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ByYurii Luzhko
Revelwood — the biome above the Revelwood Hollow Halls
Live dungeonLv 10 - 15Boss · Hollow Cyclops

Revelwood Hollow Halls

The Revelwood Hollow Halls is the group-content dungeon beneath Revelwood. Push through its Barrier Doors and Reanimator swarms to the Hollow Cyclops at the end, and it pays out in Ectoplasm, exclusive gear, and collectible artifacts.

How to unlock the Revelwood Hollow Halls

Start quest: Ectoplasm Press For The Collector (from the Collector).

Key required: Revelwood Bone Key

Before you go in

  • Craft or loot the Revelwood Bone Key — the vault door won't open without it.
  • Hit at least the top of the Revelwood band (Lv 10 - 15) so the Hollow Cyclops finale is survivable.
  • Slot poison resistance — Toxic Slime chips your health across the whole dungeon.
  • Bring AoE or fast single-target for Reanimator bone-piles; they spawn endless Hollow until smashed.
  • Hollow-family weapons roll Sacred Enhancement (+10% vs Hollow) — carry one if you have it.
  • Pack healing food + a repair kit; there's no workbench once the Barrier Doors seal behind you.

Bosses & enemies

The Revelwood Hall fields the standard Hollow roster; the run ends against the Hollow Cyclops. Click a boss for its full resistance chart.

HollowHollow ReapersHollow MagesVicious VinesRatsBats

Walkthrough & mechanics

Every Hollow Halls run reads the same four beats — clear the room to drop the Barrier Doors, kill Reanimators on sight, mind the Toxic Slime, and save resources for the Cyclops.

  • Barrier Doors

    Runed doors stay sealed until you clear the room's enemies or track down the hidden runes that power them. No shortcut — the dungeon gates your progress on combat.

  • Reanimators

    Bone piles that spawn an endless stream of Hollow until you destroy the pile itself. Prioritise them or you'll be swarmed while the real fight stalls.

  • Toxic Slime

    Green poison coats floors and walls, chipping your health while you stand in it. It can be mined with a pickaxe for crafting — but clear a safe path first.

  • Hollow Cyclops

    One or more one-eyed giants guard the final chamber — the gear-check that ends every run. Bring the resistances your build is weakest against.

Loot from the Revelwood Hollow Halls

Signature gems

Gem of Fracturing

Hollow weapon pool (8)

Shared across every Hall — each rolls Sacred Enhancement (+10% vs Hollow) and the Hollow Echo property.

Crafting materials

The Collector turns Ectoplasm into endgame supplies + décor.

Artifacts in the Revelwood Hollow Halls (3)

Collectible trophy/décor items unique to this Hall. Check side rooms behind Barrier Doors before you exit.

Dark Crystal ClusterLarge Dark CrystalSparkling Dark Crystal

Builds for the Revelwood Hollow Halls

Preset loadouts whose level band overlaps this Hall — a clean clear leans on burst damage plus sustain against the endless Hollow.

More on Revelwood

Revelwood biome guideLevel 10 - 15 · enemies, gatherable resources, bosses, and how to get there

Frequently asked questions

How do you unlock the Revelwood Hollow Halls?
Collector gives the quest "Ectoplasm Press For The Collector". You then need the Revelwood Bone Key to open the vault door.
What level should I be for the Revelwood Hollow Halls?
The Revelwood Hollow Halls sits at the top of the Revelwood level band (character level 10 - 15). Enter at or above the biome's ceiling so the Hollow Cyclops finale is survivable.
What is the boss of the Revelwood Hollow Halls?
The final chamber is guarded by Hollow Cyclops, and the run also fields Vicious Vines, Rats, Bats. Reanimator bone-piles spawn endless Hollow until destroyed, so clear those before committing to the boss.
Where are the Revelwood Hollow Halls artifacts?
The Revelwood Hollow Halls holds 3 collectible artifacts: Dark Crystal Cluster, Large Dark Crystal, Sparkling Dark Crystal. They're tucked in side rooms behind Barrier Doors — sweep every chamber before you leave.
What loot drops in the Revelwood Hollow Halls?
Beyond Ectoplasm and the shared Hollow weapon pool, this Hall drops Gem of Fracturing.
Can you solo the Revelwood Hollow Halls?
Yes — Hollow Halls are built for group play, but a well-geared solo player can clear the Revelwood Hollow Halls. Bring poison resistance for the Toxic Slime, an AoE option for Reanimator swarms, and enough sustain to outlast the Hollow Cyclops.
Is the Revelwood Hollow Halls worth doing?
It's the only source of Ectoplasm and the Hollow weapon pool, plus this Hall's Gem of Fracturing, and 3 collectible artifacts — so at least one full clear is worth it for the gear and crafting mats.

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