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What's new in our Medieval Dynasty section

Every change we shipped to the Medieval Dynasty pages, maps and tools on PinDrop, newest first. Looking for what the game itself changed? That is a separate page where we track one..

  1. Oxbow map

    The second map of Medieval Dynasty, Oxbow, drawn from its own landscape files: 3,208 pins on 37 layers (deposits, villages, caves, bandit camps, treasure, wildlife and loose items), with a Valley / Oxbow switch in the map panel and a page for every layer.

  2. Items with prices, vendors and recipes

    All 580 items of the game files by the game's own category, with weight, price, food, water, health, damage and protection values, the vendors that sell each and the recipes that make or use it.

  3. Every recipe with ingredients and unlock cost

    All 377 crafting, sewing and cooking recipes with ingredients, time, tool, skill reward and technology cost, filterable by the game's crafting categories.

  4. Buildings, furniture and the building limit

    The 49 buildings with resource costs per stage, residents or workers, tax and profession, 311 pieces of furniture, platforms and gates, and the building limit of each development stage.

  5. Crops, wild plants and animals

    Fourteen crops with sow seasons, growth stages and yields, 17 wild plants and mushrooms with their seasons, and 53 animals with health, drops and farm produce, each wild animal linked to its map layer.

  6. Skills and talents

    Six skills with the progress each of ten levels needs and all 60 talents with their tiers and values.

  7. Interactive map of the Valley

    2,910 pins on 37 layers: iron, copper, tin, clay and salt deposits, villages, caves, bandit camps, treasure spots and wildlife spawn points, with a page for every layer.

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