Medieval Dynasty Buildings: Costs, Workers, Tax and Furniture
49 buildings with the resources each stage costs, how many people live or work in them, their tax and profession, plus 311 pieces of furniture, platforms and gates and the building limit of each development stage.
Data read from the game files, version 2.5.0.2 (the game is newer; values may differ after later updates). Files: buildings.json, furniture.json, development_stages.json, items.json.
All 360 buildings and furnishings
360 of 360 buildings and furnishings
Houses (3)

Simple Small House
A type of housing. Provides a safe place to sleep and accommodate the villagers. Has the Stone Campfire inside. Construction resources may vary depending on the house foundation.
Type: House
Residents: 3
Tax: 5 · technology Building level 0
Cost, stage 0
66×Stick
25×Log
10×Stone
32×Straw
Cost, stage 1
50×Log
24×Plank
10×Stone
Cost, stage 2
27×Log
48×Plank
76×Stone

Simple House
A type of housing. Provides a safe place to sleep and accommodate the villagers. Has the Stone Campfire inside. Construction resources may vary depending on the house foundation.
Type: House
Residents: 4
Tax: 10 · technology Building level 250
Cost, stage 0
80×Stick
32×Log
12×Stone
48×Straw
Cost, stage 1
63×Log
36×Plank
12×Stone
Cost, stage 2
35×Log
72×Plank
92×Stone

House
A type of housing. Provides a safe place to sleep and accommodate the villagers. Has the Stone Campfire inside. Construction resources may vary depending on the house foundation.
Type: House
Residents: 4
Tax: 20 · technology Building level 1500
Cost, stage 0
106×Stick
34×Log
14×Stone
60×Straw
Cost, stage 1
71×Log
48×Plank
14×Stone
Cost, stage 2
38×Log
80×Plank
108×Stone
Extraction (8)

Woodshed I
A type of extraction building. Workers employed here will provide Logs and Sticks as well as Firewood and Planks which can be crafted here.
Type: Woodshed · profession Lumberjack
Workers: 1 (plus 1 additional)
Tax: 10 · technology Building level 100
Cost
8×Log
8×Stone
8×Straw

Woodshed II
A type of extraction building. Workers employed here will provide Logs and Sticks as well as Firewood and Planks which can be crafted here. More capacious and more sturdy than its simpler version.
Type: Woodshed · profession Lumberjack · level 1
Workers: 2 (plus 1 additional)
Tax: 20 · technology Building level 2500
Cost
8×Log
6×Plank
8×Stone

Excavation Shed
A type of extraction building. Workers employed here will provide Stone, Straw, Limestone, Clay and Copper Ore.
Type: Excavation Shed · profession Miner
Workers: 2 (plus 1 additional)
Tax: 30 · technology Building level 500
Cost
26×Log
8×Stone
32×Straw

Excavation Shed II
Type: Excavation Shed · profession Miner · level 1
Workers: 2 (plus 1 additional)
Tax: 30
Cost
26×Log
8×Stone
32×Straw

Mine
A type of extraction building. Workers employed here will provide various minerals. Can only be built at the cave entrance, doing so will deepen the cave.
Type: Mine · profession Miner
Workers: 6 (plus 1 additional)
Tax: 90 · technology Building level 5000
Cost
16×Log
16×Plank

Herbalist's Hut I
A type of production building. Workers employed here will provide various potions and items gathered from foraging. Has the Herbalist Table inside.
Type: Herbalists Hut · profession Herbalist
Workers: 1 (plus 1 additional)
Tax: 10 · technology Survival level 100
Cost
38×Stick
14×Log
6×Stone
16×Straw

Herbalist's Hut II
A type of production building. Workers employed here will provide various potions and items gathered from foraging. Has the Herbalist Table inside. More capacious and more sturdy than its simpler versions.
Type: Herbalists Hut · profession Herbalist · level 1
Workers: 2 (plus 1 additional)
Tax: 20 · technology Survival level 2500
Cost
46×Log
24×Plank
6×Stone

Well
A type of extraction building. Workers employed here will provide water.
Type: Well · profession Water Carrier
Workers: 1 (plus 1 additional)
Tax: 10 · technology Building level 20
Cost
10×Log
16×Straw
Crops (5)

Barn I
A type of farm building. Workers employed here will provide crops derivatives, Animal Feed, Fertiliser and Daub. Has the Threshing Floor, the Quern and the Workbench inside.
Type: Barn · profession Barn Worker
Workers: 2 (plus 1 additional)
Tax: 30 · technology Farming level 10
Cost
64×Stick
27×Log
12×Stone
48×Straw

Barn II
A type of farm building. Workers employed here will provide crops derivatives, Animal Feed, Fertiliser and Daub. Has the Threshing Floor, the Quern and the Workbench inside. More capacious and more sturdy than its simpler versions.
Type: Barn · profession Barn Worker · level 1
Workers: 4 (plus 1 additional)
Tax: 45 · technology Farming level 1500
Cost
51×Log
12×Stone
48×Straw

Barn III
A type of farm building. Workers employed here will provide crops derivatives, Animal Feed, Fertiliser and Daub. Has the Threshing Floor, the Quern and the Workbench inside. More capacious and more sturdy than its simpler versions.
Type: Barn · profession Barn Worker · level 2
Workers: 6 (plus 1 additional)
Tax: 60 · technology Farming level 8000
Cost
27×Log
36×Plank
76×Stone

Farm Shed
A type of farm building. Workers employed here will work in the fields and orchards.
Type: Farm Shed · profession Farmer
Workers: 4 (plus 1 additional)
Tax: 30 · technology Farming level 15
Cost
16×Stick
10×Log
8×Stone
16×Straw

Windmill
A type of farm building. Workers employed here will provide Flour. Has the Millstone inside. More efficient than Querns at the Barn.
Type: Windmill · profession Miller
Workers: 1 (plus 1 additional)
Tax: 50 · technology Farming level 10000
Cost
82×Log
58×Plank
Animal Husbandry (8)

Henhouse
A type of animal husbandry building. Workers employed here will provide Eggs and Feathers.
Type: Henhouse · profession Animal Breeder
Workers: 1 (plus 1 additional) · animals 10
Tax: 15 · technology Farming level 50
Cost
30×Stick
12×Log
6×Stone
24×Straw

Cowshed
A type of animal husbandry building. Workers employed here will provide Buckets of Milk.
Type: Cowshed · profession Animal Breeder
Workers: 1 (plus 1 additional) · animals 8
Tax: 50 · technology Farming level 3500
Cost
104×Stick
26×Log
10×Stone
32×Straw

Pigsty
A type of animal husbandry building. Workers employed here will provide Manure.
Type: Pigsty · profession Animal Breeder
Workers: 1 (plus 1 additional) · animals 5
Tax: 20 · technology Farming level 100
Cost
54×Stick
18×Log
8×Stone
12×Straw

Fold
A type of animal husbandry building. Workers employed here will milk goats and shear sheep.
Type: Fold · profession Animal Breeder
Workers: 1 (plus 1 additional) · animals 12
Tax: 40 · technology Farming level 2500
Cost
62×Stick
19×Log
10×Stone
32×Straw

Goose House
A type of animal husbandry building. Workers employed here will provide Eggs and Feathers.
Type: Goose House · profession Animal Breeder
Workers: 1 (plus 1 additional) · animals 10
Tax: 30 · technology Farming level 500
Cost
42×Stick
13×Log
6×Stone
16×Straw

Apiary
A type of animal husbandry building. Workers employed here will provide Honeycombs.
Type: Apiary · profession Beekeeper
Workers: 1 (plus 1 additional)
Tax: 20 · technology Farming level 5000
Cost
6×Log
6×Stone
16×Straw

Stable
A type of animal husbandry building. Acquired horses are kept here.
Type: Horse Stable · profession Animal Breeder
Workers: 1 (plus 1 additional) · animals 4
Tax: 50 · technology Farming level 2000
Cost
48×Log
8×Plank
12×Stone
48×Straw

Donkey Shelter
A type of animal husbandry building. Acquired donkeys are kept here.
Type: Donkey Stable · profession Animal Breeder
Workers: 1 (plus 1 additional) · animals 4
Tax: 30 · technology Farming level 250
Cost
10×Log
22×Plank
8×Stone
32×Straw
Hunting (4)

Fishing Hut I
A type of hunting building. Workers employed here will provide Fish Meat. Has the Workbench and the Drying Rack inside.
Type: Fishing Hut · profession Fisherman
Workers: 1 (plus 1 additional)
Tax: 10 · technology Survival level 500
Cost
58×Stick
23×Log
4×Plank
48×Straw

Fishing Hut II
A type of hunting building. Workers employed here will provide Fish Meat. Has the Barrel, the Workbench and the Drying Rack inside. More capacious and more sturdy than its simpler versions.
Type: Fishing Hut · profession Fisherman · level 1
Workers: 2 (plus 1 additional)
Tax: 20 · technology Survival level 5000
Cost
48×Log
40×Plank

Hunting Lodge I
A type of hunting building. Workers employed here will provide resources gathered from hunting. Has the Workbench and the Drying Rack inside.
Type: Hunting Lodge · profession Hunter
Workers: 2 (plus 1 additional)
Tax: 15 · technology Survival level 50
Cost
66×Stick
20×Log
8×Stone
32×Straw

Hunting Lodge II
A type of hunting building. Workers employed here will provide resources gathered from hunting. Has the Barrel, the Workbench and the Drying Rack inside. More capacious and more sturdy than its simpler versions.
Type: Hunting Lodge · profession Hunter · level 1
Workers: 4 (plus 1 additional)
Tax: 30 · technology Survival level 1000
Cost
49×Log
24×Plank
8×Stone
Storages (6)

Resource Storage I
A type of storage. All non-consumable resources gathered by the Workers are transferred here. It provides resources for building and crafting in its range. The capacity of storages is shared.
Type: Resource Storage
Tax: 30 · technology Building level 50
Cost
110×Stick
34×Log
12×Stone
40×Straw

Resource Storage II
A type of storage. All non-consumable resources gathered by the Workers are transferred here. Has a bigger range and capacity than its simpler version. The capacity of storages is shared.
Type: Resource Storage · level 1
Tax: 60 · technology Building level 1000
Cost
92×Log
30×Plank
12×Stone

Resource Storage III
A type of storage. All non-consumable resources gathered by the Workers are transferred here. Has a bigger range and capacity than its simpler version. The capacity of storages is shared.
Type: Resource Storage · level 2
Tax: 90 · technology Building level 10000
Cost
40×Log
60×Plank
110×Stone

Food Storage I
A type of storage. All consumable resources gathered by the Workers are transferred here. It provides resources for building and crafting in its range. The capacity of storages is shared.
Type: Food Storage
Tax: 20 · technology Farming level 5
Cost
62×Stick
42×Log
14×Stone
32×Straw

Food Storage II
A type of storage. All consumable resources gathered by the Workers are transferred here. Has a bigger range and capacity than its simpler version. The capacity of storages is shared.
Type: Food Storage · level 1
Tax: 40 · technology Farming level 1000
Cost
73×Log
24×Plank
14×Stone

Food Storage III
A type of storage. All consumable resources gathered by the Workers are transferred here. Has a bigger range and capacity than its simpler version. The capacity of storages is shared.
Type: Food Storage · level 2
Tax: 60 · technology Farming level 6500
Cost
41×Log
24×Plank
78×Stone
Service (2)

Market Stall
A type of service building. Workers employed here will sell chosen items and provide Coins. Can only sell items of one kind at the time.
Type: Market Stall · profession Stallholder
Workers: 1 (plus 1 additional)
Tax: 30 · technology Crafting level 2500
Cost
8×Log
8×Plank
8×Linen Fabric

Builder's Hut
A type of service building. Workers employed here will repair chosen buildings.
Type: Builders Hut · profession Builder
Workers: 1 (plus 1 additional)
Tax: 50 · technology Building level 7500
Cost
60×Stick
16×Log
8×Stone
32×Straw
Crafting (12)

Workshop I
A type of production building. Workers employed here will provide various decorations and utility items. Has the Workbench inside.
Type: Workshop · profession Craftsman
Workers: 1 (plus 1 additional)
Tax: 20 · technology Crafting level 5
Cost
12×Log
10×Stone
32×Straw

Workshop II
A type of production building. Workers employed here will provide various decorations and utility items. Has the Workbench and the Pottery Wheel inside. More capacious and more sturdy than its simpler version.
Type: Workshop · profession Craftsman · level 1
Workers: 2 (plus 1 additional)
Tax: 40 · technology Crafting level 250
Cost
40×Log
24×Plank
10×Stone

Workshop III
A type of production building. Workers employed here will provide various decorations and utility items. Has the Workbench and the Pottery Wheel inside. More capacious and more sturdy than its simpler version.
Type: Workshop · profession Craftsman · level 2
Workers: 2 (plus 1 additional)
Tax: 60 · technology Crafting level 3500
Cost
28×Log
48×Plank
66×Stone

Smithy I
A type of production building. Workers employed here will provide various tools and weapons. Has the Workbench, the Forge and the Anvil inside.
Type: Smithy · profession Blacksmith
Workers: 1 (plus 1 additional)
Tax: 30 · technology Crafting level 50
Cost
22×Stick
15×Log
8×Stone
32×Straw

Smithy II
A type of production building. Workers employed here will provide various tools and weapons. Has the Workbench, the Forge and the Anvil inside. More capacious and more sturdy than its simpler version.
Type: Smithy · profession Blacksmith · level 1
Workers: 2 (plus 1 additional)
Tax: 50 · technology Crafting level 500
Cost
29×Log
24×Plank
8×Stone

Smithy III
A type of production building. Workers employed here will provide various tools and weapons. Has the Workbench, the Forge and the Anvil inside. More capacious and more sturdy than its simpler version.
Type: Smithy · profession Blacksmith · level 2
Workers: 2 (plus 1 additional)
Tax: 70 · technology Crafting level 5000
Cost
15×Log
48×Plank
30×Stone

Sewing Hut I
A type of production building. Workers employed here will provide various clothing and equipment items. Has the Spinning Wheel, the Loom and the Tailoring Table inside.
Type: Sewing · profession Seamster
Workers: 1 (plus 1 additional)
Tax: 30 · technology Crafting level 100
Cost
24×Stick
17×Log
8×Stone
40×Straw

Sewing Hut II
A type of production building. Workers employed here will provide various clothing and equipment items. Has the Spinning Wheel, the Loom and the Tailoring Table inside. More capacious and more sturdy than its simpler version.
Type: Sewing · profession Seamster · level 1
Workers: 1 (plus 1 additional)
Tax: 50 · technology Crafting level 750
Cost
65×Log
24×Plank
8×Stone

Sewing Hut III
A type of production building. Workers employed here will provide various clothing and equipment items. Has the Spinning Wheel, the Loom and the Tailoring Table inside. More capacious and more sturdy than its simpler version.
Type: Sewing · profession Seamster · level 2
Workers: 2 (plus 1 additional)
Tax: 70 · technology Crafting level 7500
Cost
23×Log
48×Plank
62×Stone

Tavern
A type of production building. Workers employed here will provide various beverages. Has the Juice Press, the Wine Barrel and the Brewing Station inside.
Type: Tavern · profession Innkeeper
Workers: 2 (plus 1 additional)
Tax: 70 · technology Crafting level 10000
Cost
70×Log
96×Plank
12×Stone

Kitchen I
A type of production building. Workers employed here will provide various dishes. Has the Stone Grate, the Cauldron and the Oven inside.
Type: Kitchen · profession Cook
Workers: 1 (plus 1 additional)
Tax: 20 · technology Crafting level 25
Cost
34×Stick
18×Log
8×Stone
32×Straw

Kitchen II
A type of production building. Workers employed here will provide various dishes. Has the Stone Grate, the Cauldron and the Oven inside. More capacious and more sturdy than its simpler versions.
Type: Kitchen · profession Cook · level 1
Workers: 2 (plus 1 additional)
Tax: 40 · technology Crafting level 1500
Cost
46×Log
48×Plank
8×Stone
Other buildings (1)

House
Type: House
Residents: 4
Tax: 0
Cost
108×Stick
34×Log
14×Stone
60×Straw
Furniture (265)

Chest
A type of furniture. May serve as a small-capacity container.
Category: Chest
Technology: Building level 100, cost 400
8×Plank

Washtub
A type of utility. Requires to be filled with Water. Can be used for cleaning yourself.
Category: Washtub
6×Plank

Simple Campfire
A type of campfire. Used for roasting meat and sleeping at remote places. Requires Torch to light up.
Category: Campfire
16×Stick

Wooden Campfire
A type of campfire. Used for roasting meat and sleeping at remote places. Requires Torch to light up.
Category: Campfire
Technology: Survival level 50, cost 30
8×Firewood

Stone Campfire
A type of campfire. Used for roasting meat and sleeping at remote places. Requires Torch to light up.
Category: Campfire
Technology: Survival level 500, cost 150
12×Stone
6×Firewood

Cauldron
Category: Workbench
Cost: none listed in the files

Workbench
Category: Workbench
Cost: none listed in the files

Salting Barrel
Category: Workbench
Cost: none listed in the files

Drying Rack
Category: Workbench
Cost: none listed in the files

Workbench
Category: Workbench
Cost: none listed in the files

Loom
Category: Workbench
Cost: none listed in the files

Spinning Wheel
Category: Workbench
Cost: none listed in the files

Threshing Floor
Category: Workbench
Cost: none listed in the files

Forge
Category: Workbench
Cost: none listed in the files

Workbench
Category: Workbench
Cost: none listed in the files

Workbench
Category: Workbench
Cost: none listed in the files

Workbench
Category: Workbench
Cost: none listed in the files

Bird Trap
A type of trap. Provides Meat and Feathers. Can be used up to 3 times.
Category: Trap
Technology: Survival level 50, cost 80
2×Stick
2×Stone

Rabbit Trap
A type of trap. Provides Meat and Fur. Can be used up to 3 times.
Category: Trap
10×Stick

Rat Trap
A type of trap. Provides Meat. Can be used up to 3 times.
Category: Trap
Technology: Survival level 500, cost 200
3×Stick

Archery Target
A type of utility. Shows score when hit. Can be used for mastering your archery skills.
Category: Archery Target
3×Log
20×Straw

Big Fishing Net
A type of trap. Catches big fish. Can be used up to 3 times.
Category: Trap
Technology: Survival level 5000, cost 1500
2×Stick
12×Linen Thread

Medium Fishing Net
A type of trap. Catches medium fish. Can be used up to 3 times.
Category: Trap
Technology: Survival level 2500, cost 750
2×Stick
9×Linen Thread

Small Fishing Net
A type of trap. Catches small fish. Can be used up to 3 times.
Category: Trap
Technology: Survival level 500, cost 250
2×Stick
6×Linen Thread

Trough
Category: Trough
Cost: none listed in the files

Tailoring Table
Category: Workbench
Cost: none listed in the files

Quern
Category: Workbench
Cost: none listed in the files

Wooden Stool
A type of furniture. Provides aesthetic values. Can be used by the villagers.
Category: Activity
Technology: Building level 2500, cost 1000
1×Plank
3×Stick

Log Table
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Building level 250, cost 500
6×Log

Simple Wooden Table
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Building level 1000, cost 500
4×Plank
2×Log

Wooden Table
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Building level 2500, cost 1500
8×Plank

Oven
Category: Workbench
Cost: none listed in the files

Stone Grate
Category: Workbench
Cost: none listed in the files

Juice Press
Category: Workbench
Cost: none listed in the files

Wine Barrel
Category: Workbench
Cost: none listed in the files

Log Stool
A type of furniture. Provides aesthetic values. Can be used by the villagers.
Category: Activity
Technology: Building level 250, cost 500
1×Log
4×Stick

Wooden Bench
A type of furniture. Provides aesthetic values. Can be used by the villagers.
Category: Activity
Technology: Building level 2500, cost 1500
4×Plank

Sack
A type of furniture. May serve as a small-capacity container.
Category: Chest
Technology: Crafting level 100, cost 150
1×Leather
2×Linen Fabric

Barrel
A type of furniture. May serve as a small-capacity container.
Category: Chest
Technology: Building level 100, cost 300
6×Plank

Anvil
Category: Workbench
Cost: none listed in the files

Chandelier
Category: Light
Cost: none listed in the files

Simple Counter
Category: Activity
Cost: none listed in the files

Counter
Category: Activity
Cost: none listed in the files

Category: Resource Stack
Cost: none listed in the files

Category: Resource Stack
Cost: none listed in the files

Category: Resource Stack
Cost: none listed in the files

Category: Resource Stack
Cost: none listed in the files

Category: Resource Stack
Cost: none listed in the files

Category: Resource Stack
Cost: none listed in the files

Carpenter's Rack
Category: Workbench
Cost: none listed in the files

Standing Torch
A type of light source. Lights up automatically in the evening.
Category: Light
Technology: Building level 500, cost 400
1×Stick
1×Linen Fabric
3×Stone
1×Linen Thread

Lantern
A type of light source. Lights up automatically in the evening.
Category: Light
Technology: Building level 5000, cost 2000
2×Log
4×Leather
8×Stick
4×Wool Thread

Brazier
A type of light source. Lights up automatically in the evening.
Category: Light
Technology: Building level 7500, cost 1500
4×Iron Bar
6×Firewood

Standing Fire Bowl
A type of light source. Lights up automatically in the evening.
Category: Light
Technology: Building level 1000, cost 500
1×Clay Bowl
3×Stick
1×Linen Thread

Nest
Category: Source Of Resources
Cost: none listed in the files

Feeding Rack
Category: Trough
Cost: none listed in the files

Feeding Rack
Category: Trough
Cost: none listed in the files

Brewing Station
Category: Workbench
Cost: none listed in the files

Workbench
Category: Workbench
Cost: none listed in the files

Pottery Wheel
Category: Workbench
Cost: none listed in the files

Beehive
Category: Source Of Resources
Cost: none listed in the files

Beehive
Category: Source Of Resources
Cost: none listed in the files

Beehive
Category: Source Of Resources
Cost: none listed in the files

Beehive
Category: Source Of Resources
Cost: none listed in the files

Beehive
Category: Source Of Resources
Cost: none listed in the files

Beehive
Category: Source Of Resources
Cost: none listed in the files

Beehive
Category: Source Of Resources
Cost: none listed in the files

Herbalist's Table
Category: Workbench
Cost: none listed in the files

Well Winch
Category: Workbench
Cost: none listed in the files

Sitting Stump
A type of furniture. Provides aesthetic values. Can be used by the villagers.
Category: Activity
Technology: Building level 50, cost 250
1×Log

Log Bench
A type of furniture. Provides aesthetic values. Can be used by the villagers.
Category: Activity
Technology: Building level 250, cost 500
3×Log

Chandelier
Category: Light
Cost: none listed in the files

Simple Campfire
A type of campfire. Used for roasting meat and sleeping at remote places. Requires Torch to light up.
Category: Campfire
Cost: none listed in the files

Wooden Campfire
A type of campfire. Used for roasting meat and sleeping at remote places. Requires Torch to light up.
Category: Campfire
Technology: Survival level 50, cost 30
Cost: none listed in the files

Stone Campfire
A type of campfire. Used for roasting meat and sleeping at remote places. Requires Torch to light up.
Category: Campfire
Technology: Survival level 500, cost 150
Cost: none listed in the files

Simple Fireplace
A type of campfire. Used for roasting meat and sleeping at remote places. Requires Torch to light up.
Category: Campfire
Cost: none listed in the files

Scarecrow
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Farming level 15, cost 50
2×Log
8×Stick
1×Linen Thread
1×Linen Fabric
2×Leather

Snowman
A type of seasonal furniture. Provides aesthetic values. Enjoy it before the spring thaw sets in.
Category: Decorative
6×Stick
4×Stone
1×Carrot

Pile of Leaves
Category: Collectable
Cost: none listed in the files

Snowman
Category: Collectable
Cost: none listed in the files

Clay Flowerpot
A type of decoration. Provides aesthetic values. Herbs can be planted inside.
Category: Decorative
Technology: Building level 1000, cost 500
5×Clay

Simple Clay Flowerpot
A type of decoration. Provides aesthetic values. Herbs can be planted inside.
Category: Decorative
Technology: Building level 500, cost 500
4×Clay

Wooden Flowerpot
A type of decoration. Provides aesthetic values. Herbs can be planted inside.
Category: Decorative
Technology: Building level 100, cost 250
2×Plank

Candlestick
A type of decoration. Provides aesthetic values. Lights up automatically in the evening. Can be fixed to a wall.
Category: Light
Technology: Building level 2500, cost 500
2×Iron Bar

Hanging Lantern
A type of decoration. Provides aesthetic values. Lights up automatically in the evening. Can be fixed to the ceiling.
Category: Light
Technology: Building level 5000, cost 1000
4×Leather
4×Linen Thread
4×Stick

Deer Trophy
A type of decoration. Provides aesthetic values. Can be fixed to a wall.
Category: Decorative
Technology: Survival level 500, cost 500
1×Deer Skull

Moose Trophy
A type of decoration. Provides aesthetic values. Can be fixed to a wall.
Category: Decorative
Technology: Survival level 1000, cost 1000
1×Moose Skull

Wisent Trophy
A type of decoration. Provides aesthetic values. Can be fixed to a wall.
Category: Decorative
Technology: Survival level 5000, cost 1500
1×Wisent Skull

Braced Wooden Shelf
A type of decoration. Provides aesthetic values. Can be fixed to a wall.
Category: Decorative
Technology: Building level 1000, cost 500
2×Plank
2×Log

Wooden Shelf
A type of decoration. Provides aesthetic values. Can be fixed to a wall.
Category: Decorative
Technology: Building level 250, cost 150
1×Plank
1×Log

Long Wooden Shelf
A type of decoration. Provides aesthetic values. Can be fixed to a wall.
Category: Decorative
Technology: Building level 500, cost 250
2×Plank
1×Log

Braced Wooden Double Shelf
A type of decoration. Provides aesthetic values. Can be fixed to a wall.
Category: Decorative
Technology: Building level 2500, cost 1000
3×Plank
2×Log

Wooden Double Shelf
A type of decoration. Provides aesthetic values. Can be fixed to a wall.
Category: Decorative
Technology: Building level 1500, cost 750
2×Plank
4×Linen Thread

Hanging Rack
A type of decoration. Provides aesthetic values. Can be fixed to a wall.
Category: Decorative
Technology: Building level 250, cost 100
2×Log

Double Hanging Rack
A type of decoration. Provides aesthetic values. Can be fixed to a wall.
Category: Decorative
Technology: Building level 1000, cost 500
4×Log

Opened Curtain
A type of decoration. Provides aesthetic values. Can be hung on a wall with a window.
Category: Decorative
Technology: Building level 250, cost 500
1×Linen Fabric
2×Linen Thread

Closed Curtain
A type of decoration. Provides aesthetic values. Can be hung on a wall with a window.
Category: Decorative
Technology: Building level 500, cost 1000
1×Linen Fabric
3×Linen Thread
3×Leather

Straw Himmeli
A type of decoration. Provides aesthetic values. Can be fixed to the ceiling.
Category: Decorative
Technology: Building level 1000, cost 250
10×Straw

Flower Himmeli
A type of decoration. Provides aesthetic values. Can be fixed to the ceiling.
Category: Decorative
Technology: Building level 1500, cost 500
30×Straw
2×Linen Thread
3×Daisy
3×Dandelion
3×Henbane

Flower Wreath Himmeli
A type of decoration. Provides aesthetic values. Can be fixed to the ceiling.
Category: Decorative
Technology: Building level 5000, cost 1000
30×Straw
4×Linen Thread
3×Daisy
3×Dandelion
3×Henbane

Straw Wreath Himmeli
A type of decoration. Provides aesthetic values. Can be fixed to the ceiling.
Category: Decorative
Technology: Building level 2500, cost 750
30×Straw
6×Linen Thread
3×Thistle

Large Flower Himmeli
A type of decoration. Provides aesthetic values. Can be fixed to the ceiling.
Category: Decorative
Technology: Building level 7500, cost 1500
40×Straw
6×Linen Thread
6×Daisy
6×Dandelion
6×Henbane

Large Flower Wreath Himmeli
A type of decoration. Provides aesthetic values. Can be fixed to the ceiling.
Category: Decorative
Technology: Building level 10000, cost 2000
40×Straw
8×Linen Thread
6×Daisy
6×Dandelion
6×Henbane

Wooden Shutters
A type of decoration. Provides aesthetic values. Can be opened or closed after fixing to a window.
Category: Decorative
Technology: Building level 1000, cost 500
6×Plank
2×Log

Decorative Wooden Shutters
A type of decoration. Provides aesthetic values. Can be opened or closed after fixing to a window.
Category: Decorative
Technology: Building level 2500, cost 1000
4×Plank
2×Log
2×Iron Bar

Braced Wooden Shutters
A type of decoration. Provides aesthetic values. Can be opened or closed after fixing to a window.
Category: Decorative
Technology: Building level 1500, cost 750
4×Plank
2×Log
4×Iron Bar

Wooden Door
A type of furniture. Provides aesthetic values. Can be used by the villagers.
Category: Decorative
3×Plank

Wooden Door
A type of furniture. Provides aesthetic values. Can be used by the villagers.
Category: Decorative
3×Plank

Decorated Wooden Door
A type of furniture. Provides aesthetic values. Can be used by the villagers.
Category: Decorative
Technology: Building level 1500, cost 1500
10×Plank
4×Log
1×Iron Bar

Decorated Wooden Door
A type of furniture. Provides aesthetic values. Can be used by the villagers.
Category: Decorative
Technology: Building level 1500, cost 1500
10×Plank
4×Log
1×Iron Bar

Batten Wooden Door
A type of furniture. Provides aesthetic values. Can be used by the villagers.
Category: Decorative
Technology: Building level 500, cost 500
6×Plank
2×Log

Batten Wooden Door
A type of furniture. Provides aesthetic values. Can be used by the villagers.
Category: Decorative
Technology: Building level 500, cost 500
6×Plank
2×Log

Braced Wooden Door
A type of furniture. Provides aesthetic values. Can be used by the villagers.
Category: Decorative
Technology: Building level 1000, cost 1000
8×Plank
4×Log

Braced Wooden Door
A type of furniture. Provides aesthetic values. Can be used by the villagers.
Category: Decorative
Technology: Building level 1000, cost 1000
8×Plank
4×Log

Badger Fur Rug
A type of decoration. Provides aesthetic values. Can be placed on the floor.
Category: Decorative
Technology: Survival level 50, cost 50
3×Fur

Bear Fur Rug
A type of decoration. Provides aesthetic values. Can be placed on the floor.
Category: Decorative
Technology: Survival level 5000, cost 1500
15×Fur

Boar Fur Rug
A type of decoration. Provides aesthetic values. Can be placed on the floor.
Category: Decorative
Technology: Survival level 100, cost 100
5×Fur

Goat Fur Rug
A type of decoration. Provides aesthetic values. Can be placed on the floor.
Category: Decorative
Technology: Survival level 500, cost 200
5×Fur

Sheep Fur Rug
A type of decoration. Provides aesthetic values. Can be placed on the floor.
Category: Decorative
Technology: Survival level 1000, cost 500
5×Fur

Wolf Fur Rug
A type of decoration. Provides aesthetic values. Can be placed on the floor.
Category: Decorative
Technology: Survival level 2500, cost 1000
8×Fur

Deer Relief
A type of decoration. Provides aesthetic values. Can be fixed to a wall.
Category: Decorative
Technology: Crafting level 3500, cost 750
2×Plank

Dove Relief
A type of decoration. Provides aesthetic values. Can be fixed to a wall.
Category: Decorative
Technology: Crafting level 3500, cost 750
2×Plank

Duck Relief
A type of decoration. Provides aesthetic values. Can be fixed to a wall.
Category: Decorative
Technology: Crafting level 3500, cost 750
2×Plank

Pike Relief
A type of decoration. Provides aesthetic values. Can be fixed to a wall.
Category: Decorative
Technology: Crafting level 3500, cost 750
2×Plank

Rooster Relief
A type of decoration. Provides aesthetic values. Can be fixed to a wall.
Category: Decorative
Technology: Crafting level 3500, cost 750
2×Plank

Squirrel Relief
A type of decoration. Provides aesthetic values. Can be fixed to a wall.
Category: Decorative
Technology: Crafting level 3500, cost 750
2×Plank

Wolf Relief
A type of decoration. Provides aesthetic values. Can be fixed to a wall.
Category: Decorative
Technology: Crafting level 3500, cost 750
2×Plank

Empty
No decoration.
Category: Decorative
Cost: none listed in the files

Millstone
Category: Workbench
Cost: none listed in the files

Category: Workbench
Cost: none listed in the files

Category: Activity
Cost: none listed in the files

Category: Activity
Cost: none listed in the files

Manure
Category: Source Of Resources
Cost: none listed in the files

Manure
Category: Source Of Resources
Cost: none listed in the files

Contraband
Category: Chest
Cost: none listed in the files

Contraband
Category: Chest
Cost: none listed in the files

Contraband
Category: Chest
Cost: none listed in the files

Contraband
Category: Chest
Cost: none listed in the files

Dumped Loot
Category: Chest
Cost: none listed in the files

Dumped Loot
Category: Chest
Cost: none listed in the files

Dumped Loot
Category: Chest
Cost: none listed in the files

Lost Shipment
Category: Chest
Cost: none listed in the files

Lost Shipment
Category: Chest
Cost: none listed in the files

Lost Shipment
Category: Chest
Cost: none listed in the files

Abandoned Supplies
Category: Chest
Cost: none listed in the files

Abandoned Supplies
Category: Chest
Cost: none listed in the files

Abandoned Supplies
Category: Chest
Cost: none listed in the files

Scattered Bundles
Category: Chest
Cost: none listed in the files

Scattered Bundles
Category: Chest
Cost: none listed in the files

Pile of Bundles
Category: Chest
Cost: none listed in the files

Pile of Bundles
Category: Chest
Cost: none listed in the files

Large Bundle
A type of furniture. May serve as a small-capacity container.
Category: Chest
Cost: none listed in the files

Small Bundle
A type of furniture. May serve as a small-capacity container.
Category: Chest
Cost: none listed in the files

Large Container
A type of furniture. May serve as a small-capacity container.
Category: Chest
Cost: none listed in the files

Small Container
A type of furniture. May serve as a small-capacity container.
Category: Chest
Cost: none listed in the files

Compost Bin
A type of furniture. Turns composted Food into Rot at the turn of seasons.
Category: Chest
8×Log

Bundle
A type of furniture. May serve as a small-capacity container.
Category: Chest
Technology: Crafting level 100, cost 100
4×Leather
1×Linen Thread

Wicker Basket
A type of furniture. May serve as a small-capacity container.
Category: Chest
10×Stick

Laundry Station
A type of furniture. Provides aesthetic values.
Category: Activity
Technology: Crafting level 750, cost 300
8×Plank
2×Log
1×Clay Bowl

Butter Churning Station
A type of furniture. Provides aesthetic values.
Category: Activity
Technology: Crafting level 25, cost 100
1×Log
3×Plank
1×Copper Bar

Defeathering Station
A type of furniture. Provides aesthetic values.
Category: Activity
Technology: Crafting level 3500, cost 500
3×Plank
1×Large Wicker Basket

Bearskin Tanning Rack
A type of furniture. Provides aesthetic values.
Category: Activity
Technology: Survival level 1000, cost 1000
10×Stick
2×Linen Thread

Goatskin Tanning Rack
A type of furniture. Provides aesthetic values.
Category: Activity
Technology: Survival level 50, cost 100
10×Stick
2×Linen Thread

Wolfskin Tanning Rack
A type of furniture. Provides aesthetic values.
Category: Activity
Technology: Survival level 1000, cost 500
10×Stick
2×Linen Thread

Leather Tanning Station
A type of furniture. Provides aesthetic values.
Category: Activity
Technology: Survival level 50, cost 100
1×Log
4×Stick

Simple Lumber Station
A type of furniture. Provides aesthetic values.
Category: Activity
Technology: Building level 100, cost 200
1×Log

Clothesline
A type of furniture. Provides aesthetic values.
Category: Activity
Technology: Crafting level 750, cost 200
6×Stick
1×Linen Thread

Full Clothesline
A type of furniture. Provides aesthetic values.
Category: Activity
Technology: Crafting level 750, cost 200
6×Stick
1×Linen Thread

Tripod Clothesline
A type of furniture. Provides aesthetic values.
Category: Activity
Technology: Crafting level 750, cost 200
6×Stick
1×Linen Thread

Full Tripod Clothesline
A type of furniture. Provides aesthetic values.
Category: Activity
Technology: Crafting level 750, cost 200
6×Stick
1×Linen Thread

Privy
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Building level 100, cost 400
8×Plank

Cart
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Crafting level 3500, cost 1000
4×Plank
2×Log
2×Wooden Wheel

Solid Fishing Net Decoration
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Survival level 500, cost 250
3×Log
6×Linen Thread

Tall Fishing Net Decoration
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Survival level 500, cost 250
2×Log
2×Linen Thread

Long Fishing Net Decoration
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Survival level 500, cost 250
3×Log
12×Linen Thread

Modest Firewood Pile
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Building level 100, cost 200
4×Firewood

Long Firewood Pile
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Building level 100, cost 200
6×Firewood

Full Firewood Pile
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Building level 100, cost 200
6×Firewood

Massive Firewood Pile
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Building level 100, cost 200
8×Firewood
4×Stick

Low Hay Pile
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Farming level 10, cost 50
16×Straw

Tall Hay Pile
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Farming level 10, cost 50
16×Straw

Medium Hay Pile
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Farming level 10, cost 50
16×Straw

Notice Board
Category: Activity
Cost: none listed in the files

Simple Wooden Bench
A type of furniture. Provides aesthetic values.
Category: Activity
Technology: Building level 1000, cost 500
2×Plank
1×Log

Wooden Bench with Backrest
A type of furniture. Provides aesthetic values. Can be used by the villagers.
Category: Activity
Technology: Building level 5000, cost 1500
5×Plank

Simple Wooden Bench with Backrest
A type of furniture. Provides aesthetic values. Can be used by the villagers.
Category: Activity
Technology: Building level 1500, cost 750
3×Plank
1×Log

Square Stone Flowerpot
A type of decoration. Provides aesthetic values. Herbs can be planted inside.
Category: Decorative
Technology: Building level 1500, cost 750
4×Stone

Rectangle Stone Flowerpot
A type of decoration. Provides aesthetic values. Herbs can be planted inside.
Category: Decorative
Technology: Building level 2500, cost 750
8×Stone

Round Stone Flowerpot
A type of decoration. Provides aesthetic values. Herbs can be planted inside.
Category: Decorative
Technology: Building level 5000, cost 1000
5×Stone

Low Stone Flowerpot
A type of decoration. Provides aesthetic values. Herbs can be planted inside.
Category: Decorative
Technology: Building level 7500, cost 1500
4×Stone

Bell Post
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Building level 10000, cost 2000
6×Log
4×Plank
2×Iron Bar

Dovecote
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Farming level 15, cost 50
1×Log
6×Plank

Small Wooden Planter
A type of decoration. Provides aesthetic values. Herbs can be planted inside.
Category: Decorative
Technology: Building level 1000, cost 500
3×Plank

Large Wooden Planter
A type of decoration. Provides aesthetic values. Herbs can be planted inside.
Category: Decorative
Technology: Building level 1500, cost 750
4×Plank

Hanging Lantern
A type of decoration. Provides aesthetic values. Lights up automatically in the evening. Can be fixed to a wall.
Category: Light
Technology: Building level 5000, cost 1000
4×Leather
4×Linen Thread
4×Stick

Simple Trellis
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Farming level 250, cost 500
8×Stick

Arbor Trellis
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Farming level 2000, cost 750
16×Stick

Arched Trellis
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Farming level 5000, cost 1000
20×Stick

Log Chair
A type of furniture. Provides aesthetic values. Can be used by the villagers.
Category: Activity
Technology: Building level 500, cost 500
2×Log

Simple Wooden Chair
A type of furniture. Provides aesthetic values. Can be used by the villagers.
Category: Activity
Technology: Building level 1500, cost 750
1×Plank
1×Log

Wooden Chair
A type of furniture. Provides aesthetic values. Can be used by the villagers.
Category: Activity
Technology: Building level 5000, cost 1500
2×Plank

Category: Decorative
Cost: none listed in the files

Knowledge
Category: Decorative
Cost: none listed in the files

Simple Fireplace
Category: Workbench
8×Stone

Boxed Fireplace
Category: Workbench
6×Plank
6×Clay

Robust Fireplace
Category: Workbench
20×Clay
1×Iron Bar
10×Stone

Simple Chest
Category: Chest
8×Plank

Heavy Chest
Category: Chest
8×Plank
3×Copper Bar

Reinforced Chest
Category: Chest
8×Plank
6×Iron Bar

Simple Bed
Category: Bed
4×Log
20×Straw
2×Leather
20×Feather

Sturdy Bed
Category: Bed
4×Log
10×Straw
2×Linen Fabric
30×Feather

Comfortable Bed
Category: Bed
4×Log
2×Wool Fabric
2×Leather
20×Feather

Simple Double Bed
Category: Bed
4×Log
40×Straw
4×Leather
0×

Sturdy Double Bed
Category: Bed
4×Log
20×Straw
4×Linen Fabric
60×Feather

Comfortable Double Bed
Category: Bed
4×Log
4×Wool Fabric
4×Leather
40×Feather

Pillar of the Forest
Special structure. The scheme for this unique statue was given to you by the people of Klonica as a token of their appreciation. It will inspire your workers to learn their craft even quicker. Only one pillar can be placed at a time.
Category: Pillar
Technology: Building level 1, cost 0
10000×Coin
2×Iron Knife
5×Wooden Hammer
10×Log

Pillar of the Lake
Special structure. The scheme for this unique statue was given to you by the people of Ostoya as a token of their appreciation. It will inspire your workers to learn their craft even quicker. Only one pillar can be placed at a time.
Category: Pillar
Technology: Building level 1, cost 0
10000×Coin
2×Iron Knife
5×Wooden Hammer
10×Log

Pillar of the Mountain
Special structure. The scheme for this unique statue was given to you by the people of Skauki as a token of their appreciation. It will inspire your workers to learn their craft even quicker. Only one pillar can be placed at a time.
Category: Pillar
Technology: Building level 1, cost 0
10000×Coin
2×Iron Knife
5×Wooden Hammer
10×Log

Village Sign
A type of furniture. Allows you to change the village name, crest symbol, and colour. Provides aesthetic values.
Category: Marker
Technology: Building level 1, cost 0
6×Plank

Standing Banner
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Crafting level 7500, cost 2500
1×Linen Fabric
1×Linen Thread
2×Plank

Standing Double Banner
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Crafting level 7500, cost 2500
1×Iron Bar
2×Linen Fabric
2×Linen Thread
4×Plank

Standing Dovetail Banner
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Crafting level 7500, cost 2500
1×Linen Fabric
1×Linen Thread
2×Plank

Standing Tall Banner
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Crafting level 7500, cost 2500
1×Linen Fabric
1×Linen Thread
3×Plank

Basic Banner
A type of decoration. Provides aesthetic values. Can be fixed to a wall.
Category: Decorative
Technology: Crafting level 7500, cost 2500
1×Linen Fabric
1×Linen Thread
1×Plank

Dovetail Banner
A type of decoration. Provides aesthetic values. Can be fixed to a wall.
Category: Decorative
Technology: Crafting level 7500, cost 2500
1×Linen Fabric
1×Linen Thread
1×Plank

Large Banner
A type of decoration. Provides aesthetic values. Can be fixed to a wall.
Category: Decorative
Technology: Crafting level 7500, cost 2500
2×Linen Fabric
2×Linen Thread
1×Plank

Flag
A type of decoration. Provides aesthetic values. Can be fixed to an external wall of the house.
Category: Decorative
Technology: Crafting level 7500, cost 2500
1×Linen Fabric
1×Linen Thread
1×Plank

Weapon Rack
A type of furniture. Provides aesthetic values.
Category: Decorative
Technology: Crafting level 50, cost 150
1×Linen Fabric
1×Linen Thread
7×Plank

Training Dummy
A type of utility. Allows you to practice your combat skills and test the effectiveness of your weapons and armour.
Category: Decorative
Technology: Crafting level 50, cost 150
1×Linen Fabric
1×Linen Thread
3×Plank
10×Straw

Category: Decorative
Cost: none listed in the files

Round Pond
A type of decoration. Provides aesthetic values.
Category: Decorative
30×Stone

Rockery Pond
A type of decoration. Provides aesthetic values.
Category: Decorative
60×Stone

Balancing Rock
A type of decoration. Provides aesthetic values.
Category: Decorative
50×Stone

Flat Rock
A type of decoration. Provides aesthetic values.
Category: Decorative
20×Stone

Tall Rock
A type of decoration. Provides aesthetic values.
Category: Decorative
20×Stone

Wide Rock
A type of decoration. Provides aesthetic values.
Category: Decorative
20×Stone

Small Evergreen A
A type of decoration. Provides aesthetic values.
Category: Decorative
1×Small Evergreen Seedling

Small Evergreen B
A type of decoration. Provides aesthetic values.
Category: Decorative
1×Small Evergreen Seedling

Majestic Tree
A type of decoration. Provides aesthetic values.
Category: Decorative
1×Majestic Tree Seedling

Wild Rose Bush
A type of decoration. Provides aesthetic values.
Category: Decorative
1×Wild Rose Bush Seed

Green Shrub
A type of decoration. Provides aesthetic values.
Category: Decorative
1×Green Shrub Seed

Yellow Flowering Shrub
A type of decoration. Provides aesthetic values.
Category: Decorative
1×Yellow Flowering Shrub Seed

White Flowering Shrub
A type of decoration. Provides aesthetic values.
Category: Decorative
1×White Flowering Shrub Seed

Spruce Tree A
A type of decoration. Provides aesthetic values.
Category: Decorative
1×Spruce Seedling

Spruce Tree B
A type of decoration. Provides aesthetic values.
Category: Decorative
1×Spruce Seedling

Spruce Tree C
A type of decoration. Provides aesthetic values.
Category: Decorative
1×Spruce Seedling

Spruce Tree D
A type of decoration. Provides aesthetic values.
Category: Decorative
1×Spruce Seedling

Spruce Tree E
A type of decoration. Provides aesthetic values.
Category: Decorative
1×Spruce Seedling

Birch Tree A
A type of decoration. Provides aesthetic values.
Category: Decorative
1×Birch Seedling

Birch Tree B
A type of decoration. Provides aesthetic values.
Category: Decorative
1×Birch Seedling

Birch Tree C
A type of decoration. Provides aesthetic values.
Category: Decorative
1×Birch Seedling

Birch Tree D
A type of decoration. Provides aesthetic values.
Category: Decorative
1×Birch Seedling

Birch Tree E
A type of decoration. Provides aesthetic values.
Category: Decorative
1×Birch Seedling

Maple Tree A
A type of decoration. Provides aesthetic values.
Category: Decorative
1×Maple Seedling

Maple Tree B
A type of decoration. Provides aesthetic values.
Category: Decorative
1×Maple Seedling

Maple Tree C
A type of decoration. Provides aesthetic values.
Category: Decorative
1×Maple Seedling

Maple Tree D
A type of decoration. Provides aesthetic values.
Category: Decorative
1×Maple Seedling

Maple Tree E
A type of decoration. Provides aesthetic values.
Category: Decorative
1×Maple Seedling

Berries
A type of decoration. Gives fruit in summer.
Category: Decorative
100×Berry

Gift Basket
Category: Collectable
Cost: none listed in the files

Category: Light
Cost: none listed in the files

Category: Light
Cost: none listed in the files

Category: Light
Cost: none listed in the files

Category: Light
Cost: none listed in the files

Category: Light
Cost: none listed in the files
Platforms (33)

Log Walkway Ramp
A type of platform. Can be built both on land and water.
Technology: Building level 1500, cost 2000
6×Log

Log Walkway Short
A type of platform. Can be built both on land and water.
Technology: Building level 1500, cost 2000
8×Log

Log Walkway Long
A type of platform. Can be built both on land and water.
Technology: Building level 1500, cost 2000
14×Log

Log Walkway Curve
A type of platform. Can be built both on land and water.
Technology: Building level 1500, cost 2000
14×Log

Log Walkway Fork
A type of platform. Can be built both on land and water.
Technology: Building level 1500, cost 2000
14×Log

Log Walkway Intersection
A type of platform. Can be built both on land and water.
Technology: Building level 1500, cost 2000
14×Log

Wide Bridge Ramp
A type of platform. Can be built both on land and water.
Technology: Building level 2500, cost 2500
2×Log
4×Plank
4×Stick

Wide Bridge Short
A type of platform. Can be built both on land and water.
Technology: Building level 2500, cost 2500
4×Log
4×Plank
4×Stick

Wide Bridge Long
A type of platform. Can be built both on land and water.
Technology: Building level 2500, cost 2500
6×Log
8×Plank
8×Stick

Wide Bridge Curve
A type of platform. Can be built both on land and water.
Technology: Building level 2500, cost 2500
6×Log
8×Plank
8×Stick

Wide Bridge End
A type of platform. Can be built both on land and water.
Technology: Building level 2500, cost 2500
4×Log
4×Plank
6×Stick

Wide Bridge Fork
A type of platform. Can be built both on land and water.
Technology: Building level 2500, cost 2500
6×Log
8×Plank
8×Stick

Wide Bridge Intersection
A type of platform. Can be built both on land and water.
Technology: Building level 2500, cost 2500
6×Log
8×Plank
8×Stick

Wooden Pier Ramp
A type of platform. Can be built both on land and water.
Technology: Building level 5000, cost 3000
2×Log
4×Plank

Wooden Pier Short
A type of platform. Can be built both on land and water.
Technology: Building level 5000, cost 3000
4×Log
4×Plank

Wooden Pier Long
A type of platform. Can be built both on land and water.
Technology: Building level 5000, cost 3000
6×Log
8×Plank

Wooden Pier Curve
A type of platform. Can be built both on land and water.
Technology: Building level 5000, cost 3000
6×Log
8×Plank

Wooden Pier Fork
A type of platform. Can be built both on land and water.
Technology: Building level 5000, cost 3000
6×Log
8×Plank

Wooden Pier Intersection
A type of platform. Can be built both on land and water.
Technology: Building level 5000, cost 3000
6×Log
8×Plank

Railed Wooden Pier Ramp
A type of platform. Can be built both on land and water.
Technology: Building level 7500, cost 4500
6×Log
4×Plank

Railed Wooden Pier Short
A type of platform. Can be built both on land and water.
Technology: Building level 7500, cost 4500
8×Log
4×Plank

Railed Wooden Pier Long
A type of platform. Can be built both on land and water.
Technology: Building level 7500, cost 4500
14×Log
8×Plank

Railed Wooden Pier Curve
A type of platform. Can be built both on land and water.
Technology: Building level 7500, cost 4500
14×Log
8×Plank

Railed Wooden Pier End
A type of platform. Can be built both on land and water.
Technology: Building level 7500, cost 4500
12×Log
8×Plank

Railed Wooden Pier Fork
A type of platform. Can be built both on land and water.
Technology: Building level 7500, cost 4500
14×Log
8×Plank

Railed Wooden Pier Intersection
A type of platform. Can be built both on land and water.
Technology: Building level 7500, cost 4500
14×Log
8×Plank

Plank Bridge Ramp
A type of platform. Can be built both on land and water.
Technology: Building level 10000, cost 6000
10×Plank

Plank Bridge Short
A type of platform. Can be built both on land and water.
Technology: Building level 10000, cost 6000
12×Plank

Plank Bridge Long
A type of platform. Can be built both on land and water.
Technology: Building level 10000, cost 6000
22×Plank

Plank Bridge Curve
A type of platform. Can be built both on land and water.
Technology: Building level 10000, cost 6000
22×Plank

Plank Bridge End
A type of platform. Can be built both on land and water.
Technology: Building level 10000, cost 6000
14×Plank

Plank Bridge Fork
A type of platform. Can be built both on land and water.
Technology: Building level 10000, cost 6000
22×Plank

Plank Bridge Intersection
A type of platform. Can be built both on land and water.
Technology: Building level 10000, cost 6000
22×Plank
Gates (13)

Stick Gate
A type of gate. Decorative structure that provides aesthetic values.
Technology: Building level 50, cost 200
7×Stick

Wattle Gate
A type of gate. Decorative structure that provides aesthetic values.
Technology: Building level 100, cost 300
10×Stick

Wooden Gate
A type of gate. Decorative structure that provides aesthetic values.
Technology: Building level 500, cost 400
6×Stick
4×Plank

Log Gate
A type of gate. Decorative structure that provides aesthetic values.
Technology: Building level 1000, cost 800
8×Log

Plank Gate
A type of gate. Decorative structure that provides aesthetic values.
Technology: Building level 1500, cost 900
8×Plank

Iron Gate
A type of gate. Decorative structure that provides aesthetic values.
Technology: Building level 7500, cost 1500
3×Iron Bar
2×Stone

Sturdy Gate
A type of gate. Decorative structure that provides aesthetic values.
Technology: Building level 7500, cost 2500
8×Plank

Decorative Gate
A type of gate. Decorative structure that provides aesthetic values.
Technology: Building level 7500, cost 2500
4×Plank

Simple Log Gateway
A type of gateway. Decorative structure that provides aesthetic values.
Technology: Building level 250, cost 500
3×Log
4×Stick

Log Gateway
A type of gateway. Decorative structure that provides aesthetic values.
Technology: Building level 500, cost 750
6×Log

Roofed Gateway
A type of gateway. Decorative structure that provides aesthetic values.
Technology: Building level 1000, cost 1000
3×Log
4×Plank

Stone Gateway
A type of gateway. Decorative structure that provides aesthetic values.
Technology: Building level 7500, cost 1500
10×Stone

Bunting Gateway
A type of gateway. Decorative structure that provides aesthetic values. Its colour depends on the village crest colour.
Technology: Building level 7500, cost 2500
4×Plank
1×Linen Fabric
2×Linen Thread
Building limit by development stage
| Development stage | Building limit |
|---|---|
| Traveller | 0 |
| Hermitage | 1 |
| Camp | 5 |
| Small Farm | 10 |
| Farm | 20 |
| Hamlet | 30 |
| Settlement | 40 |
| Village | 50 |
| Town | 60 |
| City | 70 |
About these buildings
Costs are read from the building-cost table: a building with one row has one cost, a house or workshop with several rows lists each stage as the files number it (stage 0, 1, 2…). Tax, residents, workers and the technology level are the values of the building list in version 2.5.0.2; the work radius and tax carry no unit in the files, so none is shown. The building limit is the figure the development-stage table stores for each stage of your settlement.
The files hold 86 furnishings without a picture; they show the PinDrop icon. The materials in every cost are on the items page, with the vendors that sell them.