
Project Zomboid Weapons (Build 42)
Build 42.21 has 352 melee weapons, 20 firearms and 33 explosives and traps. By the game's own numbers the Katana has the highest average damage (8–8 per hit), the Field Hockey Stick with Nails reaches furthest (1.63), and the M16 Assault Rifle loads the most rounds (30). Every melee weapon trains one of six skills, which sets the table it is in below. Each row says which rooms' loot lists hold it, with a link that rings those buildings on the map.
Read from the Build 42.21 dedicated server's item scripts (409 weapon and 11 attachment scripts, depot manifest of 2026-09-23). Icons: PZwiki (CC BY-NC-SA 3.0).
Click a column heading to sort. Damage is the script's minimum–maximum per hit; Avg = (min + max) ÷ 2. Durability = max condition × the 1-in-N chance of losing condition on a hit — an index for comparing, not a hit count. A dash means the script does not set that field and the game's default applies.
Axes (45)
Trains and scales with Axe · 40 rows: versions of one weapon share a row
Highest average damage: Cudgel with Brake Disc (2–3), Cudgel with Sawblade (1.9–3), Cudgel with Spade Head (1.8–3).
| Weapon | Where to find | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Cudgel with Brake Disc2HWeapon - Crafted | 2–3 | 2.5 | 1.35 | 50% ×2 | 3 | 0.85 | 10 · 1/10 | 100 | 6 | crafted only |
Cudgel with Sawblade2HWeapon - Crafted | 1.9–3 | 2.45 | 1.35 | 50% ×2 | 3 | 0.85 | 10 · 1/10 | 100 | 6 | crafted only |
Cudgel with Spade Head2HWeapon - Crafted | 1.8–3 | 2.4 | 1.35 | 50% ×2 | 3 | 0.85 | 10 · 1/10 | 100 | 6 | crafted only |
Wood Axe2HTool / Weapon · 2 versions, stats differ | 1.3–3 | 2.15 | 1.35 | 50% ×12 | 3 | 1 | 15 · 1/40 | 600 | 3 | logging factory, logging warehouse +26 map |
Pickaxe2HTool / Weapon · 2 versions | 1–2.2 | 1.6 | 1.6 | 25% ×9 | 3 | 0.8 | 13 · 1/20 | 260 | 3 | logging factory, logging warehouse +47 map |
Baseball Bat with Railspike2HWeapon - Crafted | 1.2–1.9 | 1.55 | 1.28 | 40% ×5 | 2 | 1 | 10 · 1/5 | 50 | 2.5 | crafted only |
Baseball Bat with Sawblade2HWeapon - Crafted | 1.2–1.9 | 1.55 | 1.2 | 30% ×5 | 2 | 1 | 10 · 1/10 | 100 | 2.5 | crafted only |
Metal Baseball Bat with Sawblade2HWeapon - Crafted | 1.2–1.9 | 1.55 | 1.2 | 30% ×5 | 2 | 1 | 15 · 1/15 | 225 | 2.5 | crafted only |
Axe2HTool / Weapon | 0.8–2 | 1.4 | 1.2 | 20% ×5 | 2 | 1 | 13 · 1/35 | 455 | 3 | pawn shop, living room +11 map |
Firefighter Axe2HTool / Weapon | 0.8–2 | 1.4 | 1.2 | 20% ×5 | 2 | 1 | 13 · 1/35 | 455 | 3 | fire storage, fire garage +33 map |
Garden Fork Scrap Metal Weapon2HWeapon - Crafted | 0.8–2 | 1.4 | 1.2 | 30% ×4 | 2 | 1 | 10 · 1/10 | 100 | 4 | crafted only |
Spade Head Scrap Metal Weapon2HWeapon - Crafted | 0.8–2 | 1.4 | 1.2 | 30% ×4 | 2 | 1 | 10 · 1/10 | 100 | 4 | crafted only |
Brake Disc Scrap Metal Weapon2HWeapon - Crafted | 0.8–1.9 | 1.35 | 1.2 | 30% ×4 | 2 | 1 | 10 · 1/10 | 100 | 4 | crafted only |
Antique Table Leg with Sawblade2HWeapon - Crafted | 0.9–1.7 | 1.3 | 1 | 20% ×5 | 2 | 1 | 4 · 1/3 | 12 | 2 | crafted only |
Large Stone Axe2HWeapon - Crafted | 0.7–1.8 | 1.25 | 1.35 | 15% ×5 | 3 | 1 | 10 · 1/15 | 150 | 3 | crafted only |
Plank with Brake Disc2HWeapon - Crafted | 0.8–1.7 | 1.25 | 1.25 | 20% ×4 | 2 | 1 | 10 · 1/2 | 20 | 4 | crafted only |
Sawblade Axe2HWeapon - Crafted | 0.7–1.8 | 1.25 | 1.4 | 15% ×4 | 2 | 0.95 | 10 · 1/10 | 100 | 3 | crafted only |
Scrap Metal Cleaver-Axe2HWeapon - Crafted | 0.6–1.7 | 1.15 | 1.35 | 10% ×3 | 3 | 0.9 | 10 · 1/10 | 100 | 3 | crafted only |
Field Hockey Stick with Sawblade2HWeapon - Crafted | 0.7–1.5 | 1.1 | 1.63 | 10% ×5 | 3 | 0.9 | 7 · 1/2 | 14 | 1.5 | crafted only |
Hand AxeTool / Weapon | 0.7–1.5 | 1.1 | 1.1 | 15% ×5 | 2 | 1 | 10 · 1/15 | 150 | 2 | living room, closet +11 map |
HatchetTool / Weapon · 2 versions | 0.7–1.5 | 1.1 | 1.1 | 15% ×5 | 2 | 1 | 10 · 1/15 | 150 | 1.5 | gun store, fishing storage +74 map |
Ice AxeTool / Weapon | 0.7–1.5 | 1.1 | 1.2 | 15% ×5 | 2 | 1 | 10 · 1/15 | 150 | 2 | camping, camping storage +14 map |
Large Handle with Railspike2HWeapon - Crafted | 0.7–1.5 | 1.1 | 1.25 | 10% ×5 | 2 | 1 | 10 · 1/2 | 20 | 2 | crafted only |
Large Handle with Sawblade2HWeapon - Crafted | 0.7–1.5 | 1.1 | 1.25 | 10% ×5 | 2 | 1 | 10 · 1/2 | 20 | 2 | crafted only |
Plank with Sawblade2HWeapon - Crafted | 0.7–1.5 | 1.1 | 1.25 | 10% ×5 | 2 | 1 | 10 · 1/2 | 20 | 4 | crafted only |
Short Bat with SawbladeWeapon - Crafted | 0.7–1.5 | 1.1 | 1.23 | 20% ×5 | 1 | 1 | 13 · 1/10 | 130 | 3 | crafted only |
Sturdy Bone Club with SpikesAnimal Part / Weapon | 0.7–1.5 | 1.1 | 1.1 | 25% ×5 | 1 | 1.1 | 10 · 1/10 | 100 | 2.5 | crafted only |
Short Bat with RailspikeWeapon - Crafted | 0.7–1.4 | 1.05 | 1.23 | 20% ×5 | 1 | 1.05 | 15 · 1/10 | 150 | 1.5 | crafted only |
Crude Stone Axe2HWeapon - Crafted | 0.5–1.5 | 1 | 1.2 | 15% ×5 | 3 | 1 | 5 · 1/5 | 25 | 2 | classroom anthro map |
Sawblade HatchetWeapon - Crafted | 0.6–1.3 | 0.95 | 1.1 | 10% ×4 | 2 | 0.95 | 10 · 1/10 | 100 | 2 | crafted only |
Entrenching ToolGardening / Weapon | 0.5–1.3 | 0.9 | 1.1 | 10% ×4 | 2 | 1 | 10 · 1/10 | 100 | 2 | army surplus, pawn shop +15 map |
Hand ScytheGardening / Weapon · 2 versions | 0.6–1.2 | 0.9 | 1.1 | 15% ×5 | 2 | 1.1 | 5 · 1/5 | 25 | 1 | barn, garage storage +45 map |
Jawbone War Axe2HWeapon - Crafted | 0.6–1.1 | 0.85 | 1.2 | 35% ×4 | 2 | 1.1 | 10 · 1/10 | 100 | 2 | classroom anthro map |
Flint SawTool / Weapon | 0.6–1 | 0.8 | 1.1 | 15% ×2 | 2 | 1.1 | 5 · 1/5 | 25 | 1 | classroom anthro, university storage map |
Iron Pipe with RailspikeWeapon - Crafted | 0.6–1 | 0.8 | 1.2 | 30% ×2 | 2 | 0.95 | 8 · 1/15 | 120 | 1.5 | crafted only |
Stone-Blade ScytheGardening / Weapon | 0.6–1 | 0.8 | 1.1 | 15% ×2 | 2 | 1.1 | 5 · 1/5 | 25 | 1 | classroom anthro, university storage map |
Bone War HatchetWeapon - Crafted | 0.5–1 | 0.75 | 1.1 | 25% ×2 | 2 | 1 | 10 · 1/10 | 100 | 1.5 | classroom anthro, living room +6 map |
Tree Branch with RailspikeWeapon - Crafted | 0.5–1 | 0.75 | 1.1 | 25% ×2 | 2 | 1 | 5 · 1/5 | 25 | 2 | crafted only |
Meat CleaverCooking / Weapon · 2 versions | 0.4–0.8 | 0.6 | 1 | 15% ×5 | 2 | 1.2 | 10 · 1/15 | 150 | 1 | knife shipping, knife store +59 map |
Scrap Metal CleaverWeapon - Crafted | 0.3–0.7 | 0.5 | 1 | 10% ×4 | 2 | 1 | 10 · 1/10 | 100 | 2 | crafted only |
Long blunt (108)
Trains and scales with Long Blunt · 100 rows: versions of one weapon share a row
Highest average damage: Block Maul (2–3), Kettle Maul - Metal Handle (2–3), Kettle Maul - Wood Handle (2–3).
| Weapon | Where to find | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Block Maul2HWeapon - Crafted | 2–3 | 2.5 | 1.35 | 40% ×2 | 3 | 0.9 | 10 · 1/20 | 200 | 4 | crafted only |
Kettle Maul - Metal Handle2HWeapon - Crafted | 2–3 | 2.5 | 1.35 | 40% ×2 | 3 | 0.9 | 10 · 1/10 | 100 | 6 | crafted only |
Kettle Maul - Wood Handle2HWeapon - Crafted | 2–3 | 2.5 | 1.35 | 40% ×2 | 3 | 0.9 | 10 · 1/10 | 100 | 6 | crafted only |
Railroad Spike Puller2HTool / Weapon · 2 versions | 2–3 | 2.5 | 1.35 | — ×2 | 3 | 0.9 | 10 · 1/40 | 400 | 6 | railroad repair, catwalk +1 map |
Sledgehammer2HTool / Weapon · 3 versions | 2–3 | 2.5 | 1.35 | — ×2 | 3 | 0.9 | 10 · 1/40 | 400 | 6 | railroad repair, catwalk +33 map |
Cudgel with Garden Fork Head2HWeapon - Crafted | 1.8–3 | 2.4 | 1.35 | 50% ×2 | 3 | 0.85 | 10 · 1/10 | 100 | 6 | crafted only |
Cudgel with Railspikes2HWeapon - Crafted | 1.8–2.9 | 2.35 | 1.35 | 50% ×3 | 3 | 0.85 | 10 · 1/5 | 50 | 6 | crafted only |
Cudgel with Spikes2HWeapon - Crafted | 1.8–2.9 | 2.35 | 1.35 | 50% ×3 | 3 | 0.85 | 10 · 1/10 | 100 | 6 | crafted only |
Barbell2HSports / Weapon · 2 versions | 1.8–2.8 | 2.3 | 1.35 | — ×2 | 3 | 0.7 | 15 · 1/25 | 375 | 6 | bedroom, closet +31 map |
Bucket Maul - Metal Handle2HWeapon - Crafted | 1.5–3 | 2.25 | 1.35 | 70% ×2 | 3 | 0.9 | 10 · 1/10 | 100 | 10 | crafted only |
Bucket Maul - Wood Handle2HWeapon - Crafted | 1.5–3 | 2.25 | 1.35 | 70% ×2 | 3 | 0.9 | 10 · 1/10 | 100 | 10 | crafted only |
Cudgel with Bone Spikes2HWeapon - Crafted | 1.8–2.6 | 2.2 | 1.35 | 40% ×3 | 3 | 0.85 | 10 · 1/10 | 100 | 6 | classroom anthro map |
Jawbone Morningstar2HWeapon - Crafted | 1.3–3 | 2.15 | 1.35 | 50% ×5 | 3 | 1 | 15 · 1/25 | 375 | 4 | crafted only |
Cudgel with Nails2HWeapon - Crafted | 1.7–2.5 | 2.1 | 1.35 | 40% ×3 | 3 | 0.85 | 10 · 1/5 | 50 | 6 | crafted only |
Engine Parts Maul2HWeapon - Crafted | 1.5–2.5 | 2 | 1.35 | 40% ×2 | 3 | 0.9 | 10 · 1/10 | 100 | 6 | crafted only |
Scrap Metal Maul2HWeapon - Crafted | 1.5–2.5 | 2 | 1.35 | 40% ×2 | 3 | 0.9 | 10 · 1/10 | 100 | 6 | crafted only |
Cudgel - Sheet Metal Reinforced2HWeapon - Crafted | 1.6–2.3 | 1.95 | 1.35 | 50% ×3 | 3 | 0.85 | 20 · 1/20 | 400 | 6 | crafted only |
Large Branch2HMaterial / Weapon | 1.4–2.1 | 1.75 | 1.35 | 30% ×2 | 3 | 0.85 | 10 · 1/10 | 100 | 6 | not in building loot |
Stone Maul2HWeapon - Crafted | 1.5–2 | 1.75 | 1.35 | — ×2 | 3 | 0.9 | 10 · 1/15 | 150 | 6 | classroom anthro map |
Baseball Bat with Garden Fork Head2HWeapon - Crafted | 1.2–1.9 | 1.55 | 1.28 | 40% ×5 | 2 | 1 | 10 · 1/5 | 50 | 3 | crafted only |
Baseball Bat with Rake Spikes2HWeapon - Crafted | 1.2–1.9 | 1.55 | 1.28 | 40% ×5 | 2 | 1 | 20 · 1/20 | 400 | 2.5 | crafted only |
Baseball Bat with Spikes2HWeapon - Crafted | 1.2–1.9 | 1.55 | 1.28 | 40% ×5 | 2 | 1 | 10 · 1/5 | 50 | 2.5 | crafted only |
Long Mace2HWeapon | 1–2 | 1.5 | 1.25 | 40% ×5 | 2 | 1 | 15 · 1/20 | 300 | 2.5 | crafted only |
Canoe Paddle - Double-bladed2HSports / Weapon | 0.8–1.9 | 1.35 | 1.6 | 50% ×2 | 3 | 0.8 | 10 · 1/10 | 100 | 2.2 | sport storage, gym storage +10 map |
Shovel2HGardening / Weapon | 0.8–1.9 | 1.35 | 1.6 | 40% ×2 | 3 | 0.8 | 10 · 1/10 | 100 | 2 | farm storage, logging factory +46 map |
Snow Shovel2HTool / Weapon | 0.8–1.9 | 1.35 | 1.6 | 40% ×2 | 3 | 0.8 | 10 · 1/10 | 100 | 2 | kitchen, bedroom +38 map |
Spade2HGardening / Weapon · 2 versions | 0.8–1.9 | 1.35 | 1.6 | 40% ×2 | 3 | 0.8 | 10 · 1/10 | 100 | 2 | farm storage, logging factory +47 map |
Antique Table Leg - Chained2HWeapon - Crafted | 0.9–1.7 | 1.3 | 1 | 10% ×5 | 2 | 0.9 | 4 · 1/3 | 12 | 6 | not in building loot |
Long Stone Mace2HWeapon | 1–1.6 | 1.3 | 1.25 | 40% ×4 | 2 | 1 | 15 · 1/20 | 300 | 2.5 | crafted only |
Metal Baseball Bat with Bolts2HWeapon - Crafted | 1.1–1.5 | 1.3 | 1.25 | 50% ×3 | 2 | 1 | 20 · 1/15 | 300 | 2.3 | crafted only |
Baseball Bat with Nails2HWeapon - Crafted | 1–1.5 | 1.25 | 1.28 | 30% ×5 | 2 | 0.95 | 15 · 1/10 | 150 | 2 | survivor cache map |
Large Handle with Brake Disc2HWeapon - Crafted | 0.8–1.7 | 1.25 | 1.25 | 20% ×4 | 2 | 1 | 10 · 1/2 | 20 | 4 | crafted only |
Long Spiked Club2HWeapon | 0.9–1.5 | 1.2 | 0.9 | 10% ×5 | 2 | 1 | 10 · 1/2 | 20 | 2 | crafted only |
Scrap Metal Morningstar2HWeapon - Crafted | 0.8–1.6 | 1.2 | 1.28 | 30% ×5 | 2 | 0.95 | 10 · 1/10 | 100 | 3 | crafted only |
Baseball Bat - Sheet Metal Reinforced2HWeapon - Crafted | 1–1.3 | 1.15 | 1.25 | 40% ×4 | 2 | 1 | 25 · 1/25 | 625 | 2.5 | crafted only |
Electric Bass2HMusical Instrument / Weapon | 0.9–1.4 | 1.15 | 1.35 | 70% ×2 | 3 | 1 | 12 · 1/9 | 108 | 3.5 | music store, pawn shop +31 map |
Garden Hoe2HGardening / Weapon · 2 versions | 0.6–1.7 | 1.15 | 1.6 | 35% ×2 | 3 | 0.85 | 10 · 1/10 | 100 | 2 | kitchen, living room +46 map |
Large Handle with Rake Spikes2HWeapon - Crafted | 0.7–1.5 | 1.1 | 1.25 | 10% ×5 | 2 | 1 | 10 · 1/10 | 100 | 2 | crafted only |
Baseball Bat - Can-Reinforced2HWeapon - Crafted | 0.9–1.2 | 1.05 | 1.25 | 45% ×3 | 2 | 1 | 20 · 1/22 | 440 | 2 | crafted only |
Large Handle with Nails2HWeapon - Crafted | 0.7–1.4 | 1.05 | 1.28 | 30% ×5 | 2 | 1 | 10 · 1/5 | 50 | 2 | crafted only |
Rake-Head Scrap Metal Weapon2HWeapon - Crafted | 0.6–1.5 | 1.05 | 1.2 | 30% ×4 | 2 | 1 | 10 · 1/10 | 100 | 3 | crafted only |
Antique Table Leg with Nails2HWeapon - Crafted | 0.7–1.3 | 1 | 1 | 10% ×5 | 2 | 1 | 4 · 1/3 | 12 | 2 | crafted only |
Electric Guitar2HMusical Instrument / Weapon | 0.8–1.2 | 1 | 1.35 | 55% ×2 | 3 | 1.1 | 10 · 1/7 | 70 | 2.8 | music store, pawn shop +31 map |
Baseball Bat2HSports / Weapon | 0.8–1.1 | 0.95 | 1.25 | 40% ×2 | 2 | 1 | 15 · 1/20 | 300 | 2 | bat storage, bat factory +43 map |
Crafted Baseball Bat2HSports / Weapon | 0.8–1.1 | 0.95 | 1.25 | 40% ×2 | 2 | 1 | 15 · 1/20 | 300 | 2 | crafted only |
Metal Baseball Bat2HSports / Weapon | 0.8–1.1 | 0.95 | 1.25 | 40% ×2 | 2 | 1 | 20 · 1/25 | 500 | 2 | sport storage, gym storage +41 map |
Broken Canoe Paddle2HJunk / Weapon | 0.5–1.3 | 0.9 | 1.6 | 40% ×2 | 3 | 0.85 | 10 · 1/10 | 100 | 2 | survivor cache map |
Canoe Paddle2HSports / Weapon | 0.5–1.3 | 0.9 | 1.6 | 40% ×2 | 3 | 0.85 | 10 · 1/10 | 100 | 2 | sport storage, gym storage +10 map |
Bolt Cutters2HTool / Weapon | 0.6–1.15 | 0.88 | 1.25 | 20% ×2.5 | 3 | 1 | 15 · 1/70 | 1050 | 4 | kitchen, living room +40 map |
Crowbar2HTool / Weapon · 2 versions | 0.6–1.15 | 0.88 | 1.25 | 20% ×2.5 | 3 | 1 | 15 · 1/70 | 1050 | 2 | bathroom, living room +58 map |
Iron Bar2HMaterial / Weapon | 0.6–1.15 | 0.88 | 1.25 | 20% ×2 | 3 | 1 | 8 · 1/15 | 120 | 2 | welding workshop, welding storage +9 map |
Steel Bar2HMaterial / Weapon | 0.6–1.15 | 0.88 | 1.25 | 20% ×2 | 3 | 1 | 8 · 1/15 | 120 | 2 | factory, derelict steel factory +15 map |
Plank with Nails2HWeapon - Crafted | 0.6–1.1 | 0.85 | 1.32 | 25% ×5 | 2 | 0.85 | 10 · 1/2 | 20 | 3 | crafted only |
Field Hockey Stick with Nails2HWeapon - Crafted | 0.5–1.1 | 0.8 | 1.63 | 30% ×5 | 3 | 0.9 | 7 · 1/5 | 35 | 1.5 | crafted only |
Large Handle - Can-Reinforced2HWeapon - Crafted | 0.6–1 | 0.8 | 1.28 | 30% ×3 | 2 | 1 | 15 · 1/15 | 225 | 2.5 | crafted only |
Golf Club2HSports / Weapon | 0.5–1 | 0.75 | 1.42 | 25% ×2 | 3 | 1 | 5 · 1/15 | 75 | 2 | golf shipping, golf store +32 map |
Antique Table Leg2HJunk / Weapon | 0.5–0.9 | 0.7 | 1 | 10% ×2 | 2 | 1 | 4 · 1/3 | 12 | 2 | survivor cache, kitchen +26 map |
Large Handle2HMaterial / Weapon | 0.5–0.9 | 0.7 | 1.25 | 25% ×2 | 2 | 1 | 10 · 1/10 | 100 | 2 | tool store, factory +37 map |
Wooden Rod - Can-Reinforced2HWeapon - Crafted | 0.5–0.9 | 0.7 | 1.3 | 30% ×3 | 2 | 1 | 8 · 1/8 | 64 | 2.5 | crafted only |
Plank with Saw2HWeapon - Crafted | 0.5–0.8 | 0.65 | 1.32 | 25% ×5 | 2 | 0.85 | 10 · 1/2 | 20 | 3 | crafted only |
Garden Fork HeadMaterial / Weapon · 2 versions | 0.4–0.8 | 0.6 | 1.1 | 15% ×2 | 2 | 1.2 | 10 · 1/15 | 150 | 1 | crafted only |
Hobby Horse2HMemento | 0.4–0.8 | 0.6 | 1.25 | 5% ×1 | 3 | 0.85 | 5 · 1/5 | 25 | 2 | not in building loot |
SaxophoneMusical Instrument / Weapon | 0.4–0.8 | 0.6 | 1.2 | 70% ×2 | 2 | 0.9 | 5 · 1/2 | 10 | 3 | music store, closet +29 map |
Spade HeadJunk / Weapon | 0.4–0.8 | 0.6 | 1.1 | 15% ×2 | 2 | 1.2 | 10 · 1/15 | 150 | 1 | crafted only |
TrumpetMusical Instrument / Weapon | 0.4–0.8 | 0.6 | 1.15 | 20% ×2 | 2 | 1 | 5 · 1/2 | 10 | 1 | music store, closet +29 map |
Wooden Spade2HGardening / Weapon | 0.4–0.8 | 0.6 | 1.6 | 20% ×2 | 3 | 0.8 | 8 · 1/5 | 40 | 2 | crafted only |
Acoustic Guitar2HMusical Instrument / Weapon | 0.3–0.8 | 0.55 | 1.3 | 20% ×2 | 3 | 0.9 | 2 · 1/3 | 6 | 2.6 | music store, closet +31 map |
Flint NoduleMaterial / Weapon | 0.4–0.7 | 0.55 | 0.8 | 20% ×2 | 1 | 0.9 | 4 · 1/5 | 20 | 1 | living room, closet +6 map |
StoneMaterial / Weapon | 0.4–0.7 | 0.55 | 0.8 | 20% ×2 | 1 | 0.9 | 4 · 1/5 | 20 | 1 | crafted only |
Broom with Barbed-Wire2HWeapon - Crafted | 0.3–0.75 | 0.53 | 1.6 | 5% ×2 | 3 | 1.2 | 3 · 1/2 | 6 | 2 | crafted only |
Field Hockey Stick2HSports / Weapon | 0.3–0.7 | 0.5 | 1.6 | 30% ×2 | 3 | 0.9 | 7 · 1/5 | 35 | 1.5 | sport storage, gym storage +30 map |
Ice Hockey Stick2HSports / Weapon | 0.3–0.7 | 0.5 | 1.6 | 30% ×2 | 3 | 0.9 | 7 · 1/5 | 35 | 1.5 | sport storage, gym storage +31 map |
Ice Hockey Stick with Barbed Wire2HWeapon - Crafted | 0.3–0.7 | 0.5 | 1.6 | 30% ×2 | 3 | 0.9 | 10 · 1/7 | 70 | 1.5 | crafted only |
Lacrosse Stick2HSports / Weapon | 0.3–0.7 | 0.5 | 1.6 | 30% ×2 | 3 | 0.9 | 10 · 1/10 | 100 | 0.4 | sport storage, gym storage +30 map |
Plank2HMaterial / Weapon | 0.4–0.6 | 0.5 | 1.3 | 30% ×2 | 2 | 0.9 | 10 · 1/2 | 20 | 3 | garage storage, construction +43 map |
Banjo2HMusical Instrument / Weapon | 0.3–0.6 | 0.45 | 1.25 | 5% ×2 | 3 | 1.1 | 3 · 1/2 | 6 | 3 | music store, living room +28 map |
Keytar2HMusical Instrument / Weapon | 0.2–0.7 | 0.45 | 1.25 | 20% ×2 | 2 | 1.2 | 2 · 1/3 | 6 | 2 | music store, pawn shop +31 map |
Long Stick2HMaterial / Weapon | 0.3–0.6 | 0.45 | 1.6 | 5% ×1 | 3 | 1.2 | 5 · 1/5 | 25 | 2 | logging truck, tool store +35 map |
Sapling2HMaterial / Weapon | 0.3–0.6 | 0.45 | 1.6 | 5% ×1 | 3 | 1.2 | 5 · 1/5 | 25 | 2 | survivor cache map |
Broom2HHousehold / Weapon | 0.2–0.5 | 0.35 | 1.6 | 5% ×1 | 3 | 1.2 | 3 · 1/2 | 6 | 2 | bathroom, laundry +41 map |
Mop2HHousehold / Weapon | 0.2–0.5 | 0.35 | 1.6 | 5% ×1 | 3 | 1.2 | 3 · 1/2 | 6 | 2 | bathroom, laundry +41 map |
Rake2HGardening / Weapon | 0.2–0.5 | 0.35 | 1.6 | 5% ×1 | 3 | 1.2 | 4 · 1/3 | 12 | 2 | kitchen, living room +45 map |
Twig Broom2HHousehold / Weapon | 0.2–0.5 | 0.35 | 1.6 | 5% ×1 | 3 | 1.2 | 3 · 1/2 | 6 | 2 | ww bedroom, ww kitchen +2 map |
Bare HandsWeapon | 0.2–0.4 | 0.3 | 1.1 | — | 3 | — | — | — | 1 | not in building loot |
Gaff Hook2HFishing / Weapon | 0.2–0.4 | 0.3 | 1.6 | 5% ×1 | 3 | 1.2 | 4 · 1/3 | 12 | 1.5 | kitchen, bedroom +16 map |
Leaf Rake2HGardening / Weapon | 0.2–0.4 | 0.3 | 1.6 | 5% ×1 | 3 | 1.2 | 4 · 1/3 | 12 | 1.5 | kitchen, living room +45 map |
Pool Cue2HSports / Weapon | 0.2–0.4 | 0.3 | 1.6 | 0% | 2 | 1.2 | 10 · 1/10 | 100 | 1 | bar storage, bar kitchen +26 map |
Fishing Rod2HFishing / Weapon | 0.2–0.3 | 0.25 | 1.55 | 5% ×2 | 2 | 1.3 | 3 · 1/1 | 3 | 1 | closet, garage storage +13 map |
Fishing Rod without Line2HFishing / Weapon | 0.2–0.3 | 0.25 | 1.55 | 5% ×2 | 2 | 1.3 | 3 · 1/1 | 3 | 1 | kitchen, living room +25 map |
Makeshift Fishing Rod2HFishing / Weapon | 0.2–0.3 | 0.25 | 1.55 | 5% ×2 | 2 | 1.3 | 3 · 1/1 | 3 | 1 | crafted only |
Geometry CompassTool / Weapon | 0.1–0.2 | 0.15 | 0.8 | 10% ×5 | 1 | — | 2 · 1/2 | 4 | 0.2 | tool store, tool storage +34 map |
Fountain PenMemento | 0.1–0.1 | 0.1 | 0.8 | 0% | 1 | — | 3 · 1/2 | 6 | 0.2 | ww blacksmith, ww tool store +57 map |
Multi-Color PenHousehold / Weapon | 0.1–0.1 | 0.1 | 0.8 | 0% | 1 | — | 3 · 1/2 | 6 | 0.2 | dart game, duck shoot game +16 map |
Pen - BlackHousehold / Weapon | 0.1–0.1 | 0.1 | 0.8 | 0% | 1 | — | 2 · 1/1 | 2 | 0.1 | post, art store +81 map |
Pen - BlueHousehold / Weapon | 0.1–0.1 | 0.1 | 0.8 | 0% | 1 | — | 2 · 1/1 | 2 | 0.1 | art store, kitchen +80 map |
Pen - GreenHousehold / Weapon | 0.1–0.1 | 0.1 | 0.8 | 0% | 1 | — | 2 · 1/1 | 2 | 0.1 | bookstore, general store +63 map |
Pen - RedHousehold / Weapon | 0.1–0.1 | 0.1 | 0.8 | 0% | 1 | — | 2 · 1/1 | 2 | 0.1 | art store, bookstore +81 map |
Pen - SpiffoMemento | 0.1–0.1 | 0.1 | 0.8 | 0% | 1 | — | 2 · 1/1 | 2 | 0.2 | office, spiffos kitchen +26 map |
PencilHousehold / Weapon | 0.1–0.1 | 0.1 | 0.8 | 0% | 1 | — | 1 · 1/1 | 1 | 0.1 | painter shop, music school +88 map |
Pencil - SpiffoMemento | 0.1–0.1 | 0.1 | 0.8 | 0% | 1 | — | 1 · 1/1 | 1 | 0.2 | office, spiffos kitchen +26 map |
Short blunt (97)
Trains and scales with Short Blunt · 92 rows: versions of one weapon share a row
Highest average damage: Mace (0.8–1.4), Stone Mace (0.8–1.3), Scrap Metal Morningstar - Short (0.7–1.4).
| Weapon | Where to find | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
MaceWeapon | 0.8–1.4 | 1.1 | 1.2 | 40% ×4 | 1 | 1 | 15 · 1/20 | 300 | 1.5 | pawn shop, comic store +1 map |
Scrap Metal Morningstar - ShortWeapon - Crafted | 0.7–1.4 | 1.05 | 1.1 | 30% ×5 | 2 | 0.95 | 10 · 1/10 | 100 | 2.3 | crafted only |
Short Bat with Rake SpikesWeapon - Crafted | 0.7–1.4 | 1.05 | 1.23 | 20% ×5 | 1 | 1.05 | 15 · 1/20 | 300 | 1.5 | crafted only |
Stone MaceWeapon | 0.8–1.3 | 1.05 | 1.3 | 40% ×4 | 1 | 1 | 15 · 1/20 | 300 | 1.5 | classroom anthro map |
Bone Club with SpikesAnimal Part / Weapon | 0.6–1.4 | 1 | 1.1 | 25% ×5 | 1 | 1.1 | 10 · 1/10 | 100 | 2 | crafted only |
Short Bat with NailsWeapon - Crafted | 0.7–1.3 | 1 | 1.23 | 20% ×5 | 1 | 1.05 | 10 · 1/10 | 100 | 1.5 | crafted only |
Broken Baseball Bat with NailsWeapon - Crafted | 0.7–1.2 | 0.95 | 1.23 | 20% ×5 | 1 | 1.1 | 5 · 1/5 | 25 | 1.5 | survivor cache map |
Lead PipeMaterial / Weapon | 0.7–1.2 | 0.95 | 1.15 | 30% ×2 | 2 | 0.93 | 15 · 1/20 | 300 | 1.5 | kitchen, living room +26 map |
Tree Branch with NailsWeapon - Crafted | 0.7–1.2 | 0.95 | 1.1 | 25% ×5 | 2 | 1 | 5 · 1/5 | 25 | 2 | crafted only |
Broken Table Leg with NailsWeapon - Crafted | 0.6–1.2 | 0.9 | 1.1 | 5% ×5 | 2 | 1.2 | 10 · 1/3 | 30 | 1.5 | crafted only |
Fireplace PokerTool / Weapon | 0.7–1.1 | 0.9 | 1.2 | 35% ×3 | 2 | 0.95 | 8 · 1/15 | 120 | 1.5 | ww kitchen, ww living room +4 map |
Short Bat with SpikesWeapon | 0.6–1.2 | 0.9 | 1.2 | 30% ×3 | 1 | 1 | 15 · 1/15 | 225 | 2 | crafted only |
Steel RodMaterial / Weapon | 0.7–1.1 | 0.9 | 1.2 | 30% ×2 | 2 | 0.95 | 8 · 1/15 | 120 | 1.5 | metal shop, metal shipping +37 map |
Block MaceWeapon - Crafted | 0.5–1.2 | 0.85 | 1 | 30% ×2 | 1 | 1 | 10 · 1/20 | 200 | 2.5 | crafted only |
Broken Acoustic Guitar NeckJunk / Weapon | 0.6–1.1 | 0.85 | 1.23 | 25% ×2 | 1 | 1.1 | 10 · 1/10 | 100 | 1.5 | survivor cache, derelict +18 map |
Broken Banjo NeckJunk / Weapon | 0.6–1.1 | 0.85 | 1.23 | 25% ×2 | 1 | 1.1 | 10 · 1/10 | 100 | 1.5 | survivor cache, derelict +18 map |
Broken Electric Bass NeckJunk / Weapon | 0.6–1.1 | 0.85 | 1.23 | 25% ×2 | 1 | 1.1 | 10 · 1/10 | 100 | 1.5 | survivor cache, derelict +18 map |
Broken Electric Guitar NeckJunk / Weapon | 0.6–1.1 | 0.85 | 1.23 | 25% ×2 | 1 | 1.1 | 10 · 1/10 | 100 | 1.5 | survivor cache, derelict +18 map |
Broken Garden Tool HandleJunk / Weapon | 0.6–1.1 | 0.85 | 1.23 | 25% ×2 | 1 | 1.1 | 10 · 1/10 | 100 | 1.5 | survivor cache, fire storage +18 map |
Broken Large Handle with NailsWeapon - Crafted | 0.6–1.1 | 0.85 | 1.1 | 5% ×5 | 2 | 1.2 | 10 · 1/3 | 30 | 1 | survivor cache map |
Firewood with NailsWeapon - Crafted | 0.6–1.1 | 0.85 | 1.1 | 5% ×5 | 2 | 1.2 | 1 · 1/5 | 5 | 1.5 | crafted only |
Jawbone ClubWeapon - Crafted | 0.6–1.1 | 0.85 | 1.23 | 30% ×3 | 1 | 1.1 | 10 · 1/10 | 100 | 2 | classroom anthro, living room +6 map |
NightstickWeapon | 0.6–1.1 | 0.85 | 1.2 | 25% ×2 | 2 | 1 | 15 · 1/20 | 300 | 1.5 | prison storage, security +14 map |
Short Bat - Can-ReinforcedWeapon - Crafted | 0.6–1.1 | 0.85 | 1.26 | 30% ×3 | 1 | 1.1 | 15 · 1/20 | 300 | 2 | crafted only |
Tree Branch - Can-ReinforcedWeapon - Crafted | 0.6–1.1 | 0.85 | 1.13 | 30% ×3 | 2 | 1 | 8 · 1/8 | 64 | 2.5 | crafted only |
Iron PipeMaterial / Weapon | 0.6–1 | 0.8 | 1.2 | 30% ×2 | 2 | 0.95 | 8 · 1/15 | 120 | 1.5 | metal shop, metal shipping +39 map |
JawboneAnimal Part / Weapon | 0.5–1.1 | 0.8 | 1.1 | 25% ×2 | 1 | 1.1 | 5 · 1/5 | 25 | 1.5 | university storage, living room +6 map |
Large Animal BoneAnimal Part / Weapon | 0.5–1.1 | 0.8 | 1.1 | 25% ×2 | 1 | 1.1 | 5 · 1/5 | 25 | 2 | not in building loot |
Sturdy Bone ClubAnimal Part / Weapon | 0.5–1.1 | 0.8 | 1.1 | 25% ×5 | 1 | 1.1 | 5 · 1/10 | 50 | 2 | classroom anthro map |
Ball-peen HammerTool / Weapon · 2 versions | 0.5–1 | 0.75 | 1 | 20% ×3 | 1 | 1 | 10 · 1/30 | 300 | 1.5 | garage storage, storage +53 map |
Broken Branch with NailsWeapon - Crafted | 0.5–1 | 0.75 | 1.1 | 5% ×5 | 2 | 1.2 | 3 · 1/3 | 9 | 1.5 | crafted only |
Broken Field Hockey Stick with NailsWeapon - Crafted | 0.5–1 | 0.75 | 1.25 | 30% ×5 | 2 | 1 | 10 · 1/5 | 50 | 2 | crafted only |
Chair Leg with NailsWeapon - Crafted | 0.5–1 | 0.75 | 1 | 5% ×5 | 2 | 1.1 | 3 · 1/2 | 6 | 1 | crafted only |
Claw HammerTool / Weapon · 2 versions | 0.5–1 | 0.75 | 1.1 | 20% ×3 | 1 | 1 | 10 · 1/30 | 300 | 1.5 | carpentry workshop, carpenter +59 map |
Club HammerTool / Weapon · 2 versions | 0.5–1 | 0.75 | 1 | 20% ×2 | 1 | 1 | 10 · 1/25 | 250 | 2 | garage storage, living room +57 map |
DumbbellSports / Weapon · 2 versions | 0.5–1 | 0.75 | 1 | 25% ×3 | 1 | 0.9 | 10 · 1/25 | 250 | 5 | bedroom, closet +31 map |
Iron Bar HalfMaterial / Weapon | 0.5–1 | 0.75 | 1.1 | 20% ×2 | 2 | 1 | 8 · 1/15 | 120 | 1 | welding workshop, welding storage +11 map |
Large HookTool / Weapon | 0.5–1 | 0.75 | 0.8 | 15% ×5 | 2 | 1.1 | 5 · 1/5 | 25 | 2 | garage, storage unit +21 map |
Pipe WrenchTool / Weapon | 0.5–1 | 0.75 | 1.1 | 25% ×2 | 2 | 1 | 10 · 1/25 | 250 | 1.5 | kitchen, living room +98 map |
Ratchet WrenchTool / Weapon | 0.5–1 | 0.75 | 1.1 | 20% ×2 | 2 | 1 | 9 · 1/10 | 90 | 1 | gas store, Gas2Go +60 map |
Short BatWeapon | 0.5–1 | 0.75 | 1.23 | 25% ×2 | 1 | 1.1 | 10 · 1/15 | 150 | 1.5 | bar, bar storage +21 map |
Smithing HammerTool / Weapon | 0.5–1 | 0.75 | 1.1 | 20% ×3 | 1 | 1 | 10 · 1/30 | 300 | 1.5 | garage storage, storage unit +11 map |
Steel Bar HalfMaterial / Weapon | 0.5–1 | 0.75 | 1.1 | 20% ×2 | 2 | 1 | 8 · 1/15 | 120 | 1 | welding workshop, welding storage +12 map |
Steel Rod HalfMaterial / Weapon | 0.5–1 | 0.75 | 1.1 | 20% ×2 | 2 | 1 | 8 · 1/15 | 120 | 0.8 | crafted only |
Tire IronVehicle Maintenance / Weapon | 0.5–1 | 0.75 | 1.2 | 30% ×2 | 2 | 0.95 | 10 · 1/10 | 100 | 1.5 | car supply, car supply sport +53 map |
Tree BranchMaterial / Weapon | 0.5–1 | 0.75 | 1.1 | 25% ×2 | 2 | 1 | 5 · 1/5 | 25 | 2 | crafted only |
Tree Branch with Bone SpikesWeapon - Crafted | 0.5–1 | 0.75 | 1.1 | 25% ×2 | 2 | 1 | 5 · 1/5 | 25 | 2 | classroom anthro map |
Wooden Rod with NailsWeapon - Crafted | 0.5–1 | 0.75 | 1.33 | 25% ×5 | 2 | 1 | 5 · 1/5 | 25 | 2 | survivor cache map |
WrenchTool / Weapon | 0.5–1 | 0.75 | 1.1 | 20% ×2 | 2 | 1 | 9 · 1/15 | 135 | 1 | gas store, Gas2Go +71 map |
Animal BoneAnimal Part / Weapon | 0.4–1 | 0.7 | 1.1 | 20% ×2 | 1 | 1.1 | 5 · 1/5 | 25 | 1.5 | dog food factory, university storage map |
Bone ClubAnimal Part / Weapon | 0.4–1 | 0.7 | 1.1 | 20% ×2 | 1 | 1.1 | 5 · 1/10 | 50 | 1.5 | classroom anthro map |
Broken Baseball BatWeapon - Broken | 0.5–0.9 | 0.7 | 1.23 | 20% ×2 | 1 | 1.1 | 5 · 1/5 | 25 | 1.5 | survivor cache, derelict +18 map |
Broken Iron PipeJunk / Weapon | 0.5–0.9 | 0.7 | 1.1 | 20% ×2 | 2 | 1 | 6 · 1/10 | 60 | 1 | fire storage, fire garage map |
Broken Plank with NailsWeapon - Crafted | 0.5–0.9 | 0.7 | 1.1 | 5% ×5 | 2 | 1.2 | 10 · 1/3 | 30 | 1 | survivor cache map |
Wooden MalletTool / Weapon | 0.4–0.9 | 0.65 | 1 | 17% ×3 | 1 | 1.1 | 8 · 1/20 | 160 | 1.5 | butcher, knox butcher +64 map |
Bowling Pin with NailsWeapon - Crafted | 0.5–0.7 | 0.6 | 0.9 | 5% ×5 | 2 | 1.2 | 10 · 1/5 | 50 | 1 | survivor cache map |
Brass NameplateJunk / Weapon | 0.4–0.8 | 0.6 | 1.1 | 20% ×2 | 2 | 1 | 4 · 1/5 | 20 | 1 | living room, closet +5 map |
Broken BranchJunk / Weapon | 0.4–0.8 | 0.6 | 1.1 | 5% ×2 | 2 | 1.2 | 5 · 1/3 | 15 | 1.5 | crafted only |
Broken Large HandleJunk / Weapon | 0.4–0.8 | 0.6 | 1.1 | 5% ×2 | 2 | 1.2 | 10 · 1/3 | 30 | 1 | survivor cache, fire storage +18 map |
Broken Table LegJunk / Weapon | 0.4–0.8 | 0.6 | 1.1 | 5% ×2 | 2 | 1.2 | 10 · 1/3 | 30 | 1.5 | survivor cache map |
Carpentry ChiselTool / Weapon | 0.4–0.8 | 0.6 | 1.2 | 30% ×2 | 2 | 0.95 | 8 · 1/15 | 120 | 1 | logging factory, logging warehouse +39 map |
Chair LegJunk / Weapon | 0.4–0.8 | 0.6 | 1 | 5% ×2 | 2 | 1.1 | 3 · 1/2 | 6 | 1 | survivor cache, kitchen +26 map |
FileTool / Weapon | 0.4–0.8 | 0.6 | 1.2 | 30% ×2 | 2 | 0.95 | 8 · 1/15 | 120 | 1 | living room, closet +62 map |
Mason's ChiselTool / Weapon | 0.4–0.8 | 0.6 | 1.2 | 30% ×2 | 2 | 0.95 | 8 · 1/15 | 120 | 1 | garage storage, tool store +38 map |
Metalworking ChiselTool / Weapon | 0.4–0.8 | 0.6 | 1.2 | 30% ×2 | 2 | 0.95 | 8 · 1/15 | 120 | 1 | garage storage, storage +62 map |
Metalworking PunchTool / Weapon | 0.4–0.8 | 0.6 | 1.2 | 30% ×2 | 2 | 0.95 | 8 · 1/15 | 120 | 1 | garage storage, storage +62 map |
Plunger with Barbed WireWeapon - Crafted | 0.45–0.75 | 0.6 | 1.1 | 5% ×3 | 2 | 1.2 | 6 · 1/4 | 24 | 0.5 | crafted only |
Sheet Metal SnipsTool / Weapon | 0.4–0.8 | 0.6 | 1.2 | 5% ×2 | 2 | 0.95 | 8 · 1/10 | 80 | 1 | garage storage, storage +51 map |
Wooden RodMaterial / Weapon | 0.4–0.8 | 0.6 | 1.3 | 25% ×2 | 2 | 1 | 5 · 1/5 | 25 | 2 | kitchen, living room +51 map |
Broken PlankJunk / Weapon | 0.4–0.7 | 0.55 | 1.1 | 5% ×2 | 2 | 1.2 | 10 · 1/3 | 30 | 1 | survivor cache map |
Broken Stick with NailsWeapon - Crafted | 0.4–0.7 | 0.55 | 1.13 | 5% ×5 | 2 | 1.15 | 10 · 1/3 | 30 | 1 | survivor cache map |
FirewoodMaterial / Weapon | 0.4–0.7 | 0.55 | 1.1 | 5% ×2 | 2 | 1.2 | 1 · 1/5 | 5 | 1.5 | crafted only |
Medium Handle with NailsWeapon - Crafted | 0.4–0.7 | 0.55 | 1.13 | 5% ×5 | 2 | 1.15 | 10 · 1/3 | 30 | 1 | survivor cache map |
Broken Field Hockey StickJunk / Weapon | 0.3–0.7 | 0.5 | 1.22 | 25% ×2 | 2 | 1 | 10 · 1/5 | 50 | 2 | survivor cache map |
Medium Handle - Can-ReinforcedWeapon - Crafted | 0.4–0.6 | 0.5 | 1.1 | 10% ×3 | 2 | 1.2 | 15 · 1/8 | 120 | 1.3 | crafted only |
Stone HammerTool / Weapon | 0.3–0.7 | 0.5 | 1.05 | 15% ×3 | 1 | 1 | 5 · 1/5 | 25 | 2 | classroom anthro map |
Copper SaucepanCooking / Weapon | 0.2–0.7 | 0.45 | 1 | 30% ×2 | 2 | 1 | 5 · 1/10 | 50 | 0.7 | diner back room, kitchen +32 map |
SaucepanCooking / Weapon | 0.2–0.7 | 0.45 | 1 | 30% ×2 | 2 | 1 | 5 · 1/10 | 50 | 0.7 | kitchen, living room +55 map |
Bowling PinSports / Weapon | 0.3–0.5 | 0.4 | 0.9 | 5% ×2 | 2 | 1.2 | 10 · 1/5 | 50 | 1 | bowling alley, survivor cache map |
Broken StickJunk / Weapon | 0.3–0.5 | 0.4 | 1.1 | 5% ×2 | 2 | 1.2 | 5 · 1/5 | 25 | 1 | survivor cache map |
Frying PanCooking / Weapon · 2 versions | 0.3–0.5 | 0.4 | 1.1 | 30% ×2 | 1 | 1 | 10 · 1/12 | 120 | 1.5 | restaurant kitchen, cafeteria kitchen +50 map |
Medium HandleMaterial / Weapon | 0.3–0.5 | 0.4 | 1.1 | 5% ×2 | 2 | 1.2 | 10 · 1/5 | 50 | 1 | tool store, factory +54 map |
PlungerHousehold / Weapon | 0.3–0.5 | 0.4 | 1.1 | 5% ×2 | 2 | 1.2 | 3 · 1/2 | 6 | 0.5 | bathroom, kitchen +31 map |
Tennis RacketSports / Weapon | 0.3–0.5 | 0.4 | 1.25 | 5% ×1 | 2 | 1.1 | 4 · 1/6 | 24 | 1 | sport storage, gym storage +30 map |
Broken Long StickJunk / Weapon | 0.2–0.5 | 0.35 | 1.3 | 20% ×3 | 2 | 1.2 | 4 · 1/2 | 8 | 1.5 | survivor cache, fire storage +18 map |
Griddle PanCooking / Weapon | 0.25–0.45 | 0.35 | 1.1 | 30% ×1.7 | 1 | 1 | 10 · 1/12 | 120 | 1.5 | restaurant kitchen, cafeteria kitchen +50 map |
Rolling PinCooking / Weapon | 0.2–0.5 | 0.35 | 1.1 | 15% ×2 | 2 | 1.2 | 8 · 1/14 | 112 | 1.5 | kitchen, living room +42 map |
ViolinMusical Instrument / Weapon | 0.2–0.4 | 0.3 | 1 | 5% | 2 | 1.2 | 1 · 1/1 | 1 | 0.7 | music store, living room +27 map |
Badminton RacketSports / Weapon | 0.1–0.2 | 0.15 | 1.25 | 0% | 2 | 1.2 | 4 · 1/3 | 12 | 1 | sport storage, gym storage +30 map |
DrumstickMusical Instrument / Weapon | 0.1–0.2 | 0.15 | 0.9 | 0% | 2 | 1.3 | 1 · 1/1 | 1 | 0.5 | music store, living room +28 map |
FluteMusical Instrument / Weapon | 0.1–0.2 | 0.15 | 0.9 | 0% | 2 | 1.3 | 1 · 1/1 | 1 | 1 | music store, closet +29 map |
GavelWeapon | 0.1–0.2 | 0.15 | 0.9 | 0% | 2 | 1.3 | 1 · 1/1 | 1 | 0.5 | living room, closet +5 map |
Long blades (14)
Trains and scales with Long Blade · 13 rows: versions of one weapon share a row
Highest average damage: Katana (8–8), Machete (2–3), Sword (2–3).
| Weapon | Where to find | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Katana2HWeapon | 8–8 | 8 | 1.4 | 35% ×6 | 3 | 1 | 10 · 1/15 | 150 | 2 | pawn shop, pawn shop office +9 map |
MacheteGardening / Weapon · 2 versions | 2–3 | 2.5 | 1.23 | 20% ×5 | 2 | 1 | 13 · 1/25 | 325 | 2 | army surplus, pawn shop +55 map |
Sword2HWeapon | 2–3 | 2.5 | 1.4 | 20% ×5 | 3 | 1 | 13 · 1/20 | 260 | 2 | pawn shop, comic store +1 map |
Simple Sword2HWeapon | 1.5–3 | 2.25 | 1.4 | 20% ×4 | 3 | 1 | 10 · 1/15 | 150 | 2 | crafted only |
Scrap Metal Sword2HWeapon - Crafted | 1.5–2.5 | 2 | 1.4 | 20% ×4 | 3 | 1 | 10 · 1/10 | 100 | 3 | crafted only |
Broken KatanaWeapon - Broken | 1.5–2 | 1.75 | 1.23 | 20% ×4 | 3 | 1 | 10 · 1/10 | 100 | 1.5 | not in building loot |
ShortswordWeapon | 1.5–2 | 1.75 | 1.23 | 20% ×4 | 3 | 1 | 13 · 1/20 | 260 | 1.5 | crafted only |
Broken SwordWeapon - Broken | 1.4–1.8 | 1.6 | 1.23 | 20% ×3 | 3 | 1 | 13 · 1/15 | 195 | 1.5 | crafted only |
Scrap Metal ChopperWeapon - Crafted | 1–2 | 1.5 | 1.23 | 10% ×3 | 2 | 1 | 10 · 1/5 | 50 | 2 | crafted only |
Simple ShortswordWeapon | 1–2 | 1.5 | 1.23 | 20% ×3 | 3 | 1 | 10 · 1/15 | 150 | 1.5 | crafted only |
Broken Simple SwordWeapon - Broken | 0.9–1.8 | 1.35 | 1.23 | 20% ×2 | 3 | 1 | 10 · 1/10 | 100 | 1.5 | crafted only |
Scrap Metal ShortswordWeapon - Broken | 0.9–1.8 | 1.35 | 1.23 | 20% ×2 | 3 | 1 | 10 · 1/10 | 100 | 2 | crafted only |
Broken Scrap Metal SwordWeapon - Broken | 0.9–1.6 | 1.25 | 1.23 | 20% ×2 | 3 | 1 | 10 · 1/10 | 100 | 2 | not in building loot |
Short blades (59)
Trains and scales with Short Blade · 56 rows: versions of one weapon share a row
Highest average damage: Fighting Knife (0.6–1.2), Handguard Dagger (0.6–1.2), Hunting Knife (0.6–1.2).
| Weapon | Where to find | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Fighting KnifeWeapon | 0.6–1.2 | 0.9 | 0.9 | 50% ×4 | 1 | — | 10 · 1/10 | 100 | 1 | survivor cache, gun store +11 map |
Handguard DaggerWeapon | 0.6–1.2 | 0.9 | 0.9 | 50% ×3 | 1 | — | 5 · 1/5 | 25 | 1 | crafted only |
Hunting KnifeWeapon · 2 versions | 0.6–1.2 | 0.9 | 0.9 | 50% ×3 | 1 | — | 10 · 1/15 | 150 | 1 | gun store, fishing storage +48 map |
Long Simple Metal KnifeWeapon - Crafted | 0.6–1.2 | 0.9 | 0.9 | 50% ×3 | 1 | — | 5 · 1/7 | 35 | 1 | crafted only |
Long Stone KnifeWeapon - Crafted | 0.7–1.1 | 0.9 | 0.85 | 20% ×2 | 1 | — | 6 · 1/7 | 42 | 1 | crafted only |
Large KnifeTool / Weapon | 0.6–1.1 | 0.85 | 0.9 | 30% ×3 | 1 | — | 10 · 1/15 | 150 | 1 | gun store, butcher +64 map |
Machete Blade KnifeTool / Weapon | 0.6–1.1 | 0.85 | 0.9 | 30% ×3 | 1 | — | 10 · 1/15 | 150 | 1 | crafted only |
Scrap Metal Large KnifeTool / Weapon | 0.6–1.1 | 0.85 | 0.9 | 20% ×3 | 1 | — | 10 · 1/10 | 100 | 1 | crafted only |
Long Sharp BoneWeapon - Crafted | 0.6–1 | 0.8 | 0.85 | 20% ×2 | 1 | — | 5 · 1/5 | 25 | 1 | university storage, living room +6 map |
Ice PickCooking / Weapon | 0.6–0.9 | 0.75 | 0.8 | 10% ×5 | 1 | — | 10 · 1/7 | 70 | 0.3 | drug lab, drug shack +30 map |
Simple Metal KnifeWeapon - Crafted | 0.5–0.9 | 0.7 | 0.9 | 25% ×4 | 1 | — | 6 · 1/7 | 42 | 0.7 | drug shack, drug lab +3 map |
Improvised ScrewdriverTool / Weapon | 0.3–0.7 | 0.5 | 0.85 | 10% ×10 | 1 | — | 3 · 1/3 | 9 | 0.5 | prison cells map |
Kitchen KnifeCooking / Weapon · 2 versions, stats differ | 0.3–0.7 | 0.5 | 0.9 | 25% ×4 | 1 | — | 10 · 1/2 | 20 | 0.7 | knife store, knife shipping +61 map |
Railroad Spike KnifeWeapon | 0.3–0.7 | 0.5 | 0.9 | 25% ×4 | 1 | — | 10 · 1/15 | 150 | 0.5 | drug shack, drug lab +9 map |
ScrewdriverTool / Weapon · 2 versions | 0.3–0.7 | 0.5 | 0.85 | 10% ×10 | 1 | — | 10 · 1/6 | 60 | 0.5 | car supply, car supply sport +95 map |
Steak KnifeCooking / Weapon | 0.3–0.7 | 0.5 | 0.9 | 25% ×4 | 1 | — | 5 · 1/2 | 10 | 0.5 | western kitchen, survivor cache map |
Stone KnifeWeapon - Crafted | 0.4–0.6 | 0.5 | 0.69 | 20% ×2 | 1 | — | 6 · 1/7 | 42 | 0.8 | crafted only |
Sushi KnifeCooking / Weapon | 0.3–0.7 | 0.5 | 0.9 | 25% ×4 | 1 | — | 15 · 1/3 | 45 | 0.7 | knife shipping, sushi kitchen +9 map |
Butterfly KnifeWeapon | 0.3–0.6 | 0.45 | 0.9 | 20% ×3 | 1 | — | 10 · 1/2 | 20 | 0.3 | gun store, police gun storage +37 map |
MultitoolTool / Weapon | 0.3–0.6 | 0.45 | 0.9 | 25% ×4 | 1 | — | 10 · 1/15 | 150 | 0.5 | gun store, fishing storage +37 map |
Pocket KnifeTool / Weapon | 0.3–0.6 | 0.45 | 0.9 | 20% ×3 | 1 | — | 10 · 1/2 | 20 | 0.3 | camping, camping storage +67 map |
Small KnifeTool / Weapon | 0.3–0.6 | 0.45 | 0.9 | 20% ×3 | 1 | — | 8 · 1/2 | 16 | 0.5 | camping, camping storage +30 map |
SwitchbladeWeapon | 0.3–0.6 | 0.45 | 0.9 | 20% ×3 | 1 | — | 10 · 1/2 | 20 | 0.3 | living room, closet +28 map |
Fillet KnifeCooking / Weapon | 0.3–0.5 | 0.4 | 0.9 | 10% ×3 | 1 | — | 5 · 1/2 | 10 | 0.7 | fishing storage, fishing +62 map |
Glass ShivWeapon - Crafted | 0.3–0.5 | 0.4 | 0.8 | 10% ×5 | 1 | — | 1 · 1/2 | 2 | 0.5 | drug shack, drug lab +5 map |
HandiknifeTool / Weapon | 0.3–0.5 | 0.4 | 0.9 | 25% ×4 | 1 | — | 10 · 1/5 | 50 | 0.4 | army surplus, pawn shop +62 map |
ShivWeapon - Crafted | 0.3–0.5 | 0.4 | 0.8 | 10% ×5 | 1 | — | 5 · 1/7 | 35 | 0.5 | survivor cache, drug shack +6 map |
Toothbrush ShivWeapon - Crafted | 0.3–0.5 | 0.4 | 0.8 | 10% ×5 | 1 | — | 5 · 1/7 | 35 | 0.3 | prison cells, prison laundry +1 map |
StakeGardening / Weapon | 0.25–0.53 | 0.39 | 0.85 | 10% ×10 | 1 | — | 5 · 1/1 | 5 | 0.5 | hunting, fishing storage +15 map |
Can Opener - Old-FashionedCooking / Weapon | 0.3–0.4 | 0.35 | 0.8 | 10% ×3 | 1 | — | 10 · 1/2 | 20 | 0.6 | old army, kitchen +8 map |
Paring KnifeCooking / Weapon | 0.3–0.4 | 0.35 | 0.8 | 10% ×3 | 1 | — | 10 · 1/2 | 20 | 0.3 | kitchenwares, knife shipping +53 map |
Railroad SpikeMaterial / Weapon | 0.3–0.4 | 0.35 | 0.9 | 5% ×2 | 1 | — | 15 · 1/30 | 450 | 0.5 | railroad repair, railroad storage +7 map |
Smashed BottleWeapon - Improvised | 0.2–0.5 | 0.35 | 0.8 | 5% ×5 | 1 | 1.4 | 3 · 1/1 | 3 | 1 | derelict, derelict steel factory +7 map |
Carving ForkCooking / Weapon | 0.2–0.4 | 0.3 | 0.9 | 10% ×10 | 2 | — | 6 · 1/9 | 54 | 0.5 | butcher, barbeque store +49 map |
Gardening TrowelGardening | 0.2–0.4 | 0.3 | 0.9 | 30% ×10 | 2 | — | 6 · 1/9 | 54 | 1 | kitchen, living room +45 map |
Hand ForkTool / Weapon | 0.2–0.4 | 0.3 | 0.9 | 10% ×10 | 2 | — | 6 · 1/9 | 54 | 1 | garage storage, greenhouse +45 map |
Mason's TrowelTool / Weapon | 0.2–0.4 | 0.3 | 0.9 | 30% ×10 | 2 | — | 6 · 1/9 | 54 | 1 | garage storage, tool store +38 map |
Blunt Bone KnifeCooking / Weapon | 0.1–0.4 | 0.25 | 0.8 | 7% ×10 | 1 | — | 1 · 1/1 | 1 | 0.3 | classroom anthro, university storage map |
Bread KnifeCooking / Weapon | 0.1–0.4 | 0.25 | 1 | 15% ×10 | 1 | — | 5 · 1/5 | 25 | 1 | kitchenwares, knife shipping +52 map |
Butter KnifeCooking / Weapon | 0.1–0.4 | 0.25 | 0.8 | 7% ×10 | 1 | — | 3 · 1/1 | 3 | 0.3 | restaurant kitchen, cafeteria kitchen +46 map |
Gold Butter KnifeCooking / Weapon | 0.1–0.4 | 0.25 | 0.8 | 7% ×10 | 1 | — | 1 · 1/1 | 1 | 0.3 | living room, closet +10 map |
ScalpelFirst Aid / Weapon | 0.1–0.4 | 0.25 | 0.8 | 10% ×10 | 1 | — | 5 · 1/1 | 5 | 0.3 | medical, med clinic +39 map |
Silver Butter KnifeCooking / Weapon | 0.1–0.4 | 0.25 | 0.8 | 7% ×10 | 1 | — | 2 · 1/1 | 2 | 0.3 | dining room, dining +12 map |
Bone ForkCooking / Weapon | 0.1–0.1 | 0.1 | 0.8 | 5% ×10 | 1 | — | 1 · 1/1 | 1 | 0.3 | crafted only |
Bone SpoonCooking / Weapon | 0.1–0.1 | 0.1 | 0.8 | 0% | 1 | — | 1 · 1/1 | 1 | 0.3 | crafted only |
Crude ScissorsHousehold / Weapon | 0.1–0.1 | 0.1 | 0.9 | 5% | 1 | — | 10 · 1/1 | 10 | 0.5 | ww aesthetic map |
Forged ForkCooking / Weapon | 0.1–0.1 | 0.1 | 0.8 | 5% ×10 | 1 | — | 3 · 1/1 | 3 | 0.3 | ww kitchen map |
Forged SpoonCooking / Weapon | 0.1–0.1 | 0.1 | 0.8 | 0% | 1 | — | 3 · 1/1 | 3 | 0.3 | ww bar map |
ForkCooking / Weapon | 0.1–0.1 | 0.1 | 0.8 | 5% ×10 | 1 | — | 3 · 1/1 | 3 | 0.3 | restaurant kitchen, cafeteria kitchen +45 map |
Gold ForkCooking / Weapon | 0.1–0.1 | 0.1 | 0.8 | 5% ×10 | 1 | — | 1 · 1/1 | 1 | 0.3 | living room, closet +10 map |
Gold SpoonCooking / Weapon | 0.1–0.1 | 0.1 | 0.8 | 0% | 1 | — | 1 · 1/1 | 1 | 0.3 | living room, closet +10 map |
Letter OpenerHousehold / Weapon | 0.1–0.1 | 0.1 | 0.8 | 5% ×10 | 1 | — | 5 · 1/1 | 5 | 0.3 | bedroom, gift store +46 map |
ScissorsHousehold / Weapon | 0.1–0.1 | 0.1 | 0.9 | 5% | 1 | — | 10 · 1/1 | 10 | 0.5 | aesthetic, hairdresser +67 map |
Silver ForkCooking / Weapon | 0.1–0.1 | 0.1 | 0.8 | 5% ×10 | 1 | — | 2 · 1/1 | 2 | 0.3 | dining room, dining +12 map |
Silver SpoonCooking / Weapon | 0.1–0.1 | 0.1 | 0.8 | 0% | 1 | — | 2 · 1/1 | 2 | 0.3 | dining room, dining +12 map |
SpoonCooking / Weapon | 0.1–0.1 | 0.1 | 0.8 | 0% | 1 | — | 3 · 1/1 | 3 | 0.3 | restaurant kitchen, cafeteria kitchen +50 map |
Spears (29)
Trains and scales with Spear · 24 rows: versions of one weapon share a row
Highest average damage: Spear with Long Simple Metal Head (1.2–1.7), Spear with Hunting Knife (1.2–1.7), Spear with Long Metal Head (1.2–1.7).
| Weapon | Where to find | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Spear with Fighting Knife2HWeapon - Crafted | 1.2–1.7 | 1.45 | 1.48 | 20% ×5 | 2 | — | 9 · 1/8 | 72 | 3 | crafted only |
Spear with Hunting Knife2HWeapon - Crafted | 1.2–1.7 | 1.45 | 1.48 | 20% ×5 | 2 | — | 9 · 1/8 | 72 | 3 | crafted only |
Spear with Large Knife2HWeapon - Crafted | 1.2–1.7 | 1.45 | 1.48 | 20% ×5 | 2 | — | 9 · 1/8 | 72 | 3 | crafted only |
Spear with Long Metal Head2HWeapon | 1.2–1.7 | 1.45 | 1.48 | 20% ×5 | 2 | — | 10 · 1/10 | 100 | 2.7 | crafted only |
Spear with Long Simple Metal Head2HWeapon - Crafted | 1.2–1.7 | 1.45 | 1.48 | 20% ×5 | 2 | — | 5 · 1/7 | 35 | 3 | crafted only |
Spear with Long Stone Head2HWeapon - Crafted | 1.2–1.7 | 1.45 | 1.48 | 20% ×5 | 2 | — | 6 · 1/7 | 42 | 2.7 | crafted only |
Spear with Scrap Knife2HWeapon - Crafted | 1.2–1.7 | 1.45 | 1.48 | 20% ×5 | 2 | — | 9 · 1/8 | 72 | 3 | crafted only |
Spear with Screwdriver2HWeapon - Crafted | 1.2–1.6 | 1.4 | 1.45 | 20% ×5 | 2 | — | 7 · 1/4 | 28 | 2.5 | crafted only |
Spear with Hand Fork2HWeapon - Crafted | 1.1–1.6 | 1.35 | 1.45 | 20% ×5 | 2 | 0.95 | 7 · 1/4 | 28 | 3 | crafted only |
Spear with Long Bone Head2HWeapon - Crafted | 1.1–1.6 | 1.35 | 1.48 | 20% ×4 | 2 | — | 6 · 1/7 | 42 | 2.7 | crafted only |
Spear with Glass Head2HWeapon - Crafted | 1–1.6 | 1.3 | 1.45 | 20% ×5 | 2 | — | 2 · 1/2 | 4 | 2.4 | crafted only |
Spear with Kitchen Knife2HWeapon - Crafted | 1–1.6 | 1.3 | 1.45 | 20% ×5 | 2 | — | 7 · 1/4 | 28 | 2.7 | crafted only |
Spear with Metal Head2HWeapon | 1–1.6 | 1.3 | 1.45 | 20% ×5 | 2 | — | 10 · 1/10 | 100 | 2.4 | crafted only |
Spear with Scissors2HWeapon - Crafted | 1–1.6 | 1.3 | 1.42 | 20% ×5 | 2 | — | 6 · 1/3 | 18 | 2.5 | crafted only |
Spear with Simple Metal Head2HWeapon - Crafted | 1–1.6 | 1.3 | 1.45 | 20% ×5 | 2 | — | 4 · 1/7 | 28 | 2.5 | crafted only |
Spear with Small Knife2HWeapon - Crafted | 1–1.6 | 1.3 | 1.45 | 20% ×5 | 2 | — | 7 · 1/4 | 28 | 2.7 | crafted only |
Spear with Steak Knife2HWeapon - Crafted | 1–1.6 | 1.3 | 1.45 | 20% ×5 | 2 | — | 7 · 1/2 | 14 | 2.5 | crafted only |
Spear with Stone Head2HWeapon - Crafted | 1–1.6 | 1.3 | 1.45 | 20% ×5 | 2 | — | 6 · 1/7 | 42 | 2.4 | crafted only |
Garden Fork2HGardening / Weapon · 2 versions | 1–1.5 | 1.25 | 1.37 | 30% ×10 | 2 | 0.9 | 10 · 1/15 | 150 | 2 | garden store, kitchen +46 map |
Wooden Spear (Fire Hardened)2HWeapon - Crafted | 1–1.5 | 1.25 | 1.4 | 30% ×10 | 2 | — | 7 · 1/4 | 28 | 2 | crafted only |
Spear with Bone Head2HWeapon - Crafted | 0.9–1.5 | 1.2 | 1.45 | 20% ×4 | 2 | — | 6 · 1/7 | 42 | 2.4 | crafted only |
Wooden Spear2HWeapon - Crafted | 1–1.4 | 1.2 | 1.4 | 20% ×5 | 2 | — | 5 · 1/2 | 10 | 2 | crafted only |
Umbrella (Closed)2HHousehold / Weapon · 5 versions | 0.5–0.7 | 0.6 | 1.1 | 10% ×1 | 1 | 0.9 | 7 · 1/3 | 21 | 1 | living room, bedroom +26 map |
Spear with Plunger2HHousehold / Weapon | 0.3–0.6 | 0.45 | 1.55 | 0% ×1 | 3 | — | 6 · 1/2 | 12 | 2.5 | crafted only |
Firearms (20)
Trains and scales with Aiming
Highest average damage: Double Barrel Shotgun (1.5–2.2), JS-2000 Shotgun (1.5–2.2), JS-3T Tactical Shotgun (1.5–2.2).
Hit chance is the gun's base chance; each Aiming level adds the number after it. Crit works the same way. "Holds" is the magazine or the gun's own capacity; "Pellets" is the projectiles per shot (shotguns fire several). Noise is the script's sound radius.
| Gun | Ammo | Where to find | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Double Barrel Shotgun2HWeapon | 1.5–2.2 | 15 | 65% +4/lvl | 70% +6/lvl | 12g Round25 per box | 2internal | 9 | 200 | 4 | gun store, army surplus +20 map |
JS-2000 Shotgun2HWeapon | 1.5–2.2 | 12 | 65% +4/lvl | 70% +10/lvl | 12g Round25 per box | 5internal | 9 | 200 | 4 | security, gun store +26 map |
JS-3T Tactical Shotgun2HWeapon | 1.5–2.2 | 12 | 65% +4/lvl | 70% +10/lvl | 12g Round25 per box | 7internal | 9 | 200 | 4.5 | police swat, security +10 map |
Sawed-off JS-2000 Shotgun2HWeapon | 1.3–2 | 10 | 70% +4/lvl | 50% +6/lvl | 12g Round25 per box | 5internal | 9 | 200 | 3 | bar, bar storage +11 map |
L94 Rifle2HWeapon | 1.2–2 | 30 | 50% +4/lvl | 25% +6/lvl | .30-30 Round20 per box | 6internal | 1 | 160 | 3.5 | gun store, hunting +21 map |
M1A Rifle2HWeapon | 1.2–2 | 40 | 50% +4/lvl | 30% +6/lvl | 7.62x51mm Round20 per box | 20magazine | 1 | 170 | 4.5 | pawn shop office, gun store +6 map |
MSR788 Rifle2HWeapon | 1.2–2 | 40 | 50% +4/lvl | 30% +6/lvl | 7.62x51mm Round20 per box | 4internal | 1 | 170 | 4 | garage ranger, prison storage +18 map |
MSR7T Tactical Rifle2HWeapon | 1.2–2 | 40 | 50% +4/lvl | 35% +6/lvl | 7.62x51mm Round20 per box | 4internal | 1 | 170 | 4.5 | army storage, police swat +3 map |
Sawed-off Double Barrel Shotgun2HWeapon | 1.2–1.8 | 8 | 70% +4/lvl | 50% +6/lvl | 12g Round25 per box | 2internal | 9 | 200 | 3 | bar, bar storage +12 map |
B-F PistolWeapon | 1–1.6 | 17 | 50% +4/lvl | 20% +6/lvl | .44 Magnum Round20 per box | 8magazine | 1 | 120 | 2 | drug shack, drug lab +7 map |
JS-14 Rifle2HWeapon | 1–1.6 | 30 | 45% +4/lvl | 20% +6/lvl | 5.56x45mm Round20 per box | 20magazine | 1 | 150 | 3.5 | prison storage, survivor cache +26 map |
L92 Carbine2HWeapon | 1–1.6 | 24 | 50% +4/lvl | 20% +6/lvl | .357 Magnum Round50 per box | 10internal | 1 | 120 | 3.5 | gun store, hunting +21 map |
M16 Assault Rifle2HWeapon | 1–1.6 | 30 | 50% +4/lvl | 20% +6/lvl | 5.56x45mm Round20 per box | 30magazine | 1 | 150 | 4 | army storage, police swat +4 map |
MagnumWeapon | 1–1.6 | 18 | 50% +4/lvl | 20% +6/lvl | .44 Magnum Round20 per box | 6internal | 1 | 120 | 2 | Judge Matt's set, garage ranger +11 map |
MSR700 Rifle2HWeapon | 1–1.6 | 30 | 50% +4/lvl | 20% +6/lvl | 5.56x45mm Round20 per box | 5internal | 1 | 150 | 4 | garage ranger, living room +22 map |
Trapper Carbine2HWeapon | 1–1.4 | 20 | 50% +4/lvl | 22% +6/lvl | .45 ACP Round50 per box | 7magazine | 1 | 70 | 3.2 | gun store, hunting +23 map |
Patrol RevolverWeapon | 0.95–1.4 | 12 | 50% +4/lvl | 20% +6/lvl | .357 Magnum Round50 per box | 6internal | 1 | 100 | 1.5 | garage ranger, security +13 map |
M1911 PistolWeapon | 0.9–1.2 | 12 | 50% +4/lvl | 20% +6/lvl | .45 ACP Round50 per box | 7magazine | 1 | 70 | 1.5 | gun store, outdoor supply +12 map |
M9 PistolWeapon | 0.6–1 | 15 | 50% +4/lvl | 20% +6/lvl | 9x19mm Round50 per box | 15magazine | 1 | 100 | 1.5 | security, army storage +18 map |
SN38 RevolverWeapon | 0.5–0.8 | 8 | 50% +4/lvl | 20% +6/lvl | .38 Special Round50 per box | 5internal | 1 | 60 | 1.2 | bedroom, security +19 map |
Explosives & traps (33)
Bombs, traps and noise makers: thrown, set on a timer, or fitted with a sensor or a remote. The numbers are the script's ranges and power; a noise maker draws zombies for its noise range.
| Item | Trigger | Where to find | |||||
|---|---|---|---|---|---|---|---|
Aerosol BombExplosives · 6 versions | 70 | 6 | — | — | — | thrown · remote · timer · sensor 3/4/6 | crafted only |
Fire BombExplosives · 6 versions, stats differ | — | — | 6 | — | — | thrown · remote · timer · sensor 3/4/5 | crafted only |
Firecracker - CraftedExplosives | — | — | 0 | 60 | — | thrown | crafted only |
FirecrackersExplosives | — | — | 0 | 80 | — | thrown | gas store, liquor store +44 map |
Molotov CocktailExplosives | — | — | 4 | — | — | thrown | crafted only |
Noise MakerExplosives · 6 versions | — | — | — | 17 | — | thrown · remote · timer · sensor 3/4/6 | crafted only |
Pipe BombExplosives · 6 versions | 90 | 7 | — | — | — | thrown · remote · timer · sensor 3/4/6 | crafted only |
Smoke BombExplosives · 6 versions | — | — | — | 10 | 5 | thrown · remote · timer · sensor 3/4/5 | crafted only |
Firearm attachments
The 11 parts a gun can take, what each changes (the script's modifier fields, added to the gun's own) and which guns it fits. 9 of them need a screwdriver to fit or remove.
| Part | Slot | Changes | Fits | Where to find |
|---|---|---|---|---|
| Scope | aiming time +5 sight range 4–12 | MSR788 Rifle, MSR700 Rifle, M16 Assault Rifle, M1A Rifle, JS-14 Rifle, Magnum, Trapper Carbine, MSR7T Tactical Rifle | gun store, army surplus map | |
| Scope | aiming time +10 sight range 8–16 | MSR788 Rifle, MSR700 Rifle, M16 Assault Rifle, M1A Rifle, JS-14 Rifle, Trapper Carbine, MSR7T Tactical Rifle | gun store, army surplus map | |
| Scope | aiming time +20 sight range 15–22 | MSR788 Rifle, MSR700 Rifle, MSR7T Tactical Rifle | gun store, army surplus map | |
| Sling | reload time -5 | MSR788 Rifle, MSR700 Rifle, JS-2000 Shotgun, Sawed-off JS-2000 Shotgun, Double Barrel Shotgun, JS-3T Tactical Shotgun, L92 Carbine, L94 Rifle, MSR7T Tactical Rifle | not in building loot | |
| Scope | aiming time -3 sight range 2–6 | M9 Pistol, M1911 Pistol, B-F Pistol | gun store, army surplus map | |
| RecoilPad | recoil delay -2 | M1A Rifle, MSR788 Rifle, MSR700 Rifle, JS-2000 Shotgun, Double Barrel Shotgun, MSR7T Tactical Rifle, L94 Rifle | gun store, army surplus map | |
| Canon | hit chance +5, aiming time -10 | M9 Pistol, M1911 Pistol, B-F Pistol, M16 Assault Rifle, M1A Rifle, Trapper Carbine, MSR7T Tactical Rifle | police swat map | |
| Scope | aiming time -10 sight range 2–10 | M16 Assault Rifle, M1A Rifle, JS-14 Rifle, JS-3T Tactical Shotgun, Trapper Carbine | gun store, army surplus map | |
| Canon | aiming time +5 | M9 Pistol, M1911 Pistol, B-F Pistol | gun store, army surplus map | |
| Canon | projectile spread -0.4, max range +2 | JS-2000 Shotgun, Double Barrel Shotgun | gun store, army surplus map | |
| Canon | projectile spread -0.2, max range +1 | JS-2000 Shotgun, Double Barrel Shotgun | gun store, army surplus map |
Crafted upgrades
58 weapons are a crafted version of another one — nails, spikes, a saw blade or a can wrapped round a bat, a plank or a handle. The change in average damage is the upgrade's (min + max) ÷ 2 minus the base weapon's.
| Base weapon | Upgrade | Damage | Avg change | Durability |
|---|---|---|---|---|
| Antique Table Leg | Antique Table Leg with Sawblade | 0.5–0.9 → 0.9–1.7 | +0.6 | 12 → 12 |
| Antique Table Leg | Antique Table Leg - Chained | 0.5–0.9 → 0.9–1.7 | +0.6 | 12 → 12 |
| Antique Table Leg | Antique Table Leg with Nails | 0.5–0.9 → 0.7–1.3 | +0.3 | 12 → 12 |
| Baseball Bat | Baseball Bat with Garden Fork Head | 0.8–1.1 → 1.2–1.9 | +0.6 | 300 → 50 |
| Baseball Bat | Baseball Bat with Rake Spikes | 0.8–1.1 → 1.2–1.9 | +0.6 | 300 → 400 |
| Baseball Bat | Baseball Bat with Spikes | 0.8–1.1 → 1.2–1.9 | +0.6 | 300 → 50 |
| Baseball Bat | Baseball Bat with Railspike | 0.8–1.1 → 1.2–1.9 | +0.6 | 300 → 50 |
| Baseball Bat | Baseball Bat with Sawblade | 0.8–1.1 → 1.2–1.9 | +0.6 | 300 → 100 |
| Baseball Bat | Baseball Bat with Nails | 0.8–1.1 → 1–1.5 | +0.3 | 300 → 150 |
| Baseball Bat | Baseball Bat - Sheet Metal Reinforced | 0.8–1.1 → 1–1.3 | +0.2 | 300 → 625 |
| Baseball Bat | Baseball Bat - Can-Reinforced | 0.8–1.1 → 0.9–1.2 | +0.1 | 300 → 440 |
| Bone Club | Bone Club with Spikes | 0.4–1 → 0.6–1.4 | +0.3 | 50 → 100 |
| Bowling Pin | Bowling Pin with Nails | 0.3–0.5 → 0.5–0.7 | +0.2 | 50 → 50 |
| Broken Baseball Bat | Broken Baseball Bat with Nails | 0.5–0.9 → 0.7–1.2 | +0.25 | 25 → 25 |
| Broken Branch | Broken Branch with Nails | 0.4–0.8 → 0.5–1 | +0.15 | 15 → 9 |
| Broken Field Hockey Stick | Broken Field Hockey Stick with Nails | 0.3–0.7 → 0.5–1 | +0.25 | 50 → 50 |
| Broken Large Handle | Broken Large Handle with Nails | 0.4–0.8 → 0.6–1.1 | +0.25 | 30 → 30 |
| Broken Plank | Broken Plank with Nails | 0.4–0.7 → 0.5–0.9 | +0.15 | 30 → 30 |
| Broken Stick | Broken Stick with Nails | 0.3–0.5 → 0.4–0.7 | +0.15 | 25 → 30 |
| Broken Table Leg | Broken Table Leg with Nails | 0.4–0.8 → 0.6–1.2 | +0.3 | 30 → 30 |
| Broom | Broom with Barbed-Wire | 0.2–0.5 → 0.3–0.75 | +0.18 | 6 → 6 |
| Canoe Paddle | Canoe Paddle - Double-bladed | 0.5–1.3 → 0.8–1.9 | +0.45 | 100 → 100 |
| Chair Leg | Chair Leg with Nails | 0.4–0.8 → 0.5–1 | +0.15 | 6 → 6 |
| Field Hockey Stick | Field Hockey Stick with Sawblade | 0.3–0.7 → 0.7–1.5 | +0.6 | 35 → 14 |
| Field Hockey Stick | Field Hockey Stick with Nails | 0.3–0.7 → 0.5–1.1 | +0.3 | 35 → 35 |
| Firewood | Firewood with Nails | 0.4–0.7 → 0.6–1.1 | +0.3 | 5 → 5 |
| Ice Hockey Stick | Ice Hockey Stick with Barbed Wire | 0.3–0.7 → 0.3–0.7 | 0 | 35 → 70 |
| Iron Pipe | Iron Pipe with Railspike | 0.6–1 → 0.6–1 | 0 | 120 → 120 |
| Large Handle | Large Handle with Brake Disc | 0.5–0.9 → 0.8–1.7 | +0.55 | 100 → 20 |
| Large Handle | Large Handle with Rake Spikes | 0.5–0.9 → 0.7–1.5 | +0.4 | 100 → 100 |
| Large Handle | Large Handle with Railspike | 0.5–0.9 → 0.7–1.5 | +0.4 | 100 → 20 |
| Large Handle | Large Handle with Sawblade | 0.5–0.9 → 0.7–1.5 | +0.4 | 100 → 20 |
| Large Handle | Large Handle with Nails | 0.5–0.9 → 0.7–1.4 | +0.35 | 100 → 50 |
| Large Handle | Large Handle - Can-Reinforced | 0.5–0.9 → 0.6–1 | +0.1 | 100 → 225 |
| Medium Handle | Medium Handle with Nails | 0.3–0.5 → 0.4–0.7 | +0.15 | 50 → 30 |
| Medium Handle | Medium Handle - Can-Reinforced | 0.3–0.5 → 0.4–0.6 | +0.1 | 50 → 120 |
| Metal Baseball Bat | Metal Baseball Bat with Sawblade | 0.8–1.1 → 1.2–1.9 | +0.6 | 500 → 225 |
| Metal Baseball Bat | Metal Baseball Bat with Bolts | 0.8–1.1 → 1.1–1.5 | +0.35 | 500 → 300 |
| Pencil | Pencil - Spiffo | 0.1–0.1 → 0.1–0.1 | 0 | 1 → 1 |
| Plank | Plank with Brake Disc | 0.4–0.6 → 0.8–1.7 | +0.75 | 20 → 20 |
| Plank | Plank with Sawblade | 0.4–0.6 → 0.7–1.5 | +0.6 | 20 → 20 |
| Plank | Plank with Nails | 0.4–0.6 → 0.6–1.1 | +0.35 | 20 → 20 |
| Plank | Plank with Saw | 0.4–0.6 → 0.5–0.8 | +0.15 | 20 → 20 |
| Plunger | Plunger with Barbed Wire | 0.3–0.5 → 0.45–0.75 | +0.2 | 6 → 24 |
| Scrap Metal Morningstar | Scrap Metal Morningstar - Short | 0.8–1.6 → 0.7–1.4 | -0.15 | 100 → 100 |
| Short Bat | Short Bat with Sawblade | 0.5–1 → 0.7–1.5 | +0.35 | 150 → 130 |
| Short Bat | Short Bat with Rake Spikes | 0.5–1 → 0.7–1.4 | +0.3 | 150 → 300 |
| Short Bat | Short Bat with Railspike | 0.5–1 → 0.7–1.4 | +0.3 | 150 → 150 |
| Short Bat | Short Bat with Nails | 0.5–1 → 0.7–1.3 | +0.25 | 150 → 100 |
| Short Bat | Short Bat with Spikes | 0.5–1 → 0.6–1.2 | +0.15 | 150 → 225 |
| Short Bat | Short Bat - Can-Reinforced | 0.5–1 → 0.6–1.1 | +0.1 | 150 → 300 |
| Sturdy Bone Club | Sturdy Bone Club with Spikes | 0.5–1.1 → 0.7–1.5 | +0.3 | 50 → 100 |
| Tree Branch | Tree Branch with Nails | 0.5–1 → 0.7–1.2 | +0.2 | 25 → 25 |
| Tree Branch | Tree Branch - Can-Reinforced | 0.5–1 → 0.6–1.1 | +0.1 | 25 → 64 |
| Tree Branch | Tree Branch with Bone Spikes | 0.5–1 → 0.5–1 | 0 | 25 → 25 |
| Tree Branch | Tree Branch with Railspike | 0.5–1 → 0.5–1 | 0 | 25 → 25 |
| Wooden Rod | Wooden Rod with Nails | 0.4–0.8 → 0.5–1 | +0.15 | 25 → 25 |
| Wooden Rod | Wooden Rod - Can-Reinforced | 0.4–0.8 → 0.5–0.9 | +0.1 | 25 → 64 |
Reading the numbers
- Skill. The game picks the skill from the weapon's categories in a fixed order — Axe, then Long Blade, Spear, Short Blade, Short Blunt; a gun uses Aiming; anything else is Long Blunt. So a bat with a saw blade counts as an axe, and a pen as long blunt.
- Damage, reach, crit, hits. The script's MinDamage–MaxDamage, MaxRange, CriticalChance with CritDmgMultiplier, and MaxHitcount — how many targets one swing can hit. Skill level, strength, traits and moodles change what lands; the table compares the weapons, not a build.
- Speed is BaseSpeed, the script's attack-speed multiplier.
- Condition is the maximum, then the 1-in-N chance (ConditionLowerChanceOneIn) of losing a point when you hit. The game describes the Maintenance skill as one that “decreases the chance of melee weapons being damaged”.
- Where to find lists the room types whose loot lists hold the item, highest loot weight first (up to 4 are kept; the map shows all of them). Weights are the game's relative numbers inside one list, not a percentage. “Crafted only” means no building loot list holds it and a recipe makes it.
- Not listed: 2 developer test items and 2 toy guns (Toy Cap Pistol, Toy Cap Rifle) that fire caps and do no damage.