Hide found on the map
A switch on the map panel hides the markers you have already ticked off, so only what is left to find stays on screen.
Every change we shipped to the Project Zomboid pages, maps and tools on PinDrop, newest first. Looking for what the game itself changed? That is a separate page where we track one..
A switch on the map panel hides the markers you have already ticked off, so only what is left to find stays on screen.
The hub opens on the map under the search box, with the top links and the filter chips closed, and the Maps card shows the real map with its markers.
The Knox County map gained a Find a building search by room type, zombie density and foraging overlays, a Zombie types overlay, street names, a floor switcher with a cell grid, a distance ruler and 12 fixture layers such as wells, fuel pumps and generators.
An Item IDs hub with 10 group pages, and a sandbox-settings page with all 269 Build 42 sandbox options and 5 presets.
A traits and occupations page with a point-budget planner, a vehicles page with 12 vehicle-spawn map layers, and weapons and farming pages.
A skills hub with a page per skill, moodles and helicopter-event pages, injuries and survival guide pages, admin commands, a dedicated-server page and a generator runtime calculator.
The Knox County map opened with town pages, an item finder, a TV and radio schedule, and four guides (generators, sledgehammer, military bases, base locations).
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