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What's new in our Project Zomboid section

Every change we shipped to the Project Zomboid pages, maps and tools on PinDrop, newest first. Looking for what the game itself changed? That is a separate page where we track one..

  1. Hide found on the map

    A switch on the map panel hides the markers you have already ticked off, so only what is left to find stays on screen.

  2. New hub first screen

    The hub opens on the map under the search box, with the top links and the filter chips closed, and the Maps card shows the real map with its markers.

  3. Map tools: find a building, zombie overlays, ruler

    The Knox County map gained a Find a building search by room type, zombie density and foraging overlays, a Zombie types overlay, street names, a floor switcher with a cell grid, a distance ruler and 12 fixture layers such as wells, fuel pumps and generators.

  4. Item IDs hub and all 269 sandbox options

    An Item IDs hub with 10 group pages, and a sandbox-settings page with all 269 Build 42 sandbox options and 5 presets.

  5. Traits planner, vehicles and 12 vehicle-spawn layers

    A traits and occupations page with a point-budget planner, a vehicles page with 12 vehicle-spawn map layers, and weapons and farming pages.

  6. Skills, moodles, injuries, admin commands and dedicated server

    A skills hub with a page per skill, moodles and helicopter-event pages, injuries and survival guide pages, admin commands, a dedicated-server page and a generator runtime calculator.

  7. Project Zomboid map and town pages launch

    The Knox County map opened with town pages, an item finder, a TV and radio schedule, and four guides (generators, sledgehammer, military bases, base locations).

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