Enshrouded Weapons
Enshrouded ships 294 weapons split across 12 categories — daggers, swords, axes, clubs, greatswords, hammers, bows, throwing weapons, wands, and staves. Every weapon belongs to one of three damage families (physical / magical / hybrid) and scales with one primary attribute (DEX / STR / INT).
The strongest builds align weapon family + skill-tree archetype + scaling stat — pick a weapon first, then build the skill tree around it.
Featured — meta picks
Eight hand-picked weapons that anchor the current Update 8 meta — legendary drops + best-in-slot A-tier picks across Ranger / Warrior / Mage archetypes. Full catalog below.

Antler Bow
Bows
S⭐ LegendaryLv 40
Aurora Sword
One-handed Swords
S⭐ LegendaryLv 50
Blackened Staff
Staves
S
Spiked Greatsword
Two-handed Greatswords
A⭐ LegendaryLv 41
Ancient Drak Wand
Wands
A
Adorned Drakling Daggers
Daggers
A⭐ LegendaryLv 45
Battering Ram Hammer
Two-handed Hammers
A⭐ LegendaryLv 50
Graven Idol Axe
One-handed Axes
A⭐ LegendaryLv 50
How weapon damage & scaling works
Weapon damage in Enshrouded scales with three core attributes: DEX (Dexterity) for bows + daggers + throwing weapons, STR (Strength) for all melee one- and two-handed weapons, and INT (Intelligence) for wands + staves. Putting attribute points into the wrong stat caps your weapon damage hard — a STR-stacked Mage with a staff hits like wet noodles.
Each weapon page lists its scaling stat in the slot intro so you can match attribute investment.
Legendary weapons in Enshrouded are end-game named weapons that drop from Hollow Halls bosses, Sun Temple chests, and biome-specific encounters in Kindlewastes / Albaneve Summits / Veilwater Basin. They carry named perks (e.g. "Magic Ice Damage", "Headseeker", "Renewal") on top of their base damage profile — mundane weapons have no perks.
See the dedicated Legendary Weapons hub for the full set sorted by drop region + level.
Weapon tier list — slot priority
Slot priorities for current Enshrouded meta. S = meta-defining (pairs with the most-played builds + legendary picks in every level band). A = strong for specific archetypes. B = niche / situational.
| Category | Tier | Scaling | Count | Why pick it |
|---|---|---|---|---|
| Daggers | A | DEX (Dexterity) | 33 | Fast off-hand and main-hand options. Pair with the Assassin Dual Blades build for backstab burst; scales with DEX. |
| One-handed Swords | S | STR (Strength) | 38 | All-purpose melee. The sword-and-shield combo is the Tank's bread and butter; scales with STR. |
| One-handed Axes | A | STR (Strength) | 29 | Heavy single-hand with strong stagger. Great for Warriors that want shield uptime without dropping to a club. |
| One-handed Clubs | B | STR (Strength) | 24 | Maces and clubs — high stun against armoured enemies. Pair with a heavy shield for the Sword & Board variant. |
| Two-handed Greatswords | A | STR (Strength) | 24 | High-DPS sweepers. The Barbarian / Whirlwind Crescendo loadout lives here; trades shield uptime for raw burst. |
| Two-handed Axes | B | STR (Strength) | 15 | Slow, heavy two-handers. Top stagger in slot; ideal against armoured frontline enemies and slow bosses. |
| Two-handed Hammers | A | STR (Strength) | 18 | Crushing damage + AoE shockwave on heavy attacks. Pairs naturally with the Berserker Barbarian build. |
| Two-handed Clubs | B | STR (Strength) | 8 | Niche category — only 8 entries. Stamina-efficient burst alternatives for two-handed mains. |
| Bows | S | DEX (Dexterity) | 35 | Long-range main weapon for Rangers. Sniper / Marksman builds live here; scales with DEX, headshots ignore armor. |
| Throwing Weapons | B | DEX (Dexterity) | 10 | Hybrid utility — toss between bow shots for stagger, or as a quick-cast mage off-hand. |
| Wands | A | INT (Intelligence) | 30 | Single-target Mage off-hand. Faster cast than staves; pair with INT-scaling builds for chip damage. |
| Staves | S | INT (Intelligence) | 29 | Main Mage weapon. Higher base damage than wands but slower cast. Choose by element (fire/ice/lightning) matching your skill tree. |
Which weapon should you use?
| If you want... | Best weapon type | Why |
|---|---|---|
| Solo single-target boss DPS | Bow + Longbow | Highest charged-shot crit damage; kite-and-headshot loop trivialises solo boss telegraphs. |
| AoE trash clears + Shroud waves | Two-handed Greatsword / Hammer | Whirlwind Crescendo + cleave hitbox clears 3-4 enemies per swing. |
| Group tanking in heavy plate | One-handed Sword + Shield | Vigorous Deflection chain + shield-block survivability — the only loadout that can hold aggro. |
| Burst caster / AoE wizard | Staff (Eternal Fire / Ice) | Mana-leech endgame staff makes pure-cast rotations sustainable; cast-speed mods enable Multi-Cast. |
| Hybrid Battlemage (plate + cast) | Wand + One-handed Sword | Wand cast between sword swings refreshes Arsonist DoT — the Battlemage signature loop. |
| Anti-air vs Banshees + drakes | Bow + Explosive Arrows | See the dedicated anti-air guide — bow + Grounding Hook is the consensus pick. |
Browse the catalog
All 293 weapons searchable by name + category.
About this catalog
The database indexes 293 weapons across 12 categories — 176 legendary drops with perk lists, 181 weapons with rolled affixes. Data pulls straight from Enshrouded Wiki, with editorial tier calls layered on top.
By level band
- Lv 1-156
- Lv 15-3010
- Lv 30-45148
- Lv 45+17
Top source regions
- Albaneve Summits28
- Veilwater Basin27
- Kindlewastes27
- Lore Weapon, Craftable23
- Revelwood22
- Nomad Highlands18
- Springlands16
- Craftable8
Related
- Preset builds — 15 with skill picks + weapon pairings →
- Armor sets — pair by scaling stat + level band →
- Skill Tree planner — deep-link every build →
- Biomes — where each weapon drops →
- Bosses — what your weapon has to kill →
- Interactive map — chests, workbenches, elixir wells →
- Guides — best-weapons list + progression walkthroughs →
Weapons FAQ
What is the best weapon in Enshrouded?
There's no single best weapon — Enshrouded ships 293 weapons across 12 categories. The strongest pick depends on your build (Mage / Ranger / Warrior / Survivor) and your weapon-skill specialisation. Bows + One-handed Swords + Staves are the S-tier slots for current meta because they pair cleanly with the most-played skill trees. See the tier list below for the full slot ranking.
How many weapons are in Enshrouded?
293 weapons documented across 12 categories: Daggers, 1H/2H Swords, 1H/2H Axes, 1H/2H Clubs, 2H Greatswords, 2H Hammers, Bows, Wands, Staves, and Throwing Weapons. 176 of those are flagged legendary (carry named perks) — see the dedicated Legendary Weapons hub for the full list with drop regions.
How do you get legendary weapons in Enshrouded?
Legendary weapons drop from end-game Hollow Halls bosses + Sun Temple chests in Kindlewastes / Albaneve Summits / Veilwater Basin. A handful are craftable via end-game NPC crafters. Legendary weapons carry named perks (e.g. "Magic Ice Damage", "Headseeker", "Renewal") on top of base damage — mundane weapons have no perks. The Legendary Weapons page lists all 176 confirmed legendaries with drop region + perks.
What's the best weapon for a beginner in Enshrouded?
Bow (Ranger archetype) is the safest starter weapon — long range lets you learn enemy patterns while staying alive. One-handed sword + shield is the safest melee starter (Sword & Board Tank); wand is the safest spell starter (faster cast than staff means lower commitment per attack). All three pair with progression-friendly skill trees.
Can you dual-wield in Enshrouded?
Yes — daggers and one-handed weapons can be paired in main + off-hand slots. The Assassin Dual Blades preset build is the canonical dual-dagger setup; dual swords + dual axes + sword-and-wand (Battlemage) are also viable. Two-handed weapons (greatswords, hammers, 2H axes) cannot dual-wield by definition.
What's the highest-level weapon in Enshrouded?
Level 40+ legendary weapons are the highest tier in current patch. Character level cap is 40; weapons cap higher because of legendary perk modifiers. The top-level legendaries drop from Veilwater Basin and Albaneve Summits Hollow Halls — see the legendary hub for the full level-40+ list.
Update history1 entries
- 7b4a2dcfeat(enshrouded): Wave 2 detail pattern ported to bosses + biomes + skills + archetype