My Summer Car Jobs and Pay
34 pay values from 10 jobs and prizes, each with the place and the game logic it is read from. Pay that depends on the run (distance, load, chance) is not in this table. These are the start-of-game values in the files of build v.231210-01 (10 Dec 2023). Steam's latest build is v.250908-01 (8 Sep 2025), and its notes say some store prices keep rising as adverts are delivered, so prices and pay in the current game may differ.
Data: My Summer Car game files (build v.231210-01, 10 Dec 2023), read and drawn by PinDrop. © Amistech Games. PinDrop is fan-made and not affiliated with Amistech Games.
| Job | Entry in the files | Pay | Read from |
|---|---|---|---|
| Rally prize | Gold | 2,500 MK | RALLY/ResultsWeekend · Data / Gold |
| Rally prize | Silver | 1,750 MK | RALLY/ResultsWeekend · Data / Silver |
| Rally prize | Bronze | 1,000 MK | RALLY/ResultsWeekend · Data / Bronze |
| Rally prize | Gold 2: Gold prize in the second class (player class level 10 or higher; state Player position 2) | 8,000 MK | RALLY/ResultsWeekend · Data / Gold 2 |
| Rally prize | Silver 2: Silver prize in the second class (class level 10 or higher) | 5,000 MK | RALLY/ResultsWeekend · Data / Silver 2 |
| Rally prize | Bronze 2: Bronze prize in the second class (class level 10 or higher) | 3,000 MK | RALLY/ResultsWeekend · Data / Bronze 2 |
| Granny delivery (item -> pay) | Milk | 3 MK | JOBS/Mummola/LOD/GrannyTalking/Granny/PotatoBox/ItemTrigger · Logic / Milk |
| Granny delivery (item -> pay) | Pike | 10 MK | JOBS/Mummola/LOD/GrannyTalking/Granny/PotatoBox/ItemTrigger · Logic / Pike |
| Granny delivery (item -> pay) | Sausages | 5 MK | JOBS/Mummola/LOD/GrannyTalking/Granny/PotatoBox/ItemTrigger · Logic / Sausages |
| Granny delivery (item -> pay) | Sugar | 2 MK | JOBS/Mummola/LOD/GrannyTalking/Granny/PotatoBox/ItemTrigger · Logic / Sugar |
| Granny delivery (item -> pay) | Pike 2: grilled pike delivered (state Pike 2 follows the name check "grilled pike(itemx)") | 20 MK | JOBS/Mummola/LOD/GrannyTalking/Granny/PotatoBox/ItemTrigger · Logic / Pike 2 |
| Granny delivery (item -> pay) | State 1: fresh pike delivered while the Orderfish variable is true | 100 MK | JOBS/Mummola/LOD/GrannyTalking/Granny/PotatoBox/ItemTrigger · Logic / State 1 |
| Granny delivery (item -> pay) | State 2: grilled pike delivered while the Orderfish variable is true | 200 MK | JOBS/Mummola/LOD/GrannyTalking/Granny/PotatoBox/ItemTrigger · Logic / State 2 |
| Granny delivery (item -> pay) | State 3: sugar delivered while OrderGroceries is true | 15 MK | JOBS/Mummola/LOD/GrannyTalking/Granny/PotatoBox/ItemTrigger · Logic / State 3 |
| Granny delivery (item -> pay) | State 4: sausages delivered while OrderGroceries is true | 30 MK | JOBS/Mummola/LOD/GrannyTalking/Granny/PotatoBox/ItemTrigger · Logic / State 4 |
| Granny delivery (item -> pay) | State 5: milk delivered while OrderGroceries is true | 20 MK | JOBS/Mummola/LOD/GrannyTalking/Granny/PotatoBox/ItemTrigger · Logic / State 5 |
| Strawberry picking | per box dropped | 40 MK | JOBS/StrawberryField/LOD/Functions/DropABox · Pick / State 5 |
| Granny bonus | Bonus | 500 MK | JOBS/Mummola/LOD/GrannyTalking · Granny / Bonus |
| Random cash payout (min..max) | RandomCash | 10 to 70 MK | YARD/UNCLE/UncleWalking/Uncle/Char/skeleton/pelvis/spine_middle/spine_upper/collar_right/shoulder_right/arm_right/hand_right/PayMoney · Use / State 2 |
| Random cash payout (min..max) | MoneyInt | 40 to 60 MK | JOBS/HouseDrunk/Moving/JokkeHiker1 · Hitch / Offer money |
| Fleetari junk car job | Car 1 | 2,000 MK | REPAIRSHOP/LOD/Office/Fleetari · Work / Car 1 |
| Fleetari junk car job | Car 2 | 3,200 MK | REPAIRSHOP/LOD/Office/Fleetari · Work / Car 2 |
| Fleetari junk car job | Car 3 | 4,500 MK | REPAIRSHOP/LOD/Office/Fleetari · Work / Car 3 |
| Fleetari junk car job | Car 4 | 1,200 MK | REPAIRSHOP/LOD/Office/Fleetari · Work / Car 4 |
| Random cash payout (min..max) | RandomCash | 10 to 70 MK | KILJUGUY/HikerPivot/JokkeHiker2/Char/skeleton/pelvis/spine_middle/spine_upper/collar_right/shoulder_right/arm_right/hand_right/PayMoney · Use / State 2 |
| Waste well job (HouseShit) | Price | 1,200 MK | JOBS/HouseShit4/LOD/ShitNPC/Man · Anims |
| Waste well job (HouseShit) | Price | 1,200 MK | JOBS/HouseShit2/LOD/ShitNPC/Man · Anims |
| Holiday present | Money | 1,000 MK | MISC/holiday present(Clon2)/Parts/Money · Use |
| Farm job | PaymentCombine | 1,500 MK | JOBS/Farm/Job · Data |
| Farm job | PaymentHaybale | 3,500 MK | JOBS/Farm/Job · Data |
| Jokke hitchhiker (Kilju guy) | InitialMoney | 300 MK | KILJUGUY/HikerPivot/JokkeHiker2 · Timer |
| Waste well job (HouseShit) | Price | 1,200 MK | JOBS/HouseShit3/LOD/ShitNPC/Man · Anims |
| Waste well job (HouseShit) | Price | 1,200 MK | JOBS/HouseShit1/LOD/ShitNPC/Man · Anims |
| Waste well job (HouseShit) | Price | 1,200 MK | JOBS/HouseShit5/LOD/ShitNPC/Man · Anims |
Pay by job
- Rally prize1,000 to 8,000 MK
- Granny delivery (item -> pay)2 to 200 MK
- Strawberry picking40 MK
- Granny bonus500 MK
- Random cash payout (min..max)10 to 70 MK
- Fleetari junk car job1,200 to 4,500 MK
- Waste well job (HouseShit)1,200 MK
- Holiday present1,000 MK
- Farm job1,500 to 3,500 MK
- Jokke hitchhiker (Kilju guy)300 MK
About this pay
Each row is one constant found in the game's PlayMaker logic: a number stored in a variable or added by an action, at the place named in the last column. The entry label is the name the files give the state or variable, kept as it is. Some labels are bare numbers in the files (“State 3”, “Gold 2”); their meaning is written out in the same cell, read from the state machine: a “State” of the granny is the pay branch taken when her order variable is true, and “Gold 2” to “Bronze 2” are the rally prizes of the second class, reached when the player's class level is 10 or higher. A range such as 10 to 70 MK is a random payout between the two numbers.
The files hold 15 job sites under the JOBS group; their houses are on the job map. For what things cost, see shop prices and car parts.
Source fields: games/my-summer-car/data/jobs.json: entries (job, what, amount, place_path, fsm, state, action), job_site_groups. Money is MK (markka).