
Spiked Club
Best grade: Meitou (made by Cross) — 0.66 cut and 2 blunt, 40 kg, needs 80 strength. The Spiked Club is a blunt weapon that deals mostly blunt damage.
Good against armoured targets (+30% armour penetration). Weaker at animals (-10% damage) and landing hits (-2 attack).
- Class
- Blunt
- Damage type
- Blunt
- Reach
- 18
- Strength needed
- 4 (Rusted Junk) → 80 (Meitou)
- Weight
- 4 → 40 kg
- Value
- 362 → 20,146 cats
- Unlocked by
- Heavy Weapons (research)
Spiked Club stats by grade
Cut and blunt are damage multipliers. Str is the strength the weapon asks for at that grade — below it, attacks and blocks slow down, by up to 47.5% at 20 or more points short (Kenshi Wiki: Strength).
| Grade | Maker | Cut | Blunt | Str | Weight | Value | Atk / Def |
|---|---|---|---|---|---|---|---|
| Rusted Junk | Unknown | 0.116 | 0.1 | 4 | 4 kg | 362 | -3 / -1 |
| Rusting Blade | Unknown | 0.141 | 0.2 | 8 | 4 kg | 396 | -2 / 0 |
| Mid-Grade Salvage | Ancient | 0.15 | 0.3 | 12 | 6 kg | 1,193 | -2 / 0 |
| Old Refitted Blade | Ancient | 0.173 | 0.4 | 16 | 8 kg | 1,385 | -2 / 0 |
| Refitted Blade | Ancient | 0.196 | 0.5 | 20 | 10 kg | 1,652 | -2 / 0 |
| Catun No.1 | Catun Scrapmaster | 0.243 | 0.72 | 28.8 | 14.4 kg | 3,022 | -2 / 0 |
| Catun No.2 | Catun Scrapmaster | 0.269 | 0.84 | 33.6 | 16.8 kg | 3,729 | -2 / 0 |
| Catun No.3 | Catun Scrapmaster | 0.294 | 0.96 | 38.4 | 19.2 kg | 4,604 | -2 / 0 |
| Mk I | Skeleton Smiths | 0.345 | 1 | 40 | 20 kg | 6,720 | -2 / 0 |
| Mk II | Skeleton Smiths | 0.37 | 1.1 | 44 | 22 kg | 7,818 | -2 / 0 |
| Mk III | Skeleton Smiths | 0.396 | 1.2 | 48 | 24 kg | 8,835 | -2 / 0 |
| Edge Type 1 | Edgewalkers | 0.492 | 1.4 | 56 | 28 kg | 12,153 | -2 / 0 |
| Edge Type 2 | Edgewalkers | 0.52 | 1.5 | 60 | 30 kg | 12,787 | -2 / 0 |
| Edge Type 3 | Edgewalkers | 0.548 | 1.6 | 64 | 32 kg | 13,255 | -2 / 0 |
| Meitou | Cross | 0.66 | 2 | 80 | 40 kg | 20,146 | -2 / 0 |
Crafted (homemade) Spiked Club: 13 grades
What you can make yourself at a weapon smithing bench — every grade up to Edge Type 2.
| Grade | Cut | Blunt | Str | Weight | Value | Atk / Def |
|---|---|---|---|---|---|---|
| Rusted Junk | 0.116 | 0.1 | 4 | 4 kg | 1,206 | -3 / -1 |
| Rusting Blade | 0.141 | 0.2 | 8 | 4 kg | 1,323 | -2 / 0 |
| Mid-Grade Salvage | 0.167 | 0.3 | 12 | 6 kg | 1,491 | -2 / 0 |
| Old Refitted Blade | 0.192 | 0.4 | 16 | 8 kg | 1,731 | -2 / 0 |
| Refitted Blade | 0.217 | 0.5 | 20 | 10 kg | 2,066 | -2 / 0 |
| Catun No.1 | 0.243 | 0.6 | 24 | 12 kg | 2,518 | -2 / 0 |
| Catun No.2 | 0.269 | 0.7 | 28 | 14 kg | 3,108 | -2 / 0 |
| Catun No.3 | 0.294 | 0.8 | 32 | 16 kg | 3,836 | -2 / 0 |
| Mk I | 0.345 | 1 | 40 | 20 kg | 5,600 | -2 / 0 |
| Mk II | 0.37 | 1.1 | 44 | 22 kg | 6,515 | -2 / 0 |
| Mk III | 0.396 | 1.2 | 48 | 24 kg | 7,362 | -2 / 0 |
| Edge Type 1 | 0.447 | 1.4 | 56 | 28 kg | 8,680 | -2 / 0 |
| Edge Type 2 | 0.472 | 1.5 | 60 | 30 kg | 9,133 | -2 / 0 |
Spiked Club vs other blunt weapons
Every one of the blunt weapons at Meitou; a weapon that never comes in that grade shows its best one.
- Spiked Club vs Heavy Jitte: At Meitou, the Spiked Club has more cut (0.66 vs 0), less blunt (2 vs 2.6), shorter reach (18 vs 21), needs less strength (80 vs 104) and a smaller indoor penalty (0 vs -2).
- Spiked Club vs Mercenary Club: At Meitou, the Spiked Club has more cut (0.66 vs 0.44).
- Spiked Club vs Iron Club: At Meitou, the Spiked Club has more cut (0.66 vs 0.22), more blunt (2 vs 1.7), needs more strength (80 vs 68) and a larger indoor penalty (0 vs 2).
| Weapon | Grade | Cut | Blunt | Reach | Atk / Def | Indoors | Str | Weight |
|---|---|---|---|---|---|---|---|---|
| Spiked Club | Meitou | 0.66 | 2 | 18 | -2 / 0 | 0 | 80 | 40 |
| Heavy Jitte | Meitou | 0 | 2.6 | 21 | 0 / +8 | -2 | 104 | 36.4 |
| Iron Club | Meitou | 0.22 | 1.7 | 18 | 0 / 0 | 2 | 68 | 34 |
| Iron Stick | Meitou | 0.22 | 1.4 | 18 | -2 / -2 | 2 | 56 | 28 |
| Jitte | Meitou | 0 | 1.8 | 18 | 0 / +8 | 4 | 72 | 25.2 |
| Mercenary Club | Meitou | 0.44 | 2 | 18 | -2 / 0 | 0 | 80 | 40 |
Where to get the Spiked Club
Shops that stock it
| Shop | Stock chance | Found in |
|---|---|---|
| Holy Weapon Shop | Common | Bad Teeth, Blister Hill |
| Scraphouse | Common | Black Desert City |
| Mercenary Smithy | Uncommon | Manhunter Base |
| Mongrel Weapon Shop | Uncommon | Mongrel |
| Shark Smithy | Uncommon | Shark |
No blueprint: the Spiked Club is unlocked by the Heavy Weapons research.
Crafting
The wiki page gives no material list for this weapon.
Which race learns Blunt fastest
Every playable race trains Blunt at the same rate (×1).
About the Spiked Club
A nasty weapon that causes bleeding in addition to crushing damage.In-game description
Blunt weapons mostly deal stun damage, which heals without a first aid kit — useful when you want a target alive. Source: Kenshi Wiki


