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My Summer Car Jobs and Pay

34 pay values from 10 jobs and prizes, each with the place and the game logic it is read from. Pay that depends on the run (distance, load, chance) is not in this table. These are the start-of-game values in the files of build v.231210-01 (10 Dec 2023). Steam's latest build is v.250908-01 (8 Sep 2025), and its notes say some store prices keep rising as adverts are delivered, so prices and pay in the current game may differ.

Data: My Summer Car game files (build v.231210-01, 10 Dec 2023), read and drawn by PinDrop. © Amistech Games. PinDrop is fan-made and not affiliated with Amistech Games.

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Pay constants of My Summer Car jobs and prizes
JobEntry in the filesPayRead from
Rally prizeGold2,500 MKRALLY/ResultsWeekend · Data / Gold
Rally prizeSilver1,750 MKRALLY/ResultsWeekend · Data / Silver
Rally prizeBronze1,000 MKRALLY/ResultsWeekend · Data / Bronze
Rally prizeGold 2: Gold prize in the second class (player class level 10 or higher; state Player position 2)8,000 MKRALLY/ResultsWeekend · Data / Gold 2
Rally prizeSilver 2: Silver prize in the second class (class level 10 or higher)5,000 MKRALLY/ResultsWeekend · Data / Silver 2
Rally prizeBronze 2: Bronze prize in the second class (class level 10 or higher)3,000 MKRALLY/ResultsWeekend · Data / Bronze 2
Granny delivery (item -> pay)Milk3 MKJOBS/Mummola/LOD/GrannyTalking/Granny/PotatoBox/ItemTrigger · Logic / Milk
Granny delivery (item -> pay)Pike10 MKJOBS/Mummola/LOD/GrannyTalking/Granny/PotatoBox/ItemTrigger · Logic / Pike
Granny delivery (item -> pay)Sausages5 MKJOBS/Mummola/LOD/GrannyTalking/Granny/PotatoBox/ItemTrigger · Logic / Sausages
Granny delivery (item -> pay)Sugar2 MKJOBS/Mummola/LOD/GrannyTalking/Granny/PotatoBox/ItemTrigger · Logic / Sugar
Granny delivery (item -> pay)Pike 2: grilled pike delivered (state Pike 2 follows the name check "grilled pike(itemx)")20 MKJOBS/Mummola/LOD/GrannyTalking/Granny/PotatoBox/ItemTrigger · Logic / Pike 2
Granny delivery (item -> pay)State 1: fresh pike delivered while the Orderfish variable is true100 MKJOBS/Mummola/LOD/GrannyTalking/Granny/PotatoBox/ItemTrigger · Logic / State 1
Granny delivery (item -> pay)State 2: grilled pike delivered while the Orderfish variable is true200 MKJOBS/Mummola/LOD/GrannyTalking/Granny/PotatoBox/ItemTrigger · Logic / State 2
Granny delivery (item -> pay)State 3: sugar delivered while OrderGroceries is true15 MKJOBS/Mummola/LOD/GrannyTalking/Granny/PotatoBox/ItemTrigger · Logic / State 3
Granny delivery (item -> pay)State 4: sausages delivered while OrderGroceries is true30 MKJOBS/Mummola/LOD/GrannyTalking/Granny/PotatoBox/ItemTrigger · Logic / State 4
Granny delivery (item -> pay)State 5: milk delivered while OrderGroceries is true20 MKJOBS/Mummola/LOD/GrannyTalking/Granny/PotatoBox/ItemTrigger · Logic / State 5
Strawberry pickingper box dropped40 MKJOBS/StrawberryField/LOD/Functions/DropABox · Pick / State 5
Granny bonusBonus500 MKJOBS/Mummola/LOD/GrannyTalking · Granny / Bonus
Random cash payout (min..max)RandomCash10 to 70 MKYARD/UNCLE/UncleWalking/Uncle/Char/skeleton/pelvis/spine_middle/spine_upper/collar_right/shoulder_right/arm_right/hand_right/PayMoney · Use / State 2
Random cash payout (min..max)MoneyInt40 to 60 MKJOBS/HouseDrunk/Moving/JokkeHiker1 · Hitch / Offer money
Fleetari junk car jobCar 12,000 MKREPAIRSHOP/LOD/Office/Fleetari · Work / Car 1
Fleetari junk car jobCar 23,200 MKREPAIRSHOP/LOD/Office/Fleetari · Work / Car 2
Fleetari junk car jobCar 34,500 MKREPAIRSHOP/LOD/Office/Fleetari · Work / Car 3
Fleetari junk car jobCar 41,200 MKREPAIRSHOP/LOD/Office/Fleetari · Work / Car 4
Random cash payout (min..max)RandomCash10 to 70 MKKILJUGUY/HikerPivot/JokkeHiker2/Char/skeleton/pelvis/spine_middle/spine_upper/collar_right/shoulder_right/arm_right/hand_right/PayMoney · Use / State 2
Waste well job (HouseShit)Price1,200 MKJOBS/HouseShit4/LOD/ShitNPC/Man · Anims
Waste well job (HouseShit)Price1,200 MKJOBS/HouseShit2/LOD/ShitNPC/Man · Anims
Holiday presentMoney1,000 MKMISC/holiday present(Clon2)/Parts/Money · Use
Farm jobPaymentCombine1,500 MKJOBS/Farm/Job · Data
Farm jobPaymentHaybale3,500 MKJOBS/Farm/Job · Data
Jokke hitchhiker (Kilju guy)InitialMoney300 MKKILJUGUY/HikerPivot/JokkeHiker2 · Timer
Waste well job (HouseShit)Price1,200 MKJOBS/HouseShit3/LOD/ShitNPC/Man · Anims
Waste well job (HouseShit)Price1,200 MKJOBS/HouseShit1/LOD/ShitNPC/Man · Anims
Waste well job (HouseShit)Price1,200 MKJOBS/HouseShit5/LOD/ShitNPC/Man · Anims

Pay by job

  • Rally prize1,000 to 8,000 MK
  • Granny delivery (item -> pay)2 to 200 MK
  • Strawberry picking40 MK
  • Granny bonus500 MK
  • Random cash payout (min..max)10 to 70 MK
  • Fleetari junk car job1,200 to 4,500 MK
  • Waste well job (HouseShit)1,200 MK
  • Holiday present1,000 MK
  • Farm job1,500 to 3,500 MK
  • Jokke hitchhiker (Kilju guy)300 MK

About this pay

Each row is one constant found in the game's PlayMaker logic: a number stored in a variable or added by an action, at the place named in the last column. The entry label is the name the files give the state or variable, kept as it is. Some labels are bare numbers in the files (“State 3”, “Gold 2”); their meaning is written out in the same cell, read from the state machine: a “State” of the granny is the pay branch taken when her order variable is true, and “Gold 2” to “Bronze 2” are the rally prizes of the second class, reached when the player's class level is 10 or higher. A range such as 10 to 70 MK is a random payout between the two numbers.

The files hold 15 job sites under the JOBS group; their houses are on the job map. For what things cost, see shop prices and car parts.

Source fields: games/my-summer-car/data/jobs.json: entries (job, what, amount, place_path, fsm, state, action), job_site_groups. Money is MK (markka).