The Forest Hanging Cave (Cave 2)
The Hanging Cave is cave 2 on the community's numbering. The files place 2 surface entrances. Pick an item, an enemy or a way in below and the map flies to it.
Data from the game files (pre-1.10 build). Icons: rendered by PinDrop from the game's 3D models. © Endnight Games.
Item pickups
72
7 key items and gear
Enemies, up to
11
6 spawners
Ways in
2
1 passage to other caves
Passengers
2
Hanging Cave map
Loading the interactive cave map…
Cave map: rendered by PinDrop in Blender from the game's cave geometry and textures. Markers sit on the drawn floor to within a few metres. Drag to pan, use the buttons to zoom, tap a marker for its details. Open it on the full cave map
Checklist: key items and gear
Everything the files place here that is a key item, a weapon (arrows aside), gear or a gun part. Tick them as you go.
0 of 7 found
Compass
Flare
Cave Map
Modern Axe
Cassette 1
Cassette Player
Flare
The same ticks as the maps: tick one here and it is ticked in cave 2 on the cave map and on the island map. Saved in this browser, and in your account if you are signed in.
What you'll find
Key items, weapons and gear · 10 · The pickups worth the trip

Key item

Arrows×3

Flare×2

Cassette 1

Cassette Player

Cave Map

Compass
Supplies and materials · 56 · Pickups lying around

Dynamite×23

Soda×8

Skull×6

Cloth×3

Meds×3

Rock×3

Electrical Tape×2

Hairspray×2

Rope×2

Stick×2

Booze

Paint Brush
Documents, tapes and keepsakes · 6 · Story items and collectibles

Bible Page 3

Key item

Cassette 4

Morgue Report

Photo Cache 9

Timmy Drawings
Key item guides: Modern Axe.
Enemies here
6 spawners can place up to 11 enemies. The counts are what each spawner can place; the files do not say when a spawner switches on.

Pale cannibal up to 7
70 health on Normal

Hunched pale cannibal up to 4
35–70 health on Normal
How to get in and out
The files also hold 1 entry or exit trigger near this cave (x -315, z 941, height 49); what each one does is not stated there.

What to bring
Read from the files, not from play: each line says which marker or entrance it comes from.

Climbing Axe
1 entrance is marked climb-in in the files. The files do not say what the climb takes; the Climbing Axe is the game's climbing tool.

A weapon you trust
Up to 11 enemies are placed here; the toughest type is the Pale cannibal with 70 health on Normal. The enemy page lists hits to kill with each weapon.
Positions and details
The numbers behind the cards above, for searching and for copying coordinates. Positions are the game's world metres; height is the game's height.
| Way in | Position | |
|---|---|---|
| Walk in | x -185, z 1009, height 58 | Show on map |
| Climb in | x -691, z 1114, height 132 | Show on map |
| Passage to | Position | |
|---|---|---|
| Baby Cave (cave 4) | x -235, z 1170, height -3 | Show on map |
| Item | Position | |
|---|---|---|
| Arrows #2 — Hanging Cave | x -263, z 1019, height -73 | Show on map |
| Arrows #1 — Hanging Cave | x -266, z 1015, height -71 | Show on map |
| Arrows #3 — Hanging Cave | x -263, z 1024, height -70 | Show on map |
| Compass | x -650, z 1104, height 95 | Show on map |
| Flare #1 — Hanging Cave | x -265, z 1020, height -73 | Show on map |
| Cave Map | x -653, z 1103, height 96 | Show on map |
| Broken Toy — Hanging CaveA piece of Timmy's toy | x -441, z 954, height 19 | Show on map |
| Modern Axe | x -270, z 1008, height -68 | Show on map |
| Cassette 1 — Hanging CaveFatal Request - \"Stronghold\" | x -323, z 825, height 73 | Show on map |
| Cassette Player — Hanging Cave | x -323, z 825, height 73 | Show on map |
| Flare #2 — Hanging Cave | x -267, z 1021, height -73 | Show on map |
| Enemy | Up to |
|---|---|
| Pale cannibal | 7 |
| Hunched pale cannibal | 4 |
Documents, tapes and photos (5)
Other pickups (56): 23 Dynamite, 8 Soda, 6 Skull, 3 Cloth, 3 Meds, 3 Rock, 2 Electrical Tape, 2 Hairspray, 2 Rope, 2 Stick, 1 Booze, 1 Paint Brush. Each one is a layer on the cave map.
Also in the cave
- 2 passenger bodies (passenger 36, 37): Passenger 37, Passenger 36
- 16 suitcases
- 10 breakable crates