit
Wooden Club12 per hit
- Type
- Clubs · melee
- Damage per hit
- 32.5
- Attacks per minute
- 52
- Range
- 2.4
- Stamina per hit
- 23.7
- Damage at quality 6
- +50%
- Mod slots, Q1 → Q6
- 3 → 4
- Durability, Q1 → Q6
- 500 → 1000
Bars: against the highest in the clubs.
Item ID meleeWpnClubT3SteelClub — for the giveself console command. All item IDs
Recipe
Crafted at the Workbench. Ingredients grow with the quality you craft.
Where to get it
You get the Steel Club by crafting it at the Workbench, looting 24 kinds of container and buying it from traders. The recipe unlocks at Clubs level 36, raised by reading Big Hitters; crafted quality goes up at levels 43, 51, 59, 67 and 75.
Containers that can hold the Steel Club
Ammo Display Case
Ammo Pile, Large
Ammo Pile, Small
Army Munitions Box
Army Truck
Buried Food Stash
Buried Supplies
Equipment Rack
Gun Rack
Gun Safe
Gun Store Box
Hardened Chest
Hidden Stash
Infested Cache
Leather Trunk
Lockers
Police Car
Reinforced Chest
Savage Country Box
Treasure Cache
Wall Safe
Weapons Bag
Weathered Backpack
Plus the 1 containers every one of the clubs can drop from — listed on the weapons page.
Perks that boost the Steel Club
The game file tags it with Big and Fast (Strength) and Pummel Pete (Strength). Each rank is on its attribute page.
Mods that fit the Steel Club
14 mods, by the tags in the game files. 3 mod slots at quality 1, 4 at quality 6. What each mod does.
The HunterDo more damage to all animals.
Rad RemoverTemporarily disables the regeneration ability of Radiated, Charged, and Infernal zombies.
Weighted HeadA modification for all melee weapons and tools. Adds a chance to stun and slow victims. Knives and machetes do not have a head that can be weighted.
Structural BraceThis modification lowers degradation for melee weapons, tools, and bows.
Ergonomic GripDecreases melee stamina usage and increases weapon handling of bows.
Fortifying GripWhen below 50% health, regenerate health over time.
Barbed WireHas a chance to cause bleeding damage with primary attacks. Greater chance with power attacks. Can be installed in clubs.
Metal SpikesEach successive hit lowers enemies armor rating. Can be installed in clubs.
Metal ChainHas a chance to knock down opponents. Can be installed in clubs.
Burning ShaftA melee item can triple as a light source, set enemies on fire, and used as a source of heat. Can be installed in melee tools and weapons that have a long shaft or blade.
Grave DiggerDoes more damage against dirt.
Bunker BusterDoes more damage against stone.
Iron BreakerDoes more damage against iron.
Wood SplitterDoes more damage against wood.
Steel Club crafting tree
Everything one Steel Club takes at quality 1, down to materials you loot, harvest or buy. Counts multiply through whole crafts.
- 1 ×
Steel Club Parts - 10 ×
Forged Steel · 10 crafts at the Forge with a Crucible - 10 ×
Wood - 3 ×
Duct Tape · 3 crafts at the backpack- 3 ×
Glue · 3 crafts at the Campfire with a Cooking Pot- 21 ×
Bone - 3 ×
Water
- 21 ×
- 21 ×
Cloth Fragment · 21 crafts at the backpack- 21 ×
Cotton
- 21 ×
- 3 ×
Forge steps use the backpack-materials version of the recipe; with the other “Smelter Type” setting you smelt the same metals into the forge first.
Steel Club — FAQ
How much damage does the Steel Club do in 7 Days to Die?
How do you get the Steel Club?
Other clubs
Read from the 7 Days to Die V3.3 game files (items, recipes, progression, loot, traders). PinDrop is fan-made and not affiliated with The Fun Pimps.