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The map shows 16 key items: the keys, passes and other items that open a door, a tram or a quest, one pin per pickup or shop listing, with the game's own description.
Pins by item: Simple Key (4), City Crest (1), Collector's Map (1), Delicate Flower (1), Elegant Key (1), Godtuner (1), Hunter's Journal (1), King's Brand (1), Love Key (1), Lumafly Lantern (1), Quill (1), Shopkeeper's Key (1).
Items sold in a shop stand in a row under the shop's pin with the price: Sly (3), Iselda (1).
How the pins are read: Shiny pickups whose Trinket Num is a key or pass (the Shiny Control's own switch: 6 Tram Pass, 8 Shopkeeper's Key, 9 City Crest, 10 Love Key, 12 Simple Key), the pickups that set the King's Brand, Godtuner and Collector's Map flags, the Delicate Flower the Grey Mourner offers, and the keys and lantern in Sly's stock. The files hold 17 of them and 16 are placed on the map. Not placed: the Godhome copy of the City Crest (GG_False_Knight) is not drawn. Not on this layer: Salubra's Blessing (a shop listing with no entry in the game's inventory list) and Iselda's area maps, map pins and markers (map upgrades, not inventory items).
Source: the game files of Hollow Knight, version 1.5.78 (Key Item: 16 pins). These pages read the game files of build 1.5.78.11833 (2021). Steam now has 1.5.12620 (March 2026) with fixes and no new areas; PinDrop has not re-read that build.
PinDrop is fan-made and not affiliated with Team Cherry.