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The Forest Item IDs

All 225 item IDs of The Forest with names, descriptions, stack sizes and weights, data from the game files (pre-1.10 build). Use an ID with the additem command; 64 items link to their recipe, upgrade or key-item page.

Data from the game files (pre-1.10 build). Icons: rendered by PinDrop from the game's 3D models. © Endnight Games.

All 225 items

Click an ID to copy it, then type additem <id> in the console.

225 of 225 items

  • Explosive — rendered from the game's model

    Explosive

    BombTimed

    max stack 5 in the files · weight 0.05 · in 2 recipes

  • Circuit Board — rendered from the game's model

    Circuit Board

    CBoard

    Crafting ingredient

    max stack 5 in the files · in 1 recipe

  • Cloth — rendered from the game's model

    Cloth

    Cloth

    Crafting ingredient

    max stack 0 in the files · in 23 recipes

  • Leaf — rendered from the game's model

    Leaf

    Leaf

    Crafting ingredient

    max stack 10000 in the files · in 1 recipe

  • Lizard — rendered from the game's model

    Lizard

    Lizard

    Use on fire · Calories: 600

    max stack 3 in the files

  • Batteries — rendered from the game's model

    Batteries

    Battery

    Refills torch

    max stack 0 in the files · weight 0.001 · in 2 recipes

  • Booze — rendered from the game's model

    Booze

    Booze

    Crafting ingredient · Calories: 200

    max stack 7 in the files · weight 0.05 · in 17 recipes

  • Cash — rendered from the game's model

    Cash

    Cash

    Use to stoke fires

    max stack 10000 in the files

  • Wristwatch — rendered from the game's model

    Wristwatch

    Watch

    Crafting ingredient

    max stack 4 in the files · in 1 recipe

  • Feather — rendered from the game's model

    Feather

    Feather

    Crafting ingredient

    max stack 0 in the files · in 12 recipes

  • Flare — rendered from the game's model

    Flare

    Flare

    max stack 10 in the files · in 1 recipe

  • Flare Gun — rendered from the game's model

    Flare Gun

    FlareGun

    max stack 1 in the files · in 1 recipe

  • Head — rendered from the game's model

    Head

    Head

    Use on fire

    max stack 1 in the files · weight 0.1 · in 1 recipe

  • Leg — rendered from the game's model

    Leg

    Leg

    Calories: 600

    max stack 2 in the files

  • Lighter — rendered from the game's model

    Lighter

    Lighter

    max stack 1 in the files

  • Meds — rendered from the game's model

    Meds

    Meds

    Restores Health

    max stack 5 in the files

  • Plastic Torch — rendered from the game's model

    Plastic Torch

    PlasticTorch

    max stack 2 in the files · in 5 recipes

  • Rock — rendered from the game's model

    Rock

    Rock

    max stack 5 in the files · weight 0.05 · in 3 recipes

  • Rope — rendered from the game's model

    Rope

    Rope

    Crafting ingredient

    max stack 4 in the files · in 11 recipes

  • Weak Spear — rendered from the game's model

    Weak Spear

    Spear

    Use to catch fish

    max stack 1 in the files · in 1 recipe

  • Stick — rendered from the game's model

    Stick

    Stick

    max stack 10 in the files · weight 0.02 · in 13 recipes

  • Tooth — rendered from the game's model

    Tooth

    Tooth

    Crafting ingredient

    max stack 0 in the files · in 10 recipes

  • Cassette Player — rendered from the game's model

    Cassette Player

    Walkman

    Restores Energy

    max stack 1 in the files · in 5 recipes

  • Pedometer — rendered from the game's model

    Pedometer

    Pedometer

    max stack 1 in the files

  • Marigold — rendered from the game's model

    Marigold

    Marigold

    Crafting ingredient · Calories: 1

    max stack 10 in the files · in 2 recipes

  • Health Mix — rendered from the game's model

    Health Mix

    MedicineCrafted

    Restores Health

    max stack 5 in the files

  • Cassette 1 — rendered from the game's model

    Cassette 1

    Cassette 1

    Fatal Request - "Stronghold"

    max stack 1 in the files · in 1 recipe

  • Molotov — rendered from the game's model

    Molotov

    Molotov

    max stack 9 in the files

  • Survival Guide — rendered from the game's model

    Survival Guide

    SurvivalBook

    Book on survival

    max stack 1 in the files

  • Fire Torch — rendered from the game's model

    Fire Torch

    FireStick

    max stack 1 in the files

  • Rabbit — rendered from the game's model

    Rabbit

    Rabbit Dead

    Use on fire · Calories: 600

    max stack 3 in the files

  • Rabbit — rendered from the game's model

    Rabbit

    Rabbit Alive

    Use on fire · Calories: 600

    max stack -1 in the files

  • Log — rendered from the game's model

    Log

    Log

    max stack -1 in the files

  • Crafted Bow — rendered from the game's model

    Crafted Bow

    Bow

    max stack 1 in the files · weight 0.1 · in 2 recipes

  • Plane Axe — rendered from the game's model

    Plane Axe

    Axe Plane

    max stack 1 in the files · weight 0.05 · in 8 recipes

  • Tennis Ball — rendered from the game's model

    Tennis Ballno game name

    max stack -1 in the files

  • Small Rock — rendered from the game's model

    Small Rock

    Small Rock

    Slingshot ammo

    max stack 10 in the files

  • Arrows — rendered from the game's model

    Arrows

    Arrows

    max stack 30 in the files · in 7 recipes

  • Rusty Axe — rendered from the game's model

    Rusty Axe

    AxeRusty

    max stack 1 in the files · weight 0.1 · in 8 recipes

  • Crafted Axe — rendered from the game's model

    Crafted Axe

    AxeCrafted

    max stack 1 in the files · weight 0.1 · in 9 recipes

  • Modern Axe — rendered from the game's model

    Modern Axe

    AxeModern

    max stack 1 in the files · weight 0.1 · in 8 recipes

  • Snack — rendered from the game's model

    Snack

    ChocolateBar

    Restores Energy · Calories: 400

    max stack 15 in the files

  • Arm — rendered from the game's model

    Arm

    Arm

    Calories: 600

    max stack 2 in the files · weight 0.1

  • Coins — rendered from the game's model

    Coins

    Coins

    Crafting ingredient

    max stack 0 in the files · in 1 recipe

  • Lizard Skin — rendered from the game's model

    Lizard Skin

    LizardSkin

    Increases Armor

    max stack 9 in the files · in 1 recipe

  • Skull — rendered from the game's model

    Skull

    Skull

    Crafting ingredient

    max stack 4 in the files · weight 0.05 · in 1 recipe

  • Crafted Club — rendered from the game's model

    Crafted Club

    ClubCrafted

    max stack 1 in the files · in 4 recipes

  • Club — rendered from the game's model

    Club

    Club

    max stack 1 in the files · in 5 recipes

  • Coneflower — rendered from the game's model

    Coneflower

    ConeFlower

    Crafting ingredient · Calories: 1

    max stack 10 in the files · in 3 recipes

  • Chicory — rendered from the game's model

    Chicory

    Chicory

    Crafting ingredient · Calories: 1

    max stack 10 in the files · in 2 recipes

  • Aloe Vera — rendered from the game's model

    Aloe Vera

    Aloe

    Crafting ingredient · Calories: 1

    max stack 10 in the files · in 3 recipes

  • Energy Mix — rendered from the game's model

    Energy Mix

    EnergyMix

    Increases Stamina

    max stack 5 in the files

  • Head Bomb — rendered from the game's model

    Head Bomb

    HeadBomb

    max stack 1 in the files · weight 0.1

  • Aloe Seed — rendered from the game's model

    Aloe Seed

    Seed_Aloe

    Use in gardens

    max stack 0 in the files

  • Tree Sap — rendered from the game's model

    Tree Sap

    TreeSap

    Crafting ingredient

    max stack 0 in the files · in 35 recipes

  • Upgraded Stick — rendered from the game's model

    Upgraded Stick

    StickUpgraded

    max stack 1 in the files · in 4 recipes

  • Upgraded Rock — rendered from the game's model

    Upgraded Rock

    RockUpgraded

    max stack 1 in the files · weight 0.05 · in 2 recipes

  • Flare Gun Ammo

    FlareGunAmmo

    Refills flare Gun

    max stack 0 in the files

  • Glassno game name

    max stack 0 in the files

  • Soda — rendered from the game's model

    Soda

    Soda

    Restores Energy · Calories: 400

    max stack 10 in the files

  • PlaneFoodno game name

    max stack 1 in the files

  • TwinBerries — rendered from the game's model

    TwinBerries

    twinberry

    Calories: 1

    max stack 30 in the files · in 8 recipes

  • Snowberries — rendered from the game's model

    Snowberries

    SnowBerry

    Calories: 1

    max stack 30 in the files · in 8 recipes

  • BlueBerries — rendered from the game's model

    BlueBerries

    BlueBerry

    Calories: 1

    max stack 30 in the files

  • Amanita Mushroom — rendered from the game's model

    Amanita Mushroom

    MushroomAmanita

    Poisonous · Calories: 10

    max stack 10 in the files · in 8 recipes

  • Chanterelle Mushroom — rendered from the game's model

    Chanterelle Mushroom

    MushroomChanterelle

    Calories: 10

    max stack 10 in the files

  • Cassette 2 — rendered from the game's model

    Cassette 2

    Cassette 2

    The Slaps - "No Conscience"

    max stack 1 in the files · in 1 recipe

  • Cassette 4 — rendered from the game's model

    Cassette 4

    Cassette 4

    Wolf on Fire - "The Haunting"

    max stack 1 in the files · in 1 recipe

  • Cassette 3 — rendered from the game's model

    Cassette 3

    Cassette 3

    Frankie Millionaire -"Do It"

    max stack 1 in the files · in 1 recipe

  • Cassette 5 — rendered from the game's model

    Cassette 5

    Cassette 5

    Rick Gold - "S,A,W"

    max stack 1 in the files · in 1 recipe

  • Walkie Talkie — rendered from the game's model

    Walkie Talkie

    WalkyTalky

    Communicate With friends

    max stack 1 in the files · in 1 recipe

  • Meat — rendered from the game's model

    Meat

    GenericMeat

    Use on fire · Calories: 600

    max stack 4 in the files

  • Deer Skin — rendered from the game's model

    Deer Skin

    DeerSkin

    Crafting ingredient

    max stack 10 in the files · in 3 recipes

  • Fish — rendered from the game's model

    Fish

    Cod

    Use on fire · Calories: 500

    max stack 3 in the files

  • Rabbit Fur — rendered from the game's model

    Rabbit Fur

    RabbitSkin

    Crafting ingredient

    max stack 10 in the files · in 6 recipes

  • Pouch — rendered from the game's model

    Pouch

    Pouch

    Use to collect berries

    max stack 1 in the files

  • Blue Paint — rendered from the game's model

    Blue Paint

    BluePaint

    Crafting ingredient

    max stack 3 in the files

  • Orange Paint — rendered from the game's model

    Orange Paint

    OrangePaint

    Crafting ingredient

    max stack 3 in the files

  • Broken Toy — rendered from the game's model

    Broken Toy

    Toy_Head

    A piece of Timmy's toy

    max stack 1 in the files · in 5 recipes

  • Broken Toy — rendered from the game's model

    Broken Toy

    Toy_Arm

    A piece of Timmy's toy

    max stack 2 in the files · in 5 recipes

  • Broken Toy — rendered from the game's model

    Broken Toy

    Toy_Leg

    A piece of Timmy's toy

    max stack 2 in the files · in 5 recipes

  • Broken Toy — rendered from the game's model

    Broken Toy

    Toy_Torso

    A piece of Timmy's toy

    max stack 1 in the files · in 7 recipes

  • Stealth Armor — rendered from the game's model

    Stealth Armor

    StealthArmor

    Increases stealth

    max stack 9 in the files

  • Climbing Axe — rendered from the game's model

    Climbing Axe

    Axe Climbing

    max stack 1 in the files · weight 0.05

  • Map Cave 2

    Map_Cave2

    max stack 6 in the files

  • Cross — rendered from the game's model

    Crossno game name

    max stack 1 in the files

  • Turtle Shell — rendered from the game's model

    Turtle Shell

    TurtleShell

    Use as a sled

    max stack 1 in the files

  • Old Pot — rendered from the game's model

    Old Pot

    Pot

    Use to boil water · %

    max stack 1 in the files

  • Rebreather — rendered from the game's model

    Rebreather

    Rebreather

    Swim further underwater

    max stack 1 in the files · weight 0.1

  • Air Canister — rendered from the game's model

    Air Canister

    AirCanister

    Refills rebreather

    max stack 4 in the files · weight 0.1

  • Waterskin — rendered from the game's model

    Waterskin

    Waterskin

    Holds water · %

    max stack 1 in the files

  • MagazineCaver — rendered from the game's model

    MagazineCaverno game name

    max stack 0 in the files

  • Magazine — rendered from the game's model

    Magazineno game name

    max stack 0 in the files

  • MagazineLimestone — rendered from the game's model

    MagazineLimestoneno game name

    max stack 0 in the files

  • Bible — rendered from the game's model

    Bibleno game name

    max stack 0 in the files

  • PolaroidYacht — rendered from the game's model

    PolaroidYachtno game name

    max stack 0 in the files

  • PolaroidVagz — rendered from the game's model

    PolaroidVagzno game name

    max stack 0 in the files

  • SketchSinkhole — rendered from the game's model

    SketchSinkholeno game name

    max stack 0 in the files

  • SketchVagz — rendered from the game's model

    SketchVagzno game name

    max stack 0 in the files

  • Map 1/4 — rendered from the game's model

    Map 1/4

    MapPiece_1

    Torn part of map

    max stack 1 in the files · in 3 recipes

  • Map 2/4 — rendered from the game's model

    Map 2/4

    MapPiece_2

    Torn part of map

    max stack 1 in the files · in 3 recipes

  • Map 4/4 — rendered from the game's model

    Map 4/4

    MapPiece_4

    Torn part of map

    max stack 1 in the files · in 3 recipes

  • Map 3/4 — rendered from the game's model

    Map 3/4

    MapPiece_3

    Torn part of map

    max stack 1 in the files · in 3 recipes

  • MapFull — rendered from the game's model

    MapFullno game name

    max stack 1 in the files · in 4 recipes

  • Compass — rendered from the game's model

    Compass

    Compass

    max stack 1 in the files

  • Dynamite — rendered from the game's model

    Dynamite

    dynamite

    max stack 5 in the files

  • MilkCarton — rendered from the game's model

    MilkCartonno game name

    max stack 1 in the files

  • Upgraded Spear — rendered from the game's model

    Upgraded Spear

    SpearUpgraded

    Use to catch fish

    max stack 1 in the files · in 5 recipes

  • Bone — rendered from the game's model

    Bone

    bone

    Crafting ingredient

    max stack 15 in the files · in 3 recipes

  • Timmy's Toy — rendered from the game's model

    Timmy's Toy

    ToyFull

    max stack 1 in the files · in 3 recipes

  • Katana — rendered from the game's model

    Katana

    Katana

    max stack 1 in the files · in 4 recipes

  • Oyster — rendered from the game's model

    Oyster

    Oyster

    Calories: 10

    max stack 10 in the files

  • PolaroidTeddy — rendered from the game's model

    PolaroidTeddyno game name

    max stack 0 in the files

  • NewspaperStripper — rendered from the game's model

    NewspaperStripperno game name

    max stack 0 in the files

  • Tennis Racket — rendered from the game's model

    Tennis Racket

    TennisRaquet

    max stack 1 in the files · in 3 recipes

  • AnimalHead_rabbit — rendered from the game's model

    AnimalHead_rabbitno game name

    max stack -1 in the files

  • AnimalHead_Boar — rendered from the game's model

    AnimalHead_Boarno game name

    max stack -1 in the files

  • AnimalHead_Deer — rendered from the game's model

    AnimalHead_Deerno game name

    max stack -1 in the files

  • AnimalHead_Crocodile — rendered from the game's model

    AnimalHead_Crocodileno game name

    max stack -1 in the files

  • AnimalHead_Racoon — rendered from the game's model

    AnimalHead_Racoonno game name

    max stack -1 in the files

  • AnimalHead_Lizard — rendered from the game's model

    AnimalHead_Lizardno game name

    max stack -1 in the files

  • AnimalHead_Seagul — rendered from the game's model

    AnimalHead_Seagulno game name

    max stack -1 in the files

  • AnimalHead_Squirrel — rendered from the game's model

    AnimalHead_Squirrelno game name

    max stack -1 in the files

  • AnimalHead_Tortoise — rendered from the game's model

    AnimalHead_Tortoiseno game name

    max stack -1 in the files

  • AnimalHead_Goose — rendered from the game's model

    AnimalHead_Gooseno game name

    max stack -1 in the files

  • AnimalHead_Shark — rendered from the game's model

    AnimalHead_Sharkno game name

    max stack -1 in the files

  • Cave Map — rendered from the game's model

    Cave Map

    CaveMap

    max stack 1 in the files

  • Passenger Manifest — rendered from the game's model

    Passenger Manifest

    PassengerManifest

    Find the missing passengers!

    max stack 1 in the files

  • Metal Tin Tray — rendered from the game's model

    Metal Tin Tray

    MetalTinTray

    Share items

    max stack 1 in the files

  • Snow Shoes — rendered from the game's model

    Snow Shoes

    SnowShoes

    Walk faster in snow

    max stack 1 in the files

  • Quiver — rendered from the game's model

    Quiver

    Quiver

    Holds extra arrows

    max stack 1 in the files

  • Rabbit Fur Boots — rendered from the game's model

    Rabbit Fur Boots

    RabbitFurBoots

    Increases stealth

    max stack 1 in the files

  • fortuneno game name

    max stack 1 in the files

  • BookDarkHaired — rendered from the game's model

    BookDarkHairedno game name

    max stack 1 in the files

  • Bone Armor — rendered from the game's model

    Bone Armor

    BoneArmor

    Increases Armor

    max stack 10 in the files

  • Coneflower Seed — rendered from the game's model

    Coneflower Seed

    Seed_Coneflower

    Use in gardens

    max stack 0 in the files

  • Blueberry Bush Seed — rendered from the game's model

    Blueberry Bush Seed

    Seed_BlueBerry

    Use in gardens

    max stack 30 in the files

  • Small Meat — rendered from the game's model

    Small Meat

    SmallGenericMeat

    Use on fire · Calories: 300

    max stack 3 in the files

  • Timmy Drawings — rendered from the game's model

    Timmy Drawings

    TimmyDrawing

    Use as decorations

    max stack 10 in the files

  • Magazine_reality — rendered from the game's model

    Magazine_realityno game name

    max stack 10 in the files

  • Keycard — rendered from the game's model

    Keycard

    Keycard

    Use on door

    max stack 1 in the files

  • Blackberries — rendered from the game's model

    Blackberries

    BlackBerry

    Calories: 1

    max stack 30 in the files

  • Health Mix + — rendered from the game's model

    Health Mix +

    MedicineCraftedPlus

    Restores Health

    max stack 5 in the files

  • Energy Mix + — rendered from the game's model

    Energy Mix +

    EnergyMixPlus

    Greatly increases stamina

    max stack 5 in the files

  • Rock Bag — rendered from the game's model

    Rock Bag

    RockBag

    Holds extra rocks

    max stack 1 in the files

  • Stick Bag — rendered from the game's model

    Stick Bag

    StickBag

    Holds extra sticks

    max stack 1 in the files

  • SketchArtifact — rendered from the game's model

    SketchArtifactno game name

    max stack 10 in the files

  • Magazine_science — rendered from the game's model

    Magazine_scienceno game name

    max stack 10 in the files

  • PolaroidMegan — rendered from the game's model

    PolaroidMeganno game name

    max stack 0 in the files

  • Old Photo 1 of 8 — rendered from the game's model

    Old Photo 1 of 8name unverified

    PhotoCache1

    max stack 0 in the files

  • Old Photo 4 of 8 — rendered from the game's model

    Old Photo 4 of 8name unverified

    PhotoCache4

    max stack 0 in the files

  • Old Photo 5 of 8 — rendered from the game's model

    Old Photo 5 of 8name unverified

    PhotoCache5

    max stack 0 in the files

  • Old Photo 6 of 8 — rendered from the game's model

    Old Photo 6 of 8name unverified

    PhotoCache6

    max stack 0 in the files

  • Old Photo 8 of 8 — rendered from the game's model

    Old Photo 8 of 8name unverified

    PhotoCache8

    max stack 0 in the files

  • Old Photo 3 of 8 — rendered from the game's model

    Old Photo 3 of 8name unverified

    PhotoCache3

    max stack 0 in the files

  • Old Photo 2 of 8 — rendered from the game's model

    Old Photo 2 of 8name unverified

    PhotoCache2

    max stack 0 in the files

  • PhotoCache9 — rendered from the game's model

    PhotoCache9no game name

    max stack 0 in the files

  • shippingManifest — rendered from the game's model

    shippingManifestno game name

    max stack 0 in the files

  • Flintlock Pistol — rendered from the game's model

    Flintlock Pistol

    FlintLock

    max stack 1 in the files · in 1 recipe

  • Old Gun Ammo — rendered from the game's model

    Old Gun Ammo

    FlintlockAmmo

    Crafting ingredient

    max stack 0 in the files

  • Old Gun Part 1 of 8 — rendered from the game's model

    Old Gun Part 1 of 8

    FlintLock part 1

    Crafting ingredient

    max stack 1 in the files · in 1 recipe

  • Old Gun Part 2 of 8 — rendered from the game's model

    Old Gun Part 2 of 8

    FlintLock part 2

    Crafting ingredient

    max stack 1 in the files · in 1 recipe

  • Old Gun Part 3 of 8 — rendered from the game's model

    Old Gun Part 3 of 8

    FlintLock part 3

    Crafting ingredient

    max stack 1 in the files · in 1 recipe

  • Old Gun Part 4 of 8 — rendered from the game's model

    Old Gun Part 4 of 8

    FlintLock part 4

    Crafting ingredient

    max stack 1 in the files · in 1 recipe

  • Old Gun Part 5 of 8 — rendered from the game's model

    Old Gun Part 5 of 8

    FlintLock part 5

    Crafting ingredient

    max stack 1 in the files · in 1 recipe

  • Old Gun Part 6 of 8 — rendered from the game's model

    Old Gun Part 6 of 8

    FlintLock part 6

    Crafting ingredient

    max stack 1 in the files · in 1 recipe

  • Old Gun Part 7 of 8 — rendered from the game's model

    Old Gun Part 7 of 8

    FlintLock part 7

    Crafting ingredient

    max stack 1 in the files · in 1 recipe

  • PaintBrush — rendered from the game's model

    PaintBrushno game name

    max stack 1 in the files

  • Old Gun Part 8 of 8 — rendered from the game's model

    Old Gun Part 8 of 8

    FlintLock part 8

    Crafting ingredient

    max stack 1 in the files · in 1 recipe

  • Gold Keycard — rendered from the game's model

    Gold Keycard

    KeycardElevator

    Use on door

    max stack 1 in the files

  • RestrainingOrder — rendered from the game's model

    RestrainingOrderno game name

    max stack 0 in the files

  • TerminationLetter — rendered from the game's model

    TerminationLetterno game name

    max stack 0 in the files

  • MorgueReport — rendered from the game's model

    MorgueReportno game name

    max stack 0 in the files

  • BiblePage1 — rendered from the game's model

    BiblePage1no game name

    max stack 0 in the files

  • BiblePage2 — rendered from the game's model

    BiblePage2no game name

    max stack 0 in the files

  • MeganCrayons — rendered from the game's model

    MeganCrayonsno game name

    max stack 0 in the files

  • ArtifactPhoto — rendered from the game's model

    ArtifactPhotono game name

    max stack 0 in the files

  • SketchArtifact4 — rendered from the game's model

    SketchArtifact4no game name

    max stack 10 in the files

  • MeganDrawingFlower — rendered from the game's model

    MeganDrawingFlowerno game name

    max stack 0 in the files

  • MeganDrawingDaddy — rendered from the game's model

    MeganDrawingDaddyno game name

    max stack 0 in the files

  • MeganDrawingUnicorn — rendered from the game's model

    MeganDrawingUnicornno game name

    max stack 0 in the files

  • MeganDrawingDino — rendered from the game's model

    MeganDrawingDinono game name

    max stack 0 in the files

  • EmailPlane — rendered from the game's model

    EmailPlaneno game name

    max stack 0 in the files

  • EmailPhoto — rendered from the game's model

    EmailPhotono game name

    max stack 0 in the files

  • Repair Tool — rendered from the game's model

    Repair Tool

    RepairTool

    Repairs structures

    max stack 1 in the files · weight 0.1

  • PolaroidKeyCard1 — rendered from the game's model

    PolaroidKeyCard1no game name

    max stack 0 in the files

  • PolaroidKeyCard2 — rendered from the game's model

    PolaroidKeyCard2no game name

    max stack 0 in the files

  • PolaroidKeyCard3 — rendered from the game's model

    PolaroidKeyCard3no game name

    max stack 0 in the files

  • Chainsaw — rendered from the game's model

    Chainsaw

    Chainsaw

    max stack 1 in the files · weight 0.05 · in 1 recipe

  • Fuel Can — rendered from the game's model

    Fuel Can

    Fuel

    Refills chainsaw

    max stack 5 in the files · weight 0.001

  • ChainsawAd — rendered from the game's model

    ChainsawAdno game name

    max stack 10 in the files

  • Machete — rendered from the game's model

    Machete

    Machete

    max stack 1 in the files · in 7 recipes

  • Camcorder — rendered from the game's model

    Camcorder

    Camcorder

    Find tapes to view

    max stack 1 in the files · in 6 recipes

  • Tape labeled 'Megans arrival' — rendered from the game's model

    Tape labeled 'Megans arrival'

    CamcorderTape1

    View on camcorder

    max stack 1 in the files · in 1 recipe

  • Tape labeled 'Opening the artifact' — rendered from the game's model

    Tape labeled 'Opening the artifact'

    CamcorderTape3

    View on camcorder

    max stack 1 in the files · in 1 recipe

  • Tape labeled 'Side effects' — rendered from the game's model

    Tape labeled 'Side effects'

    CamcorderTape4

    View on camcorder

    max stack 1 in the files · in 1 recipe

  • Tape labeled 'Lunch with Megan' — rendered from the game's model

    Tape labeled 'Lunch with Megan'

    CamcorderTape2

    View on camcorder

    max stack 1 in the files · in 1 recipe

  • Tape labeled 'Second Artifact Test' — rendered from the game's model

    Tape labeled 'Second Artifact Test'

    CamcorderTape6

    View on camcorder

    max stack 1 in the files · in 1 recipe

  • Tape labeled 'armsy breakout' — rendered from the game's model

    Tape labeled 'armsy breakout'

    CamcorderTape5

    View on camcorder

    max stack 1 in the files · in 1 recipe

  • Puff Mushroom — rendered from the game's model

    Puff Mushroom

    MushroomPuffmush

    Calories: 10

    max stack 10 in the files

  • LibertyCap Mushroom — rendered from the game's model

    LibertyCap Mushroom

    MushroomLibertyCap

    Calories: 10

    max stack 10 in the files

  • Jack Mushroom — rendered from the game's model

    Jack Mushroom

    MushroomJack

    Calories: 10

    max stack 10 in the files · in 8 recipes

  • Deer Mushroom — rendered from the game's model

    Deer Mushroom

    MushroomDeerMush

    Calories: 10

    max stack 10 in the files

  • Crafted Bow — rendered from the game's model

    Crafted Bow

    RecurveBow

    max stack 1 in the files · weight 0.1 · in 2 recipes

  • Electrical Tape — rendered from the game's model

    Electrical Tape

    TapeSticky

    Crafting ingredient

    max stack 0 in the files · in 6 recipes

  • Slingshot — rendered from the game's model

    Slingshot

    Slingshot

    max stack 1 in the files · weight 0.1

  • Small Rock Bag — rendered from the game's model

    Small Rock Bag

    SmallRockBag

    Holds extra small rocks

    max stack 1 in the files

  • Modern Bow — rendered from the game's model

    Modern Bow

    PlasticTorch_Bow

    max stack 1 in the files

  • Modern Bow — rendered from the game's model

    Modern Bow

    PlasticTorch_ModernBow

    max stack 1 in the files

  • PlasticTorch_Chainsaw — rendered from the game's model

    PlasticTorch_Chainsawno game name

    max stack 1 in the files

  • PlasticTorch_Flintlock — rendered from the game's model

    PlasticTorch_Flintlockno game name

    max stack 1 in the files

  • Spear Bag — rendered from the game's model

    Spear Bag

    SpearBag

    Holds extra spears

    max stack 1 in the files

  • Hairspray — rendered from the game's model

    Hairspray

    Hairspray

    Use with lighter

    max stack 1 in the files

  • Boar Skin — rendered from the game's model

    Boar Skin

    BoarSkin

    Crafting ingredient

    max stack 10 in the files · in 3 recipes

  • Raccoon Skin — rendered from the game's model

    Raccoon Skin

    RacoonSkin

    Crafting ingredient

    max stack 10 in the files · in 1 recipe

  • Artifact — rendered from the game's model

    Artifact

    ArtifactBall

    ???

    max stack 1 in the files

  • CreepyHead_Armsy — rendered from the game's model

    CreepyHead_Armsyno game name

    max stack -1 in the files

  • CreepyHead_Baby — rendered from the game's model

    CreepyHead_Babyno game name

    max stack -1 in the files

  • CreepyHead_Fat — rendered from the game's model

    CreepyHead_Fatno game name

    max stack -1 in the files

  • CreepyHead_Vag — rendered from the game's model

    CreepyHead_Vagno game name

    max stack -1 in the files

  • Warmsuit — rendered from the game's model

    Warmsuit

    Warmsuit

    Protects from cold

    max stack 1 in the files

  • Creepy Armor — rendered from the game's model

    Creepy Armor

    CreepySkin

    Increases Armor

    max stack 10 in the files

  • Timmy photo — rendered from the game's model

    Timmy photo

    PhotoTimmy

    max stack 1 in the files

  • BiblePage3 — rendered from the game's model

    BiblePage3no game name

    max stack 0 in the files

  • Artifact — rendered from the game's model

    Artifact

    artifactKey

    ???

    max stack 1 in the files

About the names

Names are read from the game's English text. 79 match their internal name exactly, 78 were matched by hand to the nearest text key (the pairing is not stated in the files), 7 (the old photos) are a guess and marked “name unverified”, and 61 have no name in the files at all, so only the internal name is shown. Descriptions are shown only where the game has one. The pictures are the map layer an item belongs to: the game ships no item icons.