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Bellwright Tech Tree

Game data 0.0.51351111 Age 189 Age 2

In Bellwright you research technology at a research station staffed by a worker. You start with the Research Desk for tier 1; building the Village Hall adds an Advanced Research Desk for tier 2, and the Town Hall adds a Research Workshop for tier 3. Each research takes time and a stack of materials; the game data also charges coins and asks for a reputation level.

Below are all 317 technologies in the game's tech-tree data (0.0.51351), banded by the game's own age field and grouped by type. Search a name, filter by type or age, and tap a technology for its game ID, its research cost where the wiki prints it from game data (37 so far), what it unlocks, and its wiki page.

How the three research tiers unlock

  1. Tier 1

    Research Desk

    Available once you have placed your Personal Shack. One worker researches at it.

    Build: 2 Log, 10 Wood, 5 Flax

  2. Tier 2

    Village Hall

    Research it at the Research Desk (4m 10s), then build it; it brings the Advanced Research Desk, which researches tier 2.

    Research: 10 Hide, 5 Log, 15 Strap, 5 Linen, 3 Copper Nails

    Build: 15 Log, 90 Wood, 30 Rope, 20 Thatch, 15 Copper Nails, 80 Wooden Plank

  3. Tier 3

    Town Hall

    Research it at the Village Hall (Advanced Research Desk) (3m), then build it; it brings the Research Workshop, which researches tier 3. Needs an Apprentice Carpenter.

    Research: 20 Cob, 10 Leather, 20 Hardwood Plank, 15 Iron Nails

    Build: 180 Wooden Plank, 65 Thatch, 50 Cob, 25 Copper Nails, 23 Raw Hide

From the wiki's Research Desk, Village Hall and Town Hall articles (edited 2026-02-06). These are written by editors, not printed from game data, so they may lag a patch.

All 317 technologies

317 of 317 technologies Age 1 Age 2 no age

Age 1

111 technologies — TechnologicalAge 1 in the game data

Armour & clothing · 41

Weapons · 22

Tools & equipment · 6

Buildings · 33

Materials · 9

Age 2

89 technologies — TechnologicalAge 2 in the game data

Armour & clothing · 31

Weapons · 30

Tools & equipment · 1

Buildings · 22

Materials · 5

No age set

117 technologies — the game data gives these no age

Armour & clothing · 36

Weapons · 21

Tools & equipment · 7

Buildings · 38

Materials · 15

Research costs from game data

The 37 technologies whose wiki page prints the game's own research table (game data 0.0.51351): time, coins, the reputation it asks for, and the materials it consumes. The longest here is Palisade at 6m.

TechnologyAgeTimeCoinsReputationMaterials
Artisan ClothingAge 12m 30s65403 Cotton Bolt, 5 Linen, 3 Leather
Azure CloakAge 150s20158 Cotton Bolt, 4 Cured Rope
Civilian ClothingAge 11m6540—
Heralds CloakAge 150s201510 Cotton Bolt, 2 Cured Rope, 3 Fur
Peasant ClothingAge 11m6540—
Townsfolk ClothingAge 11m6540—
Advanced DecorationsAge 1—005 Hard Plank, 5 Nails, 3 Raw Hide
PalisadeAge 16m50605 Soft Log, 10 Strap, 3 Rope
Palisade GateAge 16m50605 Soft Log, 5 Rope, 5 Wooden Plank
SpearAge 11m 25s10103 Copper Ingot, 3 Tin Ingot
Bolt QuiverAge 11m40108 Simple Cord, 10 River Reed
CrossbowAge 12m 30s——2 Simple Cord, 3 Bronze Ingot, 1 Strap
Wooden BoltsAge 11m——2 Wood, 2 Bronze Ingot
Boar SpearAge 22m 30s10103 Iron Ingot, 1 Hard Wood
GatehouseAge 26m506010 Strap, 8 Cured Rope, 15 Hard Plank
Palisade TowerAge 26m50603 Cured Rope, 2 Hard Plank, 5 Soft Log
Palisade Wall with BattlementsAge 26m50603 Cured Rope, 2 Hard Plank, 5 Soft Log
Medicinal salveAge 21m1053 Resin, 3 Sage, 3 Water
Battle CrossbowAge 2———3 Cured Rope, 2 Iron Ingot
BucklerAge 24m 10s1055 Iron Ore, 3 Bronze Ingot
HeaterAge 25m1056 Hard Plank, 3 Leather
Iron BoltsAge 22m 59s——1 Wood, 3 Iron Ingot
Light CutlassAge 23m 20s1053 Steel Ingot, 1 Iron Ingot, 6 Hard Wood
LongbowAge 23m 20s1055 Strap, 5 Canvas, 5 Hard Plank
Shashka SabreAge 23m 20s1053 Steel Ingot, 1 Iron Ingot, 6 Hard Wood
Silverguard CutlassAge 23m 20s1058 Steel Ingot, 8 Iron Ingot, 8 Hard Wood
Sturdy SabreAge 23m 20s1053 Steel Ingot, 1 Iron Ingot, 6 Hard Wood
Bluepattern Cloak—50s20154 Pelt, 8 Linen
Outcast Cloak—30s33205 Pelt
Travelers Faded Mantle—50s20154 Pelt, 8 Linen
Ammunition Basket—2m 10s10103 Straw, 2 Rope
Basic Decorations——005 Wooden Plank, 3 Copper Nails
Smoking Rack campfire—2m 5s005 Hemp, 5 Crude Stone, 5 Wood
Travel sign—1m 30s80308 Wood, 3 Simple Cord
Wooden Spear—2m10106 River Reed, 3 Crude Stone
Animal Feed—————
Cart—20s00—

Most research is paid in processed materials. Find the ore, fibre and crop nodes on the interactive map of Karvenia, and see where to find or how to make the common inputs in the item and resource guides.

About this data

The list, the game IDs and the ages come from the Bellwright Wiki's Techtree 2026 graph, which an editor generated from the game's extracted tech-tree assets (game data 0.0.51351). Its legend counts 111 technologies in Age 1, 89 in Age 2, none in Age 3 and 117 with no age; the ages here are read from each node's border colour and match those counts exactly. The game's age field is shown as it is — it is not the same thing as the three research tiers above. 317 of the 317 technologies have a wiki page.

Not used: the tier tables on the wiki's Tech Tree article (edited 2026-02-24). Of its 270 entries only 52 match a technology in the game data, 184 have no wiki page at all, and the rows that can be checked against game data disagree with it, so its times, costs and professions are left out.

Text and data from the Bellwright Wiki, licensed CC BY-SA 4.0. Game imagery © Donkey Crew; files from the Bellwright Wiki (Fandom), CC BY-SA. PinDrop is fan-made and not affiliated with Donkey Crew.