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Skyray in Subnautica: Below Zero

SkyrayLarge herbivores in the game's databank. Rolled for each new game at 23 to 51 m above sea level. 76 are placed by hand between 5 to 94 m above sea level.

Data: Subnautica: Below Zero game files (build of 12 Aug 2025), read and drawn by PinDrop. (c) Unknown Worlds Entertainment. PinDrop is fan-made and not affiliated with Unknown Worlds Entertainment.

Map of Subnautica: Below Zero with the Skyray drawn on it
Placed in the world (76)heat = where it can spawn (model)All 76 placed Skyray pins on the map →
Class
Large herbivores
Depth
+51 m to +23 m
Spawns per game
about 42
Placed pins
76

“The skyray has a bird-like head, and feathered wings which enable it to fly. Skyrays are commonly found circling floating structures, and rarely venture far out to sea. They will perch on dry land, but are prone to flee on approach.”

Assessment: Presence may indicate nearby dry land.

Skyray, in-game databank. The studio's text, quoted short.

Where Skyray spawns

Median depth +27 m; 10% of the modelled spawns lie deeper than +23 m and 10% shallower than +51 m; the baked slots that can hold it span +20 m to +59 m.

Areas where Skyray can spawn
AreaSlots that can hold itExpected per gameShare
Delta Island4242

Spawn numbers are a model read from the game's spawner tables and 921,892 baked slots, not verified in a running game.

Placed by hand

76 Skyray objects sit at fixed coordinates in the game files (Skyray 56, Skyray IceWormArena 5, Spawn Skyray Decontaminated NoRoost 13, Spawn Skyray NoRoost 2). They are exact, not modelled.

Where Skyray is placed
AreaPlaced
Glacial Basin52
Glacial Bay19
Arctic Spires5

About the Skyray

The Skyray is filed under large herbivores in the game's databank. The files give it 42 baked slots that can hold it across 1 area groups, 42 expected spawns per new game, mostly in Delta Island, at 23 to 51 m above sea level for the middle 80%. 76 are placed by hand.

The files do not say how it behaves or what it can do to the player, so this page carries only the studio's databank text above. Depths are metres below sea level; coordinates are the game's world metres, x east and z north.

Spawn numbers are a model (slot tables), not verified in a running game. Placed pins are read as placed.