Medieval Dynasty Skills and Talents: Levels, Tiers and Values
6 skills of 10 levels each and all 60 talents, with the progress each level needs, the tier of every talent and the value it gives at each of its levels. Search a talent by name or effect.
Data read from the game files, version 2.5.0.2 (the game is newer; values may differ after later updates). Files: skills.json, professions.json, recipes.json.
All skills and talents
60 of 60 talents
Extraction talents (10)
Extraction
A skill tree that determines how proficient you are in cutting down trees, mining and digging.
Professions: Lumberjack (cutting trees), Miner (mining), Water Carrier (crafting)
Recipes that reward it: 16
| Level | Progress needed | Running total |
|---|---|---|
| 1 | 100 | 100 |
| 2 | 250 | 350 |
| 3 | 500 | 850 |
| 4 | 750 | 1600 |
| 5 | 1000 | 2600 |
| 6 | 1250 | 3850 |
| 7 | 1500 | 5350 |
| 8 | 2000 | 7350 |
| 9 | 2500 | 9850 |
| 10 | 3000 | 12850 |

Extraction Knowledge
X% more experience gained from extraction activities.
Tier: 1 · up to level 3
Value: level 1: 5 · level 2: 10 · level 3: 15

Treasure Hunter
X% chance to find extra items while digging in Clay Pits.
Tier: 1 · up to level 3
Value: level 1: 5 · level 2: 10 · level 3: 15

Force of Nature
X% slower durability loss of Axes.
Tier: 1 · up to level 3
Value: level 1: 5 · level 2: 15 · level 3: 25

Master of Destruction
50% resources recovered from destroying structures.
Tier: 2 · up to level 1
Value:

One with the Earth
X% slower durability loss of Pickaxes and Shovels.
Tier: 2 · up to level 3
Value: level 1: 5 · level 2: 15 · level 3: 25

Careful Miner
X% chance to extract additional resources from deposits.
Tier: 3 · up to level 3
Value: level 1: 15 · level 2: 30 · level 3: 50

Mule
Xkg increase in Carry Weight.
Tier: 3 · up to level 3
Value: level 1: 5 · level 2: 10 · level 3: 15

Excavation Master
X% slower stamina consumption during extraction activities.
Tier: 3 · up to level 3
Value: level 1: 10 · level 2: 20 · level 3: 30

Woodcutter's Trance
10% faster tree cutting for next 10s, stacks up to X.
Tier: 4 · up to level 3
Value: level 1: 1 · level 2: 2 · level 3: 3

Miner's Trance
10% faster mining and digging for next 10s, stacks up to X.
Tier: 4 · up to level 3
Value: level 1: 1 · level 2: 2 · level 3: 3
Hunting talents (10)
Hunting
A skill tree that determines how proficient you are in combat and skinning animals.
Professions: Hunter (hunting)
Recipes that reward it: 2
| Level | Progress needed | Running total |
|---|---|---|
| 1 | 100 | 100 |
| 2 | 250 | 350 |
| 3 | 500 | 850 |
| 4 | 750 | 1600 |
| 5 | 1000 | 2600 |
| 6 | 1250 | 3850 |
| 7 | 1500 | 5350 |
| 8 | 2000 | 7350 |
| 9 | 2500 | 9850 |
| 10 | 3000 | 12850 |

Hunting Knowledge
X% more experience gained from hunting activities.
Tier: 1 · up to level 3
Value: level 1: 5 · level 2: 10 · level 3: 15

Steady Hand
X% steadier aiming with ranged weapons.
Tier: 1 · up to level 3
Value: level 1: 10 · level 2: 30 · level 3: 50

Prowler
X% less noise while sneaking.
Tier: 1 · up to level 3
Value: level 1: 25 · level 2: 50 · level 3: 75

Tracker
Tracking animals in Inspector Mode.
Tier: 2 · up to level 1
Value:

Predator
X% faster movement while sneaking.
Tier: 2 · up to level 3
Value: level 1: 10 · level 2: 20 · level 3: 30

Careful Hunter
X% chance to extract additional resources from wild animals.
Tier: 3 · up to level 3
Value: level 1: 15 · level 2: 30 · level 3: 50

Experienced Hunter
X% slower durability loss of Weapons.
Tier: 3 · up to level 3
Value: level 1: 5 · level 2: 15 · level 3: 25

Trapping Master
Increases Trap limit by X.
Tier: 3 · up to level 3
Value: level 1: 1 · level 2: 3 · level 3: 5

Strong Arm
X% slower stamina consumption during aiming.
Tier: 4 · up to level 3
Value: level 1: 10 · level 2: 20 · level 3: 30

Lock and Load
X% faster Bow drawing and Crossbow loading.
Tier: 4 · up to level 3
Value: level 1: 10 · level 2: 20 · level 3: 30
Farming talents (10)
Farming
A skill tree that determines how proficient you are in farming and breeding animals.
Professions: Animal Breeder (animal breeding), Barn Worker (crafting), Miller (crafting), Farmer (work on a field), Beekeeper (work in slots), Waggoner (nothing), BandMaleFiddle (nothing)
Recipes that reward it: 21
| Level | Progress needed | Running total |
|---|---|---|
| 1 | 100 | 100 |
| 2 | 250 | 350 |
| 3 | 500 | 850 |
| 4 | 750 | 1600 |
| 5 | 1000 | 2600 |
| 6 | 1250 | 3850 |
| 7 | 1500 | 5350 |
| 8 | 2000 | 7350 |
| 9 | 2500 | 9850 |
| 10 | 3000 | 12850 |

Farming Knowledge
X% more experience gained from farming activities.
Tier: 1 · up to level 3
Value: level 1: 5 · level 2: 10 · level 3: 15

Skilled Farmer
X% chance to harvest additional crops in the fields.
Tier: 1 · up to level 3
Value: level 1: 25 · level 2: 50 · level 3: 100

Careful Farmer
X% slower durability loss of farming tools.
Tier: 1 · up to level 3
Value: level 1: 5 · level 2: 15 · level 3: 25

Village Whistle-blower
Whistling summons your mount.
Tier: 2 · up to level 1
Value:

Farming Master
X% less stamina consumption during farming activities.
Tier: 2 · up to level 3
Value: level 1: 10 · level 2: 20 · level 3: 30

Farmer's Trance
10% faster farming for the next 10s, stacks up to X.
Tier: 3 · up to level 3
Value: level 1: 1 · level 2: 2 · level 3: 3

Skilled Rider
X% slower mounts' stamina consumption.
Tier: 3 · up to level 3
Value: level 1: 10 · level 2: 25 · level 3: 50

Skilled Orchardman
X% more crops in the orchards.
Tier: 3 · up to level 3
Value: level 1: 10 · level 2: 20 · level 3: 30

Carrot and Stick
X kg increase in mounts' Carry Weight.
Tier: 4 · up to level 3
Value: level 1: 10 · level 2: 20 · level 3: 30

Night Rider
X% faster gallop.
Tier: 4 · up to level 3
Value: level 1: 10 · level 2: 20 · level 3: 30
Diplomacy talents (10)
Diplomacy
A skill tree that determines how proficient you are in conversating, flirting and trading.
Professions: Stallholder (work in slots), Vendor (nothing), Castellan (nothing), Herald (nothing), BandFemaleOud (nothing), BandMaleDrum (nothing), Pregnant (nothing)
| Level | Progress needed | Running total |
|---|---|---|
| 1 | 100 | 100 |
| 2 | 250 | 350 |
| 3 | 500 | 850 |
| 4 | 750 | 1600 |
| 5 | 1000 | 2600 |
| 6 | 1250 | 3850 |
| 7 | 1500 | 5350 |
| 8 | 2000 | 7350 |
| 9 | 2500 | 9850 |
| 10 | 3000 | 12850 |

Diplomacy Knowledge
X% more experience gained from diplomacy activities.
Tier: 1 · up to level 3
Value: level 1: 5 · level 2: 10 · level 3: 15

Diplomat
X% more Dynasty Reputation points gained.
Tier: 1 · up to level 3
Value: level 1: 20 · level 2: 40 · level 3: 60

Charming
X% more Affection points gained while flirting, interacting with family or giving gifts.
Tier: 1 · up to level 3
Value: level 1: 10 · level 2: 30 · level 3: 50

Empathy
Revealing NPCs personalities during conversations.
Tier: 2 · up to level 1
Value:

Barter
X% better selling and buying prices.
Tier: 2 · up to level 3
Value: level 1: 10 · level 2: 20 · level 3: 30

Inspiring Speech
X% faster production done by the NPCs.
Tier: 3 · up to level 3
Value: level 1: 5 · level 2: 10 · level 3: 15

Hand of the King
X% less resources needed for the King’s challenges.
Tier: 3 · up to level 3
Value: level 1: 10 · level 2: 20 · level 3: 30

Good Host
X% slower Mood reduction.
Tier: 3 · up to level 3
Value: level 1: 10 · level 2: 20 · level 3: 30

Creative Accounting
X% lower taxes.
Tier: 4 · up to level 3
Value: level 1: 10 · level 2: 20 · level 3: 30

Castellan
X% lower demand for Food, Wood and Water by the villagers.
Tier: 4 · up to level 3
Value: level 1: 10 · level 2: 20 · level 3: 30
Survival talents (10)
Survival
A skill tree that determines how proficient you are in surviving and gathering.
Professions: Herbalist (crafting), Fisher (fishing), Parent (babysit), Bandit (nothing), BanditArcher (nothing), BanditCrossbowman (nothing)
Recipes that reward it: 55
| Level | Progress needed | Running total |
|---|---|---|
| 1 | 100 | 100 |
| 2 | 250 | 350 |
| 3 | 500 | 850 |
| 4 | 750 | 1600 |
| 5 | 1000 | 2600 |
| 6 | 1250 | 3850 |
| 7 | 1500 | 5350 |
| 8 | 2000 | 7350 |
| 9 | 2500 | 9850 |
| 10 | 3000 | 12850 |

Survival Knowledge
X% more experience gained from survival activities.
Tier: 1 · up to level 3
Value: level 1: 5 · level 2: 10 · level 3: 15

Insensitive
X°C more temperature tolerance.
Tier: 1 · up to level 3
Value: level 1: 2 · level 2: 4 · level 3: 6

Iron Liver
X% higher poisoning resistance.
Tier: 1 · up to level 3
Value: level 1: 25 · level 2: 50 · level 3: 75

Survival Sense
Seeing Sticks, Stones, Mushrooms, Feathers and Herbs in Inspector Mode.
Tier: 2 · up to level 1
Value:

Strong as an Oak
X% more Health.
Tier: 2 · up to level 3
Value: level 1: 10 · level 2: 20 · level 3: 30

Survivalist
X% slower loss of Food and Water.
Tier: 3 · up to level 3
Value: level 1: 10 · level 2: 20 · level 3: 30

Headstrong
X% higher alcohol resistance.
Tier: 3 · up to level 3
Value: level 1: 25 · level 2: 50 · level 3: 75

Water Dancer
X% faster movement in water.
Tier: 3 · up to level 3
Value: level 1: 10 · level 2: 20 · level 3: 30

Athlete
X% slower stamina consumption during movement.
Tier: 4 · up to level 3
Value: level 1: 10 · level 2: 20 · level 3: 30

Solid as a Rock
X% less damage received.
Tier: 4 · up to level 3
Value: level 1: 10 · level 2: 20 · level 3: 30
Production talents (10)
Production
A skill tree that determines how proficient you are in crafting and cooking.
Professions: Cook (crafting), Builder (work in slots), Craftsman (crafting), Innkeeper (crafting), Seamster (crafting), Blacksmith (crafting), Barber (nothing)
Recipes that reward it: 283
| Level | Progress needed | Running total |
|---|---|---|
| 1 | 100 | 100 |
| 2 | 250 | 350 |
| 3 | 500 | 850 |
| 4 | 750 | 1600 |
| 5 | 1000 | 2600 |
| 6 | 1250 | 3850 |
| 7 | 1500 | 5350 |
| 8 | 2000 | 7350 |
| 9 | 2500 | 9850 |
| 10 | 3000 | 12850 |

Crafting Knowledge
X% more experience gained from using Workshop and Smithy workstations.
Tier: 1 · up to level 3
Value: level 1: 5 · level 2: 10 · level 3: 15

Sewing Knowledge
X% more experience gained from using Sewing Hut workstations.
Tier: 1 · up to level 3
Value: level 1: 5 · level 2: 10 · level 3: 15

Cooking Knowledge
X% more experience gained from using Kitchen workstations.
Tier: 1 · up to level 3
Value: level 1: 5 · level 2: 10 · level 3: 15

Full Focus
Inspector Mode doesn't consume stamina.
Tier: 2 · up to level 1
Value:

Builder
X% slower durability loss of Hammers.
Tier: 2 · up to level 3
Value: level 1: 5 · level 2: 15 · level 3: 25

Crafting Expert
X% faster crafting in the Workshop and the Smithy.
Tier: 3 · up to level 3
Value: level 1: 10 · level 2: 15 · level 3: 25

Sewing Expert
X% faster crafting in the Sewing Hut.
Tier: 3 · up to level 3
Value: level 1: 10 · level 2: 15 · level 3: 25

Cooking Expert
X% faster crafting in the Kitchen.
Tier: 3 · up to level 3
Value: level 1: 10 · level 2: 20 · level 3: 30

Builder Trance
10% faster building, stacks up to X.
Tier: 4 · up to level 3
Value: level 1: 1 · level 2: 2 · level 3: 3

Building Master
X% less stamina consumption during building.
Tier: 4 · up to level 3
Value: level 1: 5 · level 2: 15 · level 3: 25
About these skills
Skills, talents and their values are read from the skill and talent tables of version 2.5.0.2. The progress column is the number the file stores for each level; the files do not say in which unit it is counted. In a talent text, X stands for the value of the level you have reached, listed on the card. The professions listed under a skill are those the profession table assigns to it.
Which recipes train which skill is on the crafting page, and the tools and buildings that use them are on buildings.