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Agriculture in Project Zomboid (Build 42)

Farming5 skill books6 recipes

Agriculture is a Farming skill. Taking it from 0 to 10 costs 32,775 XP before multipliers — 5 skill books multiply what you earn on the way; the Farmer occupation starts with 4 levels, and it unlocks 6 recipes.

From the Build 42 dedicated server's files (depot manifest of 23 Sept 2026).

XP for each level

Level 10 alone costs 9,000 XP — 27% of the total.

How to level Agriculture

Harvesting a crop you planted yourself is the only way to earn Agriculture XP outside your starting levels and TV or tapes — ploughing, sowing, weeding, watering and fertilising give none.

Each harvest gives the crop's health divided by two, plus 25 for a crop in good condition or minus 15 for a badly kept one, up to 100 XP per crop.

Each level adds to what you can see when you inspect a crop.

Adapted from PZwiki, Agriculture (CC BY-NC-SA 3.0); shared under the same licence.

XP needed for each level

LevelXP for this levelTotal XP
17575
2150225
3300525
47501,275
51,5002,775
63,0005,775
74,50010,275
86,00016,275
97,50023,775
109,00032,775

What you actually earn is scaled first. Starting with no levels in Agriculture cuts every gain to ×0.25; a starting +1 is ×1, +2 ×1.33 and +3 or more ×1.66. Fast Learner adds ×1.3, Slow Learner ×0.7. How the multipliers work.

Agriculture skill books

Reading a volume multiplies the Agriculture XP you earn while your level is inside its range: every tenth of the book read adds a tenth of the multiplier. The game lets you open a volume from one level below its range, and not once you are past it (ISReadABook.lua).

  • Agriculture I: "Better Gardening"

    Levels
    1–2
    Pages
    220
    XP up to
    ×3
    Where it spawns →
  • Agriculture II: "Growing Food at Home"

    Levels
    3–4
    Pages
    260
    XP up to
    ×5
    Where it spawns →
  • Agriculture III: "Liam Keating's Subsistence Farming"

    Levels
    5–6
    Pages
    300
    XP up to
    ×8
    Where it spawns →
  • Agriculture IV: "The Science of Crop Genetics and Yields"

    Levels
    7–8
    Pages
    340
    XP up to
    ×12
    Where it spawns →
  • Agriculture V: "USDA Guide to Agricultural Output Maximization"

    Levels
    9–10
    Pages
    380
    XP up to
    ×16
    Where it spawns →

Multipliers from the game's skill-book table (lua/server/XpSystem/XPSystem_SkillBook.lua); “where it spawns” opens the map's item finder on the loot tables.

Start with Agriculture

Levels a new character gets in Agriculture — and, through them, a faster XP rate (see above):

  • Farmeroccupation · +4
  • Gardenertrait · +1

Agriculture from TV and VHS

1 Life and Living show give 300 XP in Agriculture. 6 VHS tapes give 1,700 XP. Both stop counting once the skill reaches level 3 in the default sandbox settings, and before the multipliers above. Shows and tapes, by name.

Recipes you learn by levelling Agriculture

Reaching the level teaches the recipe — no magazine needed.

  • Lv 6Make Aphids Cure
  • Lv 6Make Flies Cure from Chewing Tobacco
  • Lv 6Make Flies Cure from Cigarettes
  • Lv 6Make Flies Cure from Loose Tobacco
  • Lv 6Make Mildew Cure
  • Lv 6Make Scarecrow

More skills

Pictures: item and trait icons and the health-panel figure are The Indie Stone's game art; item renders and shop signs are from PZwiki (CC BY-NC-SA 3.0).

Project Zomboid is a game by The Indie Stone. PinDrop is fan-made and not affiliated with The Indie Stone.