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Squidshark in Subnautica: Below Zero

SquidsharkCarnivores in the game's databank. Rolled for each new game at 127 to 253 m deep. 3 are placed by hand between 321 to 600 m deep.

Data: Subnautica: Below Zero game files (build of 12 Aug 2025), read and drawn by PinDrop. (c) Unknown Worlds Entertainment. PinDrop is fan-made and not affiliated with Unknown Worlds Entertainment.

Map of Subnautica: Below Zero with the Squidshark drawn on it
Placed in the world (3)Eggs placed (2)heat = where it can spawn (model)All 3 placed Squidshark pins on the map →
Class
Carnivores
Depth
127 m to 253 m
Spawns per game
about 42
Placed pins
3

“A leviathan-class predator at the smaller end of the scale, with complex, squid-like adaptations which allow it to hunt a wide range of prey.”

Assessment: Avoid

Squidshark, in-game databank. The studio's text, quoted short.

Where Squidshark spawns

Median depth 167 m; 10% of the modelled spawns lie deeper than 253 m and 10% shallower than 127 m; the baked slots that can hold it span 400 m to 120 m.

Areas where Squidshark can spawn
AreaSlots that can hold itExpected per gameShare
Lily Pads21,55542

Spawn numbers are a model read from the game's spawner tables and 921,892 baked slots, not verified in a running game.

Placed by hand

3 Squidshark objects sit at fixed coordinates in the game files. They are exact, not modelled.

Where Squidshark is placed
AreaPlacedDepthPositionMap
Twisty Bridges1321 mx -361, z -345Show on map
Twisty Bridges1323 mx -274, z -308Show on map
Lily Pads1600 mx 476, z -960Show on map

Squidshark egg

2 eggs are placed at fixed spots (egg layer on the map).

About the Squidshark

The Squidshark is filed under carnivores in the game's databank. The files give it 21,555 baked slots that can hold it across 1 area groups, 42 expected spawns per new game, mostly in Lily Pads, at 127 to 253 m deep for the middle 80%. 3 are placed by hand, with 2 placed eggs.

The files do not say how it behaves or what it can do to the player, so this page carries only the studio's databank text above. Depths are metres below sea level; coordinates are the game's world metres, x east and z north.

Spawn numbers are a model (slot tables), not verified in a running game. Placed pins are read as placed.