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ParYurii Luzhko

Enshrouded Weapons

Enshrouded ships 294 weapons split across 12 categories — daggers, swords, axes, clubs, greatswords, hammers, bows, throwing weapons, wands, and staves. Every weapon belongs to one of three damage families (physical / magical / hybrid) and scales with one primary attribute (DEX / STR / INT). The strongest builds align weapon family + skill-tree archetype + scaling stat — pick a weapon first, then build the skill tree around it.

How weapon damage & scaling works

Weapon damage in Enshrouded scales with three core attributes: DEX (Dexterity) for bows + daggers + throwing weapons, STR (Strength) for all melee one- and two-handed weapons, and INT (Intelligence) for wands + staves. Putting attribute points into the wrong stat caps your weapon damage hard — a STR-stacked Mage with a staff hits like wet noodles. Each weapon page lists its scaling stat in the slot intro so you can match attribute investment.

Legendary weapons in Enshrouded are end-game named weapons that drop from Hollow Halls bosses, Sun Temple chests, and biome-specific encounters in Kindlewastes / Albaneve Summits / Veilwater Basin. They carry named perks (e.g. "Magic Ice Damage", "Headseeker", "Renewal") on top of their base damage profile — mundane weapons have no perks. See the dedicated Legendary Weapons hub for the full set sorted by drop region + level.

Weapon tier list — slot priority

Slot priorities for current Enshrouded meta. S = meta-defining (pairs with the most-played builds + legendary picks in every level band). A = strong for specific archetypes. B = niche / situational.

CategoryTierScalingCountWhy pick it
DaggersADEX (Dexterity)33Fast off-hand and main-hand options. Pair with the Assassin Dual Blades build for backstab burst; scales with DEX.
One-handed SwordsSSTR (Strength)38All-purpose melee. The sword-and-shield combo is the Tank's bread and butter; scales with STR.
One-handed AxesASTR (Strength)29Heavy single-hand with strong stagger. Great for Warriors that want shield uptime without dropping to a club.
One-handed ClubsBSTR (Strength)24Maces and clubs — high stun against armoured enemies. Pair with a heavy shield for the Sword & Board variant.
Two-handed GreatswordsASTR (Strength)24High-DPS sweepers. The Barbarian / Whirlwind Crescendo loadout lives here; trades shield uptime for raw burst.
Two-handed AxesBSTR (Strength)15Slow, heavy two-handers. Top stagger in slot; ideal against armoured frontline enemies and slow bosses.
Two-handed HammersASTR (Strength)18Crushing damage + AoE shockwave on heavy attacks. Pairs naturally with the Berserker Barbarian build.
Two-handed ClubsBSTR (Strength)8Niche category — only 8 entries. Stamina-efficient burst alternatives for two-handed mains.
BowsSDEX (Dexterity)35Long-range main weapon for Rangers. Sniper / Marksman builds live here; scales with DEX, headshots ignore armor.
Throwing WeaponsBDEX (Dexterity)10Hybrid utility — toss between bow shots for stagger, or as a quick-cast mage off-hand.
WandsAINT (Intelligence)30Single-target Mage off-hand. Faster cast than staves; pair with INT-scaling builds for chip damage.
StavesSINT (Intelligence)29Main Mage weapon. Higher base damage than wands but slower cast. Choose by element (fire/ice/lightning) matching your skill tree.

Which weapon should you use?

If you want...Best weapon typeWhy
Solo single-target boss DPSBow + LongbowHighest charged-shot crit damage; kite-and-headshot loop trivialises solo boss telegraphs.
AoE trash clears + Shroud wavesTwo-handed Greatsword / HammerWhirlwind Crescendo + cleave hitbox clears 3-4 enemies per swing.
Group tanking in heavy plateOne-handed Sword + ShieldVigorous Deflection chain + shield-block survivability — the only loadout that can hold aggro.
Burst caster / AoE wizardStaff (Eternal Fire / Ice)Mana-leech endgame staff makes pure-cast rotations sustainable; cast-speed mods enable Multi-Cast.
Hybrid Battlemage (plate + cast)Wand + One-handed SwordWand cast between sword swings refreshes Arsonist DoT — the Battlemage signature loop.
Anti-air vs Banshees + drakesBow + Explosive ArrowsSee the dedicated anti-air guide — bow + Grounding Hook is the consensus pick.

Browse the catalog

All 293 weapons searchable by name + category.

Rarity· 293 of 293 weapons

Daggers · 33

One-handed Swords · 38

One-handed Axes · 29

One-handed Clubs · 24

Two-handed Greatswords · 24

Two-handed Axes · 15

Two-handed Hammers · 18

Two-handed Clubs · 8

Bows · 35

Throwing Weapons · 10

Wands · 30

Staves · 29

Weapons FAQ

What is the best weapon in Enshrouded?

There's no single best weapon — Enshrouded ships 293 weapons across 12 categories. The strongest pick depends on your build (Mage / Ranger / Warrior / Survivor) and your weapon-skill specialisation. Bows + One-handed Swords + Staves are the S-tier slots for current meta because they pair cleanly with the most-played skill trees. See the tier list below for the full slot ranking.

How many weapons are in Enshrouded?

293 weapons documented across 12 categories: Daggers, 1H/2H Swords, 1H/2H Axes, 1H/2H Clubs, 2H Greatswords, 2H Hammers, Bows, Wands, Staves, and Throwing Weapons. 176 of those are flagged legendary (carry named perks) — see the dedicated Legendary Weapons hub for the full list with drop regions.

How do you get legendary weapons in Enshrouded?

Legendary weapons drop from end-game Hollow Halls bosses + Sun Temple chests in Kindlewastes / Albaneve Summits / Veilwater Basin. A handful are craftable via end-game NPC crafters. Legendary weapons carry named perks (e.g. "Magic Ice Damage", "Headseeker", "Renewal") on top of base damage — mundane weapons have no perks. The Legendary Weapons page lists all 176 confirmed legendaries with drop region + perks.

What's the best weapon for a beginner in Enshrouded?

Bow (Ranger archetype) is the safest starter weapon — long range lets you learn enemy patterns while staying alive. One-handed sword + shield is the safest melee starter (Sword & Board Tank); wand is the safest spell starter (faster cast than staff means lower commitment per attack). All three pair with progression-friendly skill trees.

Can you dual-wield in Enshrouded?

Yes — daggers and one-handed weapons can be paired in main + off-hand slots. The Assassin Dual Blades preset build is the canonical dual-dagger setup; dual swords + dual axes + sword-and-wand (Battlemage) are also viable. Two-handed weapons (greatswords, hammers, 2H axes) cannot dual-wield by definition.

What's the highest-level weapon in Enshrouded?

Level 40+ legendary weapons are the highest tier in current patch. Character level cap is 40; weapons cap higher because of legendary perk modifiers. The top-level legendaries drop from Veilwater Basin and Albaneve Summits Hollow Halls — see the legendary hub for the full level-40+ list.

Update history1 entries
  1. 5e41f4cfeat(enshrouded): Tier 3 competitor steal-list — content density + AIO citation patterns

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