Where is The Hub in Kenshi?
The Hub is a town in the Border Zone zone, held by the Holy Nation Outlaws. On our map it sits at -50,979, 2,932 — south of Stack and north-east of Squin. Here you will find 2 shops, 1 possible recruit, a Shinobi Thieves tower, the Hounds pacifier and 4 game starts (“Wanderer”, “The Holy Sword”, “Son of a Captain” and “Nobodies”).
A half-ruined outlaw town in the middle of the Border Zone, once Holy Nation, then sacked by the Shek and finally abandoned to drifters. The Trade Ninjas own the bar, and several game starts, The Wanderer among them, begin here.
- Type
- Town
- Faction
- Holy Nation Outlaws
- Zone
- Border Zone
- Coordinates
- -50,979, 2,932
- Shops
- 2
- On your map via
- Map of the Border Zone
Hive Village — The HubStackSquinHoly Mines #2 — Bad TeethWaystation — Settled NomadsHoly Farm #2 — Bad TeethBad TeethRotThe HubShops in The Hub
What each shop can stock, from the wiki's vendor tables — commonest items first. Weapons open their own page, armour opens the armour database.
Black Market Bar
Weapons 18
Armour & clothing 4
Goods 36
Basic First Aid KitBolts HeaviesBolts RegularsBreadBuilding MaterialsCooked VegetablesDried FishDried MeatFoodcubeGreenfruit+26 more
GrogIron PlatesMeatwrapRation PackSakeWaterWater JugFuelArmour PlatingBolts ToothpicksBookChainmail SheetsCopperCopper Alloy PlatesElectrical ComponentsFabricsLeatherSkeleton Repair KitSteel BarsToolsAuthentic Skeleton Repair KitBloodrumGearsGenerator CoreHacksawSpring Steel11 blueprints for sale: Advanced Outpost Blueprints, Advanced Harpoonery, Basic Furniture, Random Furniture, Wakizashis, Ringed Sabres, +5 more
Thieves Guild
Armour & clothing 18
8 blueprints for sale: Blackened Chain Shirt, Blackened Chainmail, Dark Leather Shirt, Assassin's Rags, Black Plate Jacket, Ninja Rags, +2 more
Who lives in The Hub
Recruit here: Hobbs (free). Spawns are not guaranteed — see the recruit locator for costs and conditions.
Buildings & special places
Shinobi Thieves tower
A thieves' watchtower. Pay the Thief Boss c.10,000 to join the Shinobi Thieves and you get its fence, training gear and beds.
Pacifier: Hounds
A character here repairs your relations with the Hounds for a fee (pacifiers).
Game starts ×4
A new game begins here if you pick “Wanderer”, “The Holy Sword”, “Son of a Captain” or “Nobodies” on the start screen (every start).
Other buildings: Small Shack (Residential).
Buildings you can buy
| Building | State | Price |
|---|---|---|
| Bughouse | Collapsed — needs repair | c.10,500 |
| L-House ×2 | Collapsed — needs repair | c.10,500 |
| Longhouse ×3 | Collapsed — needs repair | c.7,200 |
| Old Storm House ×3 | Collapsed — needs repair | c.6,000 |
| Small Shack ×6 | Collapsed — needs repair | c.1,500 |
| Snailhouse | Collapsed — needs repair | c.12,000 |
| Stationhouse | Collapsed — needs repair | c.12,000 |
| Storm House ×2 | Collapsed — needs repair | c.4,800 |
Border Zone: resources for a base
The Hub is in the Border Zone zone. These are the zone's base-building numbers from the game data — the same row as on the base-locations zone table.
How to find The Hub
- On the map: in-game coordinates -50,979, 2,932, south of Stack and north-east of Squin. Open it on the interactive map.
- Reveal it without walking there: read Map of the Border Zone (worth c.500). Using a map item marks the place on your world map.


