Hollow Knight: Silksong Crests
9 crest assets (7 named crests) with the number of Red, Blue, Yellow and Skill slots on each and how many of them start locked.
Source: Hollow Knight: Silksong game files, build 1.0.30000 (patch of 16 March 2026), Team Cherry. © Team Cherry. PinDrop is fan-made and not affiliated with Team Cherry.
Slots per crest
| Crest | Red | Blue | Yellow | Skill | Slots | Locked at start |
|---|---|---|---|---|---|---|
| Architect | 3 | 2 | 2 | 0 | 7 | 4 |
| Beast | 2 | 0 | 2 | 1 | 5 | 2 |
| Hunter | 2 | 2 | 2 | 1 | 7 | 3 |
| Hunter v2 | 2 | 2 | 2 | 1 | 7 | 3 |
| Hunter v3 | 2 | 2 | 2 | 1 | 7 | 3 |
| Reaper | 2 | 2 | 2 | 1 | 7 | 3 |
| Shaman | 0 | 2 | 0 | 3 | 5 | 2 |
| Wanderer | 1 | 2 | 3 | 1 | 7 | 3 |
| Witch | 2 | 3 | 0 | 1 | 6 | 3 |
About this list
Each row is a crest asset of the game files. A name with a version (Hunter v2, v3) is a later asset that points back to the earlier one as its previous version. The slot types are the same four as the tool types: see the tools page. Crest shrines are on the map.
2 more crest assets are flagged hidden or have no name in the text files and are left out. Attack timings and the game's descriptions are not shown.
Source field: games/hollow-knight-silksong/data/hub-crests.json: key, name, previous version, slots (type, locked by default).