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What's new in our 7 Days to Die section

Every change we shipped to the 7 Days to Die pages, maps and tools on PinDrop, newest first. Looking for what the game itself changed? That is a separate page where we track one..

  1. Hide found on the map

    A switch on the map panel hides the markers you have already ticked off, so only what is left to find stays on screen.

  2. New hub first screen

    The hub opens on the map under the search box, with the top links and the filter chips closed, and the Maps card shows the real map with its markers.

  3. Resources, food, farming, medicine and electricity pages

    68 resource pages, tools and weapon mods, 77 food, farming and medicine pages, electricity, traps and land claim pages, and the points-of-interest list grew from 623 to 926 with previews. All datasets were refreshed from the V3.3 dedicated server.

  4. Found markers follow your account

    Markers you tick as found now sync to your account on every map, not only Palworld's.

  5. POI list, pregenerated worlds, console commands and item IDs

    Navezgane points of interest from their prefab files, a hub for the four pregenerated worlds, console commands and item IDs, and a map side panel with 23 POI types.

  6. 7 Days to Die launch: Navezgane map, traders, blood moon, zombies

    The Navezgane map and a game section built from the game's own files: traders, blood moon horde with a gamestage calculator, zombies, skills, armor, weapons, vehicles and a recipe explorer.

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