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ByYurii Luzhko

How to Build Your First Base in Below Zero

Game files, build of 12 Aug 20254 min read

The Habitat Builder needs 1 fragment, and 2 of its 5 fixed pins lie above sea level. A small first base (foundation, basic compartment, hatch, fabricator, two solar panels and a wall locker) comes to 26 items in raw materials, mostly Titanium.

Below Zero's builder is the tool every base starts from. I read this page from the recipe table, the fragment pins and the tooltips, so the "first base" is my choice of parts, not a requirement in the files.

On this page

The 5 steps at a glance

  1. Get the Habitat Builder.
  2. Pick the spot.
  3. Build the shell.
  4. Add power.
  5. Add a way in for vehicles.

Step 1: Get the Habitat Builder

Habitat builder unlocks after you scan 1 fragment (2 s a scan). The map holds 5 fixed pins in 4 areas.

The story file also ties the builder to 23 base blueprints: when the Habitat Builder reaches you, a goal named OnPickupBuilder unlocks 23 of them, among them wall locker, ladder, hatch, vertical connector, reinforcement, window, basic compartment, foundation, i compartment and more. The game's description of the tool: "Fabricates habitat compartments and appliances from raw materials."

Habitat builder is crafted at the Fabricator from 1 Wiring kit, 1 Computer chip, 1 Battery. Counted down to raw materials that is 3 Copper ore, 2 Ribbon Plant, 2 Silver ore, 2 Table coral sample, 1 Gold. The game describes it as "Fabricates habitat compartments and appliances from raw materials."

Fragment (5)Cropped to the pins. Each dot opens that pin on the full map.
Fixed Habitat builder pieces on the map, shallowest first
AreaDepthOn the map
Delta Island42 m above sea levelOpen pin
Outpost Zero13 m above sea levelOpen pin
Shallow Twisty Bridges128 m below sea levelOpen pin
Thermal Spires149 m below sea levelOpen pin
Delta Island286 m below sea levelOpen pin

Step 2: Pick the spot

Close to ore and away from placed predators. Best Base Locations ranks the areas by the materials in the spawn model; the files do not say where the builder allows a base.

Step 3: Build the shell

A small first base, my pick from the list the builder unlocks: one foundation, one basic compartment, one hatch, one fabricator, two solar panels and a wall locker. That is 13 Titanium, 7 Quartz, 4 Copper ore, 2 Lead.

Parts of the first base
PartMade ofWhat the game says
Foundation2 Titanium, 2 LeadReinforced habitat foundation.
Basic compartment2 TitaniumBasic tubular compartment.
Hatch1 Quartz, 1 TitaniumProvides an access point to the habitat.
Fabricator2 Titanium, 2 Copper ore, 2 QuartzBasic survival fabricator. Atomically rearranges raw resources into useful objects.
Solar panel2 Quartz, 2 Titanium, 1 Copper orePowers habitat oxygen generation and other habitat modules. Converts available sunlight into low power electrical energy.
Wall locker2 TitaniumSmall, wall-mounted storage solution.

Step 4: Add power

Four sources are in the recipe table. Solar is made from 2 Quartz, 2 Titanium, 1 Copper ore; the thermal plant needs Magnetite and an Aerogel, and the thermal pins on the map are 78 steam vents, vent fields and thermal pools, not all of which a plant can use (the files do not say).

Base power sources
SourceMade of (raw)How it unlocksWhat the game says
Solar panel2 Quartz, 2 Titanium, 1 Copper orescan the builderPowers habitat oxygen generation and other habitat modules. Converts available sunlight into low power electrical energy.
Bioreactor3 Titanium, 2 Silver ore, 1 Creepvine seed clusterscan, 5 sComposts organic matter into electrical energy.
Thermal plant5 Titanium, 2 Magnetite, 1 Gel sack, 1 Ruby2 fragments, 8 fixed pinsConverts heat to energy at medium efficiency.
Nuclear reactor5 Titanium, 3 Lead, 2 Copper ore, 2 Lithium, 2 Silver ore, 2 Table coral sample, 1 Gold1 fragment, 2 fixed pinsUses nuclear rods to generate energy.

Step 5: Add a way in for vehicles

A Moonpool docks a vehicle. Its blueprint is in the vehicle overview.

Common mistakes

  • Building before checking the materials nearby. Titanium is the biggest line.
  • Expecting any thermal pin to work for a plant. The files do not say.
  • Skipping power. The solar panel's description says it powers the habitat's oxygen.

About these numbers

Every number here is read from the game files of the Steam build of 12 Aug 2025. Fixed pins and recipes are exact. Spawn chances come from a model of the game's spawner tables and have not been checked in a running game. Anything the files do not hold is marked on the page.

78 thermal pins are the map's own count; no output figure for any power source is in the files.

Pages to keep open

Related pages

Sources

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