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What's new in our Sons of the Forest section

Every change we shipped to the Sons of the Forest pages, maps and tools on PinDrop, newest first. Looking for what the game itself changed? That is a separate page where we track one..

  1. Hide found on the map

    A switch on the map panel hides the markers you have already ticked off, so only what is left to find stays on screen.

  2. Three bunker pages and the game's own numbers

    Separate pages for the Luxury (VIP), Residential and Maintenance C bunkers show where each pickup, keycard reader and entrance lies. Weapon damage, a sortable table of 99 building recipes with summed materials, and creature health and damage multipliers come from the game's own client.

  3. New hub first screen

    The hub opens on the map under the search box, with the top links and the filter chips closed, and the Maps card shows the real map with its markers.

  4. Enemies 22 to 38, crafting hub, loot per bunker

    The bestiary grew from 22 to 38 creatures with spawn days, armor and weapons were rebuilt, a crafting hub was added, and caves and bunkers list their loot.

  5. Found markers follow your account

    Markers you tick as found now sync to your account on every map, not only Palworld's.

  6. Weapons, armor, cave order and base locations

    A weapons hub with a tier list, an armor guide, a cave-order walkthrough, a best-base-locations guide and a crossplay page.

  7. Artifact and blueprint maps, 3D printers and GPS locators

    Map filter pages for artifacts and blueprints, and 3D Printers and GPS Locators as their own layers.

  8. Key items, companions and enemies

    Key-item locations, a companions page (Kelvin and Virginia) and an enemies bestiary.

  9. Sons of the Forest map launch

    The interactive map opened with 1,023 markers, together with the hub page.

Back to the Sons of the Forest hub