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Where to Find Nickel in Subnautica: Below Zero

Nickel is likeliest in Lily Pads (about 80.8 spawns per new game there). Most modelled spawns lie between -915 m and -243 m (negative is below sea level), and the files place no fixed spot for it: every one is rolled per new game.

Data: Subnautica: Below Zero game files (build of 12 Aug 2025), read and drawn by PinDrop. (c) Unknown Worlds Entertainment. PinDrop is fan-made and not affiliated with Unknown Worlds Entertainment.

No fixed pinsThe haze in the resource colour shows where the model says a spawn is likelier, not where one is in your save.

Where to find Nickel: areas ranked

Top 3 areas by expected spawns per new game, then the share of that area's spawn slots that can hold nickel.

Expected spawns per game
212
Fixed pins in the files
0
Depth band (metres)

10%: -915 m · median: -690 m · 90%: -243 m

Areas where Nickel can spawn
RankAreaShare of area slotsChance per eligible slotExpected per game
1Lily Pads3.5%1.2%80.8
2Crystal Caverns6.6%1.4%71.4
3Fabricator Cavern3.2%6.7%59.5

A model read from the game's code and data (EntitySlot spawner tables, 921,892 baked slots), not verified in a running game; it shows where a resource CAN spawn, not where it is in your save.

How Nickel appears

Forms of Nickel in the game files
Name in the gameFormFile id
Nickel oreItem you pick upNickel

The files name no tool for this resource, so none is given here. Outcrop and item forms come from the spawn-table ids (Breakable, Drillable, or the item itself).

What Nickel is used in

3 named recipes in the game files use nickel as an ingredient.

  • Prawn suit depth module MK2

    needs 2 · Modification station

  • Prawn suit jump jet upgrade

    needs 2 · Fabricator, Seamoth upgrades, Seatruck Fabricator Module

  • Seatruck Depth Upgrade MK3

    needs 3 · Modification station

All recipes are on the crafting page.

About Nickel in Subnautica: Below Zero

Nickel has 3 areas in the spawn model, led by Lily Pads with about 80.8 expected spawns per new game. In the model 10% of its spawns lie deeper than -915 m and 10% shallower than -243 m, with the median at -690 m (negative is below sea level). The game files place no fixed pin for it.

The chance model is built from the game's own spawn tables, so it shows where nickel can appear, not where it sits in your save. For the other ores see the resource chance table; blueprints that unlock recipes are on the blueprints page.

A model read from the game's code and data (EntitySlot spawner tables, 921,892 baked slots), not verified in a running game; it shows where a resource CAN spawn, not where it is in your save.