Skip to main content

Where to Find Salt in Subnautica: Below Zero

Salt is likeliest in Sparse Arctic Zone (about 215 spawns per new game there). Most modelled spawns lie between -141 m and -29 m (negative is below sea level), and the files place no fixed spot for it: every one is rolled per new game.

Data: Subnautica: Below Zero game files (build of 12 Aug 2025), read and drawn by PinDrop. (c) Unknown Worlds Entertainment. PinDrop is fan-made and not affiliated with Unknown Worlds Entertainment.

No fixed pinsThe haze in the resource colour shows where the model says a spawn is likelier, not where one is in your save.

Where to find Salt: areas ranked

Top 4 areas by expected spawns per new game, then the share of that area's spawn slots that can hold salt.

Expected spawns per game
402
Fixed pins in the files
0
Depth band (metres)

10%: -141 m · median: -57 m · 90%: -29 m

Areas where Salt can spawn
RankAreaShare of area slotsChance per eligible slotExpected per game
1Sparse Arctic Zone15%3.1%215
2Purple Vents5.5%3.5%91.7
3Twisty Bridges3.7%2.6%72.5
4Arctic Kelp0.4%10%22.9

A model read from the game's code and data (EntitySlot spawner tables, 921,892 baked slots), not verified in a running game; it shows where a resource CAN spawn, not where it is in your save.

How Salt appears

Forms of Salt in the game files
Name in the gameFormFile id
Salt depositItem you pick upSalt

The files name no tool for this resource, so none is given here. Outcrop and item forms come from the spawn-table ids (Breakable, Drillable, or the item itself).

What Salt is used in

15 named recipes in the game files use salt as an ingredient.

  • Cured arctic peeper

    needs 1 · Fabricator, Seatruck Fabricator Module

  • Cured arrow ray

    needs 1 · Fabricator, Seatruck Fabricator Module

  • Cured bladderfish

    needs 1 · Fabricator, Seatruck Fabricator Module

  • Cured boomerang

    needs 1 · Fabricator, Seatruck Fabricator Module

  • Cured discus fish

    needs 1 · Fabricator, Seatruck Fabricator Module

  • Cured feather fish

    needs 1 · Fabricator, Seatruck Fabricator Module

  • Cured feather fish

    needs 1 · Fabricator, Seatruck Fabricator Module

  • Cured hoopfish

    needs 1 · Fabricator, Seatruck Fabricator Module

  • Cured noot fish

    needs 1 · Fabricator, Seatruck Fabricator Module

  • Cured spinefish

    needs 1 · Fabricator, Seatruck Fabricator Module

  • Cured spinnerfish

    needs 1 · Fabricator, Seatruck Fabricator Module

  • Cured symbiote

    needs 1 · Fabricator, Seatruck Fabricator Module

  • Cured triops

    needs 1 · Fabricator, Seatruck Fabricator Module

  • Hydrochloric acid

    needs 1 · Fabricator, Seatruck Fabricator Module

  • Water Purification Tablet

    needs 1 · Fabricator, Seatruck Fabricator Module

All recipes are on the crafting page.

About Salt in Subnautica: Below Zero

Salt has 4 areas in the spawn model, led by Sparse Arctic Zone with about 215 expected spawns per new game. In the model 10% of its spawns lie deeper than -141 m and 10% shallower than -29 m, with the median at -57 m (negative is below sea level). The game files place no fixed pin for it.

The chance model is built from the game's own spawn tables, so it shows where salt can appear, not where it sits in your save. For the other ores see the resource chance table; blueprints that unlock recipes are on the blueprints page.

A model read from the game's code and data (EntitySlot spawner tables, 921,892 baked slots), not verified in a running game; it shows where a resource CAN spawn, not where it is in your save.