
Revelwood
Mid-tier forest belt where the world opens up — bigger arenas, branching quest hooks, and the first real Shroud incursions.
The Revelwood is a biome of dense forests.
What to do in Revelwood
- Push Flame Level to 3-4 to unlock the next workbench tier
- Take down the Fell Wispwyvern for its rare crafting drops
- Clear Tower of Revelwood for the first proper dungeon loot run
- Stockpile Hickory Wood + Iron + Wool to upgrade armor sets
Top threat: Fell Wispwyvern + roaming Hollow Cyclops — both demand piercing or fire damage.
Ancient Spires in Revelwood (2)
Spires are teleportation + map-reveal landmarks built by the Ancients. Climb each Spire to unlock fast-travel + reveal nearby Obelisks → Shroud Roots → Flame Shrines on the map.
Ancient Spire — Revelwood
Central Spire of the forest belt. Climbing puzzles are stepped up from Springlands — expect locked doors and platforming sections. Top-floor encounter requires kiting through a Vicious Vine ambush. Reveals Revelwood Obelisks for full map coverage.
Ancient Spire — Blackmire
Sub-biome Spire in the Blackmire swamp zone. Themed around the swamp's poison hazards — bring antidotes or stamina-regen food.
Hollow Halls in Revelwood (1)
Hollow Halls are ancient dungeon complexes — designed for group play (soloable when well-geared). They drop unique crafting materials (Ectoplasm, Toxic Slime, Giant Bones) used by the Collector for endgame supplies.
Revelwood Hollow Halls
ImplementedStart quest Ectoplasm Press For The Collector
Key required Revelwood Bone Key
Bosses in Revelwood (5)
Builds ideal for Revelwood
6 preset builds whose target level band overlaps Revelwood's Lv 10 - 15 range. Ranked by tier (S → A → B).
- Ranger SniperSRanger
Long-range DPS that opens fights from outside aggro. Stack Marksman + Sharpshooter + Sniper, pair with Runner for kiting between volleys.
- Fire Mage StarterAMage
A pure caster opener leaning into fire damage and survivability. Picks up Arsonist + early defensive resistances so the Shroud doesn't melt you mid-cast.
- Healer SupportAMage
Co-op cleric. Healer line + Healing Revive + Waters of Life keep the squad upright; Sun Aura + Radiant Aura push passive sustain.
- Ice Mage — Crowd ControlAMage
Slows + freezes everything that breathes. Iceman + Subzero stack chill, Frost amps the elemental damage, Arcane Deflection covers your soft caster body.
- Solo Adventurer HybridAHybrid
Designed for solo play. Survives early Springlands, scales through Kindlewastes, never needs a co-op partner. Warrior survival + Ranger ranged + Mage utility.
- Crafter SurvivorBSurvivor
Resource-engine build for base-builders. Lumberjack + Miner + Mason multiply yields; Quality Gear + Fisherman's Resolve round out the gathering loop.
Weapons that drop in Revelwood (12)
Weapons whose scraped drop-source lists Revelwood. Sorted by required level (highest first — the endgame catch is up top). Click for the full stat card + build integrations.
- Arsonist's BowBowsLv 40
- BanebringerBowsLv 40
- Baroness DaggersDaggersLv 40
- Blink DaggersDaggersLv 40
- BonebreakerOne-handed AxesLv 40
- Bronze SwordOne-handed SwordsLv 40
- Club of DefianceTwo-handed ClubsLv 40
- Corrosive DaggersDaggersLv 40
- Enshrouded AxeOne-handed AxesLv 40
- Flail Of MiseryTwo-handed ClubsLv 40
- Great MaceTwo-handed ClubsLv 40
- Hair SplitterOne-handed AxesLv 40
Armor sourced here (19)
Armor pieces whose wiki entry lists Revelwood as a drop or crafting source. Click for the full piece detail page.
- Guard of the North BootsCommon
- Guard of the North ChestplateCommon
- Guard of the North GlovesCommon
- Guard of the North HelmetCommon
- Guard of the North PantsCommon
- Warrior ArmsCommon
- Warrior BootsCommon
- Warrior HelmetCommon
- Warrior TrousersCommon
- Archer BootsCommon - Legendary
- Archer ChestCommon - Legendary
- Archer GlovesCommon
- Archer HelmetCommon
- Archer TrousersCommon
- Wizard BootsCommon
- Wizard ChestCommon
- Wizard GlovesCommon
- Wizard HatCommon
- Wizard PantsCommon
Connected biomes
FAQ
- What level should I be for Revelwood?
- Revelwood is tuned for character level 10 - 15. The Flame Level requirement is 3 — head back to a lower-tier altar if your Flame is below that.
- Which bosses spawn in Revelwood?
- Revelwood hosts 5 boss encounters: Fell Critter Queen, Fell Thunderbrute, Fell Wispwyvern, Hollow Cyclops, Scavenger Matron. Each has its own resistance profile — check the detail page before engaging.
- What's the hardest fight in Revelwood?
- Fell Wispwyvern + roaming Hollow Cyclops — both demand piercing or fire damage.
- How do I get to Revelwood?
- Revelwood connects to Springlands, Nomad Highlands, Veilwater Basin. Reach any connected biome first, then follow the natural transition path on the map.
- What armor drops in Revelwood?
- 19 armor pieces list Revelwood as a source. Highlights include Guard of the North Boots, Guard of the North Chestplate, Guard of the North Gloves, Guard of the North Helmet, Guard of the North Pants, and more.