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ParYurii Luzhko
Spinechill Axe icon — Enshrouded Two-handed Axes

Spinechill Axe

A menacing axe that sends shivering chills down its victim's back with every heavy two-handed swing.

Weapon stats

Required level
40
Source / drop region
Hollow Halls Loot
Attack speed
0.7s
Scales with
STR (Strength)

Legendary perks (4)

  • Blunt Damage
  • Sacred
  • Magic Ice Damage
  • Brutal

About this slot

The Two-handed Axes slot is rated B for current Enshrouded meta. Slow, heavy two-handers. Top stagger in slot; ideal against armoured frontline enemies and slow bosses.

Other Two-handed Axes

Same category — likely alternatives at the same level band.

Spinechill Axe FAQ

How do I get Spinechill Axe in Enshrouded?

Spinechill Axe drops in Hollow Halls Loot. As a legendary weapon, it's gated behind a specific Hollow Halls boss, Sun Temple chest, or biome-specific encounter — farm the region listed above for a guaranteed shot.

What level is required for Spinechill Axe?

Spinechill Axe requires character level 40 to wield. End-game tier — only viable in Albaneve Summits / Veilwater Basin progression.

What attribute does Spinechill Axe scale with?

Spinechill Axe is a Two-handed Axes weapon, which scales with STR (Strength). Invest attribute points into STR to push Spinechill Axe's damage to its level cap.

What perks does Spinechill Axe have?

Spinechill Axe carries 4 named perks: Blunt Damage, Sacred, Magic Ice Damage, Brutal. These compound on top of base damage and are what flag it legendary — mundane drops carry no perks.

What builds use Spinechill Axe?

Spinechill Axe is a Two-handed Axes weapon — see the matching build hubs linked above for preset loadouts that prioritise this slot. Best fit is typically the specialist sub-archetype for this weapon family.

Weapon data from Enshrouded Wiki, licensed CC BY-SA 4.0. Stats and perks scraped from the wiki's {{Weapon Stats}} template. Legendary flag = weapon carries named perks (mundane drops have none). Not affiliated with Keen Games.

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