The Forest Dead Cave (Cave 1)
The Dead Cave is cave 1 on the community's numbering. The files place 3 surface entrances. Pick an item, an enemy or a way in below and the map flies to it.
Data from the game files (pre-1.10 build). Icons: rendered by PinDrop from the game's 3D models. © Endnight Games.
Item pickups
86
3 key items and gear
Enemies, up to
8
5 spawners
Ways in
3
1 passage to other caves
Passengers
8
Dead Cave map
Loading the interactive cave map…
Cave map: rendered by PinDrop in Blender from the game's cave geometry and textures. Markers sit on the drawn floor to within a few metres. Drag to pan, use the buttons to zoom, tap a marker for its details. Open it on the full cave map
Checklist: key items and gear
Everything the files place here that is a key item, a weapon (arrows aside), gear or a gun part. Tick them as you go.
0 of 3 found
Katana
Plastic Torch
Flare
The same ticks as the maps: tick one here and it is ticked in cave 1 on the cave map and on the island map. Saved in this browser, and in your account if you are signed in.
What you'll find
Key items, weapons and gear · 3 · The pickups worth the trip

Key item

Flare

Plastic Torch
Supplies and materials · 77 · Pickups lying around

Cash×28

Cloth×12

Wristwatch×8

Skull×6

Dynamite×5

Meds×4

Booze×3

Rock×3

Soda×3
Plane Food×2

Stick×2

Cross
Documents, tapes and keepsakes · 6 · Story items and collectibles

Key item

Cassette 5

Photo Cache 9

Timmy Drawings×3
Key item guides: Katana.
Enemies here
5 spawners can place up to 8 enemies. The counts are what each spawner can place; the files do not say when a spawner switches on.

Pale cannibal up to 3
70 health on Normal

Armsy up to 2
200 health on Normal

Hunched pale cannibal up to 2
35–70 health on Normal

Mutant baby up to 1
5 health on Normal
How to get in and out
The files also hold 1 entry or exit trigger near this cave (x 49, z 238, height -15); what each one does is not stated there.

What to bring
Read from the files, not from play: each line says which marker or entrance it comes from.

Climbing Axe
2 entrances are marked climb-in in the files. The files do not say what the climb takes; the Climbing Axe is the game's climbing tool.

A weapon you trust
Up to 8 enemies are placed here; the toughest type is the Armsy with 200 health on Normal. The enemy page lists hits to kill with each weapon.
Positions and details
The numbers behind the cards above, for searching and for copying coordinates. Positions are the game's world metres; height is the game's height.
| Way in | Position | |
|---|---|---|
| Walk in | x 78, z 652, height 83 | Show on map |
| Climb in | x -469, z 601, height 99 | Show on map |
| Climb in | x -170, z 524, height 172 | Show on map |
| Passage to | Position | |
|---|---|---|
| Wet Cave (cave 3) | x -281, z 226, height -55 | Show on map |
| Item | Position | |
|---|---|---|
| Katana | x -380, z 896, height -84 | Show on map |
| Plastic Torch — Dead Cave | x -457, z 900, height -80 | Show on map |
| Flare — Dead Cave | x -383, z 885, height -84 | Show on map |
| Broken Toy — Dead CaveA piece of Timmy's toy | x -435, z 591, height -20 | Show on map |
| Enemy | Up to |
|---|---|
| Pale cannibal | 3 |
| Armsy | 2 |
| Hunched pale cannibal | 2 |
| Mutant baby | 1 |
Documents, tapes and photos (5)
Other pickups (77): 28 Cash, 12 Cloth, 8 Wristwatch, 6 Skull, 5 Dynamite, 4 Meds, 3 Booze, 3 Rock, 3 Soda, 2 Plane Food, 2 Stick, 1 Cross. Each one is a layer on the cave map.
Also in the cave
- 8 passenger bodies (passenger 2, 16, 20, 25, 38, 39, 40, 41): Passenger 41, Passenger 38, Passenger 40, Passenger 16, Passenger 39, Passenger 25, Passenger 20, Passenger 2
- 22 suitcases
- 24 breakable crates