Hollow Knight Items and Relics
56 inventory entries with the description the game prints, in 9 groups. The groups are our reading of the entry keys in the files.
Source: Hollow Knight game files, version 1.5.78.11833, Team Cherry. Steam now carries 1.5.12620, which has fixes only. © Team Cherry. PinDrop is fan-made and not affiliated with Team Cherry.
Abilities
Movement and exploration powers, the Dream Nail line and Dreamgate.
| Name | Key in files | In-game description |
|---|---|---|
| Isma's Tear | ACIDARMOUR | Fruit formed from a single hardened tear. Once ingested it provides protection from the searing, acidic pools found in certain parts of Hallownest. |
| Mothwing Cloak | DASH | Cloak threaded with mothwing strands. Allows the wearer to dash forwards along the ground or through the air. |
| Monarch Wings | DOUBLEJUMP | Wings of ethereal matter that shimmer in the darkness. Allow one to jump again in mid-air. |
| Dreamgate | DREAMGATE | Allows the wielder to travel instantly through dream. Hold DOWN while using the Dream Nail to set a Dreamgate. Hold UP while using the Dream Nail to spend 1 Essence and travel to the placed Dreamgate. Some areas may lack a strong connection to any dream, disallowing use of the Dreamgate. |
| Dream Nail | DREAMNAIL_A | Allows the wielder to cut through the veil between dreams and waking. Can be used to reveal hidden dreams or open gateways. The Dream Nail can collect Essence, remnants of wishes and dreams. |
| Awoken Dream Nail | DREAMNAIL_B | Allows the wielder to cut through the veil between dreams and waking. Can be used to reveal hidden dreams or open gateways. The power of the Dream Nail has fully awoken, allowing entry into certain protected memories. |
| Shade Cloak | SHADOWDASH | Cloak formed from the substance of the Abyss. Allows the wearer to dash through enemies and their attacks without taking damage. |
| Crystal Heart | SUPERDASH | The energy core of an old mining golem, fashioned around a potent crystal. The crystal's energy can be channeled to launch the bearer forward at dangerous speeds. |
| Mantis Claw | WALLJUMP | Claw carved from bone. Allows the wearer to cling to walls and leap off of them. |
Spells
Focus and the three SOUL spell lines, each with its upgrade.
| Name | Key in files | In-game description |
|---|---|---|
| Vengeful Spirit | SPELL_FIREBALL1 | Conjure a spirit that will fly forward and burn foes in its path. The spirit requires SOUL to be conjured. Strike enemies to gather SOUL. |
| Shade Soul | SPELL_FIREBALL2 | Conjure a shadow that will fly forward and burn foes in its path. The shadow requires SOUL to be conjured. Strike enemies to gather SOUL. |
| Focus | SPELL_FOCUS | Focus collected SOUL to repair your shell and heal damage. Strike enemies to gather SOUL. |
| Desolate Dive | SPELL_QUAKE1 | Strike the ground with a concentrated force of SOUL. This force can destroy foes or break through fragile structures. The force requires SOUL to be conjured. Strike enemies to gather SOUL. |
| Descending Dark | SPELL_QUAKE2 | Strike the ground with a concentrated force of SOUL and Shadow. This force can destroy foes or break through fragile structures. The force requires SOUL to be conjured. Strike enemies to gather SOUL. |
| Howling Wraiths | SPELL_SCREAM1 | Blast foes with screaming SOUL. The Wraiths requires SOUL to be conjured. Strike enemies to gather SOUL. |
| Abyss Shriek | SPELL_SCREAM2 | Blast foes with screaming SOUL and Shadow. The Wraiths requires SOUL to be conjured. Strike enemies to gather SOUL. |
Nail arts
Charged nail attacks.
| Name | Key in files | In-game description |
|---|---|---|
| Cyclone Slash | ART_CYCLONE | The signature Nail Art of Nailmaster Mato. A spinning attack that rapidly strikes foes on all sides. |
| Great Slash | ART_DASH | The signature Nail Art of Nailmaster Sheo. Unleashes a huge slash directly in front of you which deals extra damage to foes. |
| Dash Slash | ART_UPPER | The signature Nail Art of Nailmaster Oro. Strike ahead quickly after dashing forward. |
Nail upgrades
The five stages of the nail.
| Name | Key in files | In-game description |
|---|---|---|
| Old Nail | NAIL1 | A traditional weapon of Hallownest. Its blade is blunt with age and wear. |
| Sharpened Nail | NAIL2 | A traditional weapon of Hallownest, restored to lethal form. |
| Channelled Nail | NAIL3 | A cleft weapon of Hallownest. The blade is exquisitly balanced. |
| Coiled Nail | NAIL4 | A powerful weapon of Hallownest, refined beyond all others. |
| Pure Nail | NAIL5 | The ultimate weapon of Hallownest. Crafted to perfection, this ancient nail reveals its true form. |
Keys, passes and quest items
Keys, the Tram Pass, King's Brand and the Grey Mourner's flower.
| Name | Key in files | In-game description |
|---|---|---|
| City Crest | CITYKEY | Stone slab bearing the crest of the Hallownest capital city. Has an insert on the back that would fit into a slot. |
| Delicate Flower | FLOWER | Given to you by the Grey Mourner in the Resting Grounds. She has asked you to place it at the grave of her mantis lover in the Queen's Gardens. The flower is very fragile and will be destroyed if you take damage or ride the Stagways. |
| Ruined Flower | FLOWER_BROKEN | Given to you by the Grey Mourner in the Resting Grounds. It has been destroyed and is now worthless as an object of sentiment. |
| King's Brand | KINGSBRAND | Marks the bearer as King. Hallownest's ancient places shall open before it. |
| Love Key | LOVEKEY | Covered in padding, it bears a symbol of love. |
| Simple Key | SIMPLEKEY | Cheaply manufactured from a common design. Can be used to open a range of simple locks. Flimsily made, it breaks after a single use. |
| Shopkeeper's Key | STOREKEY | Small brass key made in the likeness of a shopkeeper. |
| Tram Pass | TRAM_PASS | A lifetime pass to the tramways connecting parts of Hallownest. These passes cost a huge amount of Geo and each purchase required authorisation by the King. |
| Elegant Key | WHITEKEY | Ornate key made from a glistening white metal. Bears the mark of Hallownest's Soul Sanctum and glows faintly in the dark. |
Maps and tools
Map, quill and lantern.
| Name | Key in files | In-game description |
|---|---|---|
| Lumafly Lantern | LANTERN | Crystal lantern containing a Lumafly. Brightens dark caverns so wanderers can find their way. |
| Map | MAP | Map of Hallownest, partially filled out by Cornifer. Without a Quill it can not be updated. |
| Map and Quill | MAPQUILL | Map of Hallownest. When resting at a bench or elsewhere, the quill can be used to update the map with newly discovered areas. |
| Quill | QUILL | Used to record one's travels. Requires a map to be of any use. |
Relics
Collectible relics (TRINKET1 to TRINKET4 in the files).
| Name | Key in files | In-game description |
|---|---|---|
| Wanderer's Journal | TRINKET1 | A journal left behind by a long-dead traveller. The words are written in a forgotten dialect and difficult to understand. Relic from Hallownest's past. This item now holds little value except for those dedicated to the kingdom's history. |
| Hallownest Seal | TRINKET2 | Official seal of the Kingdom of Hallownest, symbolising the authority of the King and his Knights. Relic from Hallownest's past. This item now holds little value except for those dedicated to the kingdom's history. |
| King's Idol | TRINKET3 | A white idol depicting the King of Hallownest. The elusive king was worshipped through these idols. Relic from Hallownest's past. This item now holds little value except for those dedicated to the kingdom's history. |
| Arcane Egg | TRINKET4 | Mysterious stone egg from before the birth of Hallownest. Relic from the ancient past. This item now holds little value except for those dedicated to history. |
Resources and upgrades
Geo, Pale Ore, Rancid Egg, mask shards, vessel fragments (progress states of the same collectible).
| Name | Key in files | In-game description |
|---|---|---|
| Geo | GEO | The currency of Hallownest, made from fossiled shells of various forms. Can be traded for goods or used as toll in various old mechanisms. |
| Mask Shards | HEARTPIECE_0 | Shards of an ancient mask, worn to protect oneself from harm. Collect four to strengthen your shell and protect yourself from damage. |
| Mask Shard | HEARTPIECE_1 | A shard of an ancient mask, worn to protect oneself from harm. Collect three more to strengthen your shell and protect yourself from damage. |
| Mask Shards | HEARTPIECE_2 | Shards of an ancient mask, worn to protect oneself from harm. Collect two more to strengthen your shell and protect yourself from damage. |
| Mask Shards | HEARTPIECE_3 | Shards of an ancient mask, worn to protect oneself from harm. Collect one more to strengthen your shell and protect yourself from damage. |
| Ancient Mask | HEARTPIECE_ALL | A complete mask. When whole, a mask protects its wearer, shielding the true form beneath. |
| Pale Ore | ORE | Rare, pale metal that emanates an icy chill. Prized by those who craft weapons. |
| Rancid Egg | RANCIDEGG | Fatty, rancid egg of an unknown creature. Emits a powerful stench of decay. Generally not considered edible. |
| Vessel Fragments | SOULORBS_0 | Fragments of a white vessel made to contain soul. Collect three to form a full vessel, allowing you to carry more soul. |
| Vessel Fragment | SOULORBS_1 | Fragment of a white vessel made to contain soul. Collect two more to form a full vessel, allowing you to carry more soul. |
| Vessel Fragments | SOULORBS_2 | Fragments of a white vessel made to contain soul. Collect one more to form a full vessel, allowing you to carry more soul. |
| Soul Vessel | SOULORBS_ALL | A complete vessel, imbued with the power to contain soul. |
Other
Entries whose description is empty in the files, or that we could not place in the groups above.
| Name | Key in files | In-game description |
|---|---|---|
| Essence | DREAMCORE | No description in the files. |
| Hunter's Journal | JOURNAL | No description in the files. |
| Charm Notch | NOTCH | No description in the files. |
About this list
Each row is one inventory entry in the game files: its display name, its key and the text the inventory shows. Mask shards and vessel fragments appear several times because the game keeps one entry for each stage of the collectible. Entries with an empty description sit in Other; we add no text of our own.
Charms are on their own page: all charms with cost. Pickup places of benches, charms, mask shards and vessel fragments are pins on the map. The four relics have a layer page each: Wanderer's Journals, Hallownest Seals, King's Idols and Arcane Eggs. Pale Ore and Rancid Eggs have layer pages too: Pale Ore locations and Rancid Egg locations.
Source field: games/hollow-knight/data/items.json: key, name, description.