M60 Machine Gun in 7 Days to Die
“Machine guns are somewhat cumbersome to use but excel at automatic fire. This one uses 7.62mm ammo.”
Repair with a Repair Kit.
Scrap to Machine Gun Parts.
Machine Guns by damage
M60 Machine Gun70 damage
Tactical Assault Rifle53 damage
KV-47 Machine Gun40 damage
Pipe Machine Gun30 damage
- Type
- Machine Guns · ranged
- Damage
- 70
- Rounds per minute
- 440
- Magazine
- 60
- Range
- 90
- Damage at quality 6
- +25%
- Mod slots, Q1 → Q6
- 4 → 4
- Durability, Q1 → Q6
- 700 → 1100
Bars: against the highest in the machine guns.
Damage: with 7.62mm Ammo.
Item ID gunMGT3M60 — for the giveself console command. All item IDs
Damage by ammo
The round's own damage plus this weapon's offset of 23.
| Ammo | Damage |
|---|---|
| 70 | |
| 75 | |
| 80 |
Recipe
Crafted at the Workbench. Ingredients grow with the quality you craft.
- 13
Machine Gun Parts - 100
Forged Steel - 13
Duct Tape - 25
Spring
- 18
Machine Gun Parts - 150
Forged Steel - 18
Duct Tape - 35
Spring - 1
Legendary Parts
Where to get it
You get the M60 Machine Gun by crafting it at the Workbench, looting 23 kinds of container and buying it from traders. The recipe unlocks at Machine Guns level 61, raised by reading Tactical Warfare; crafted quality goes up at levels 68, 76, 84, 92 and 100.
Containers that can hold the M60 Machine Gun
The 23 containers every one of the machine guns can drop from — listed on the weapons page.
Perks that boost the M60 Machine Gun
The game file tags it with Machine Gunner (Fortitude). Each rank is on its attribute page.
Mods that fit the M60 Machine Gun
15 mods, by the tags in the game files. 4 mod slots at every quality. What each mod does.
Barrel ExtenderIncreases damage, range, and aimed accuracy, but makes the weapon more unwieldy when fired from the hip.
Muzzle BrakeDiverts the propellant gases to reduce recoil.
SilencerA sound suppressor greatly reduces the firing sound, but reduces maximum range and damage. Works best with small calibers and guns with a low rate of fire.
Laser SightHelps with aiming quickly and increases accuracy when firing from the hip. Installs into any firearm or crossbow.
Weapon FlashlightInstalls into any firearm or crossbow.
Scope 2xIncreases visual magnification when aiming. Installs into small firearms and crossbows.
Scope 4xIncreases visual magnification when aiming. Installs into medium sized firearms and crossbows.
Reflex SightThis sight is designed for fast target acquisition and improves weapon handling.
BipodIncreases accuracy and handling when aiming weapons.
Fore GripImproves handling and accuracy when firing weapons from the hip or while moving.
Magazine ExtenderIncreases magazine capacity.
Drum MagazineThis large drum magazine increases the ammo capacity on machine guns, but is a little slower to reload.
Cripple 'EmEach shot has a chance to cripple a leg on a bipedal target.
The HunterDo more damage to all animals.
Rad RemoverTemporarily disables the regeneration ability of Radiated, Charged, and Infernal zombies.
M60 Machine Gun crafting tree
Everything one M60 Machine Gun takes at quality 1, down to materials you loot, harvest or buy. Counts multiply through whole crafts.
- 13 ×
Machine Gun Parts - 100 ×
Forged Steel · 100 crafts at the Forge with a Crucible - 13 ×
Duct Tape · 13 crafts at the backpack- 13 ×
Glue · 13 crafts at the Campfire with a Cooking Pot- 91 ×
Bone - 13 ×
Water
- 91 ×
- 91 ×
Cloth Fragment · 91 crafts at the backpack- 91 ×
Cotton
- 91 ×
- 13 ×
- 25 ×
Spring
Forge steps use the backpack-materials version of the recipe; with the other “Smelter Type” setting you smelt the same metals into the forge first.
M60 Machine Gun — FAQ
How much damage does the M60 Machine Gun do in 7 Days to Die?
How do you get the M60 Machine Gun?
What ammo does the M60 Machine Gun use?
Other machine guns
Read from the 7 Days to Die V3.3 game files (items, recipes, progression, loot, traders). PinDrop is fan-made and not affiliated with The Fun Pimps.