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The map shows 6 spells, one pin per spell and upgrade, with the game's own description of each.
Pins by spell: Abyss Shriek (1), Descending Dark (1), Desolate Dive (1), Howling Wraiths (1), Shade Soul (1), Vengeful Spirit (1).
Pins of a room the pause map does not frame stand at the entrance of that room.
How the pins are read: the pickup objects of the six spells (Knight Get Fireball, Quake Pickup, Scream Item, Scream 2 Get and the level-two objects of Shade Soul and Descending Dark); names and text from the game's inventory sheet. The files hold 6 of them and 6 are placed on the map.
Source: the game files of Hollow Knight, version 1.5.78 (Spell: 6 pins). These pages read the game files of build 1.5.78.11833 (2021). Steam now has 1.5.12620 (March 2026) with fixes and no new areas; PinDrop has not re-read that build.
PinDrop is fan-made and not affiliated with Team Cherry.