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What's new in our Hollow Knight section

Every change we shipped to the Hollow Knight pages, maps and tools on PinDrop, newest first. Looking for what the game itself changed? That is a separate page where we track one..

  1. Hollow Knight map: journal enemy locations

    The Hollow Knight map has a new layer, off by default: 568 pins for 108 of the 170 Hunter's Journal entries. One pin is one enemy in one room, with the number of spawn points, the kills the entry needs and the journal text. That makes 1,119 pins on 28 layers.

  2. Hollow Knight map: sharper zoom, area names, 4 new layers

    The Hollow Knight map is sharper at deep zoom, the area names are now text on the map, and four layers are new: boss locations, Pale Ore, Rancid Eggs and shade gates. That makes 551 pins on 27 layers, each layer with its own page.

  3. Hollow Knight map: in-game map base and 12 new layers

    The Hollow Knight map now sits on the game's own pause-map art, and 12 new layers bring it to 524 pins on 23 layers: relics (Wanderer's Journals, Hallownest Seals, King's Idols, Arcane Eggs), charm notches, hot springs, lifeblood cocoons, vendors, NPCs, warrior's graves, dreamers and breakable walls, each with its own page. Each page says how many of these objects the files hold and how many are placed.

  4. Hollow Knight section

    Hollow Knight section: map with 551 pins on 27 layers, charms, bosses, items, areas, charm builder. The pins are read from the game files (version 1.5.78) and drawn on the game's own pause-map art, placed as the game places it, with one page per layer.

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