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Neutral · Melee

Punch

Power 12CD 1sDPS 12.0Range 500–600
All Neutral →

Punch is a Neutral-element melee skill in Palworld with power 12 and a 1-second cooldown. It is a boss-only or restricted skill that player Pals cannot learn through standard breeding or Skill Fruit. Effective range: 500–600.

Punch with conviction; believe in the power of the fist.

  • Mid-range
  • Spammable

How to learn Punch

No Pal natively learns Punch in our data, and no Skill Fruit for it ships in our items file. Likely encounter-only — fired by NPCs or world bosses rather than usable by player Pals.

How Punch stacks up

  • Power: #17 of 17 in Neutral Melee
  • DPS: #15 of 161 across all skills
  • Cooldown: #2 of 161 across all skills
  • Range: #145 of 161 across all skills

When to use Punch

Punch is spammable filler — 12 power but only a 1-second cooldown, so it stacks well with longer-cooldown burst skills and chips down low-HP mobs while bigger hitters recharge.

Frequently asked questions

Is Punch good in Palworld?

Punch is a top-tier Neutral melee skill — 12 power, 1s cooldown, 12.0 DPS-proxy. Neutral is resisted by Dark-type Pals. No Pal in our index learns it natively.

What is the Punch skill in Palworld?

Punch with conviction; believe in the power of the fist. It is a Neutral-element melee skill with 12 base power and 1s cooldown, range 500–600.

How does Punch work?

Punch with conviction; believe in the power of the fist. It runs on a short 1-second cooldown — fits into rotation between heavier hitters.

What pals learn Punch?

No Pal in our index learns it natively. There is no Skill Fruit in our index, so wild capture or breeding is the only path.

Where to find Punch fruit in Palworld?

No Pal learns Punch natively in our data, and no Skill Fruit ships in our items file — it is likely encounter-only, fired by NPCs or world bosses rather than usable by player Pals.

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