Bellwright Tech Tree
In Bellwright you research technology at a research station staffed by a worker. You start with the Research Desk for tier 1; building the Village Hall adds an Advanced Research Desk for tier 2, and the Town Hall adds a Research Workshop for tier 3. Each research takes time and a stack of materials; the game data also charges coins and asks for a reputation level.
Below are all 317 technologies in the game's tech-tree data (0.0.51351), banded by the game's own age field and grouped by type. Search a name, filter by type or age, and tap a technology for its game ID, its research cost where the wiki prints it from game data (37 so far), what it unlocks, and its wiki page.
How the three research tiers unlock
Tier 1
Research Desk
Available once you have placed your Personal Shack. One worker researches at it.
Build: 2 Log, 10 Wood, 5 Flax
Tier 2
Village Hall
Research it at the Research Desk (4m 10s), then build it; it brings the Advanced Research Desk, which researches tier 2.
Research: 10 Hide, 5 Log, 15 Strap, 5 Linen, 3 Copper Nails
Build: 15 Log, 90 Wood, 30 Rope, 20 Thatch, 15 Copper Nails, 80 Wooden Plank
Tier 3
Town Hall
Research it at the Village Hall (Advanced Research Desk) (3m), then build it; it brings the Research Workshop, which researches tier 3. Needs an Apprentice Carpenter.
Research: 20 Cob, 10 Leather, 20 Hardwood Plank, 15 Iron Nails
Build: 180 Wooden Plank, 65 Thatch, 50 Cob, 25 Copper Nails, 23 Raw Hide
From the wiki's Research Desk, Village Hall and Town Hall articles (edited 2026-02-06). These are written by editors, not printed from game data, so they may lag a patch.
All 317 technologies
Age 1
111 technologies — TechnologicalAge 1 in the game data
Armour & clothing · 41
Weapons · 22
Tools & equipment · 6
Buildings · 33
Materials · 9
Age 2
89 technologies — TechnologicalAge 2 in the game data
Armour & clothing · 31
Weapons · 30
Tools & equipment · 1
Buildings · 22
Materials · 5
No age set
117 technologies — the game data gives these no age
Armour & clothing · 36
Weapons · 21
Tools & equipment · 7
Buildings · 38
Materials · 15
Research costs from game data
The 37 technologies whose wiki page prints the game's own research table (game data 0.0.51351): time, coins, the reputation it asks for, and the materials it consumes. The longest here is Palisade at 6m.
| Technology | Age | Time | Coins | Reputation | Materials |
|---|---|---|---|---|---|
| Age 1 | 2m 30s | 65 | 40 | 3 Cotton Bolt, 5 Linen, 3 Leather | |
| Age 1 | 50s | 20 | 15 | 8 Cotton Bolt, 4 Cured Rope | |
| Age 1 | 1m | 65 | 40 | — | |
| Age 1 | 50s | 20 | 15 | 10 Cotton Bolt, 2 Cured Rope, 3 Fur | |
| Age 1 | 1m | 65 | 40 | — | |
| Age 1 | 1m | 65 | 40 | — | |
| Age 1 | — | 0 | 0 | 5 Hard Plank, 5 Nails, 3 Raw Hide | |
| Age 1 | 6m | 50 | 60 | 5 Soft Log, 10 Strap, 3 Rope | |
| Age 1 | 6m | 50 | 60 | 5 Soft Log, 5 Rope, 5 Wooden Plank | |
| Age 1 | 1m 25s | 10 | 10 | 3 Copper Ingot, 3 Tin Ingot | |
| Age 1 | 1m | 40 | 10 | 8 Simple Cord, 10 River Reed | |
| Age 1 | 2m 30s | — | — | 2 Simple Cord, 3 Bronze Ingot, 1 Strap | |
| Age 1 | 1m | — | — | 2 Wood, 2 Bronze Ingot | |
| Age 2 | 2m 30s | 10 | 10 | 3 Iron Ingot, 1 Hard Wood | |
| Age 2 | 6m | 50 | 60 | 10 Strap, 8 Cured Rope, 15 Hard Plank | |
| Age 2 | 6m | 50 | 60 | 3 Cured Rope, 2 Hard Plank, 5 Soft Log | |
| Age 2 | 6m | 50 | 60 | 3 Cured Rope, 2 Hard Plank, 5 Soft Log | |
| Age 2 | 1m | 10 | 5 | 3 Resin, 3 Sage, 3 Water | |
| Age 2 | — | — | — | 3 Cured Rope, 2 Iron Ingot | |
| Age 2 | 4m 10s | 10 | 5 | 5 Iron Ore, 3 Bronze Ingot | |
| Age 2 | 5m | 10 | 5 | 6 Hard Plank, 3 Leather | |
| Age 2 | 2m 59s | — | — | 1 Wood, 3 Iron Ingot | |
| Age 2 | 3m 20s | 10 | 5 | 3 Steel Ingot, 1 Iron Ingot, 6 Hard Wood | |
| Age 2 | 3m 20s | 10 | 5 | 5 Strap, 5 Canvas, 5 Hard Plank | |
| Age 2 | 3m 20s | 10 | 5 | 3 Steel Ingot, 1 Iron Ingot, 6 Hard Wood | |
| Age 2 | 3m 20s | 10 | 5 | 8 Steel Ingot, 8 Iron Ingot, 8 Hard Wood | |
| Age 2 | 3m 20s | 10 | 5 | 3 Steel Ingot, 1 Iron Ingot, 6 Hard Wood | |
| — | 50s | 20 | 15 | 4 Pelt, 8 Linen | |
| — | 30s | 33 | 20 | 5 Pelt | |
| — | 50s | 20 | 15 | 4 Pelt, 8 Linen | |
| — | 2m 10s | 10 | 10 | 3 Straw, 2 Rope | |
| — | — | 0 | 0 | 5 Wooden Plank, 3 Copper Nails | |
| — | 2m 5s | 0 | 0 | 5 Hemp, 5 Crude Stone, 5 Wood | |
| — | 1m 30s | 80 | 30 | 8 Wood, 3 Simple Cord | |
| — | 2m | 10 | 10 | 6 River Reed, 3 Crude Stone | |
| — | — | — | — | — | |
| — | 20s | 0 | 0 | — |
Gathering what research costs
Most research is paid in processed materials. Find the ore, fibre and crop nodes on the interactive map of Karvenia, and see where to find or how to make the common inputs in the item and resource guides.
About this data
The list, the game IDs and the ages come from the Bellwright Wiki's Techtree 2026 graph, which an editor generated from the game's extracted tech-tree assets (game data 0.0.51351). Its legend counts 111 technologies in Age 1, 89 in Age 2, none in Age 3 and 117 with no age; the ages here are read from each node's border colour and match those counts exactly. The game's age field is shown as it is — it is not the same thing as the three research tiers above. 317 of the 317 technologies have a wiki page.
Not used: the tier tables on the wiki's Tech Tree article (edited 2026-02-24). Of its 270 entries only 52 match a technology in the game data, 184 have no wiki page at all, and the rows that can be checked against game data disagree with it, so its times, costs and professions are left out.
Text and data from the Bellwright Wiki, licensed CC BY-SA 4.0. Game imagery © Donkey Crew; files from the Bellwright Wiki (Fandom), CC BY-SA. PinDrop is fan-made and not affiliated with Donkey Crew.