Hide found on the map
A switch on the map panel hides the markers you have already ticked off, so only what is left to find stays on screen.
Every change we shipped to the Sons of the Forest pages, maps and tools on PinDrop, newest first. Looking for what the game itself changed? That is a separate page where we track one..
A switch on the map panel hides the markers you have already ticked off, so only what is left to find stays on screen.
Separate pages for the Luxury (VIP), Residential and Maintenance C bunkers show where each pickup, keycard reader and entrance lies. Weapon damage, a sortable table of 99 building recipes with summed materials, and creature health and damage multipliers come from the game's own client.
The hub opens on the map under the search box, with the top links and the filter chips closed, and the Maps card shows the real map with its markers.
The bestiary grew from 22 to 38 creatures with spawn days, armor and weapons were rebuilt, a crafting hub was added, and caves and bunkers list their loot.
Markers you tick as found now sync to your account on every map, not only Palworld's.
A weapons hub with a tier list, an armor guide, a cave-order walkthrough, a best-base-locations guide and a crossplay page.
Map filter pages for artifacts and blueprints, and 3D Printers and GPS Locators as their own layers.
Key-item locations, a companions page (Kelvin and Virginia) and an enemies bestiary.
The interactive map opened with 1,023 markers, together with the hub page.
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