Aller au contenu principal
ParYurii Luzhko

13 skills · 34 pts total

Enshrouded Survivor Skill Tree

Crafter / explorer archetype. Lumberjack + Miner + Mason multiply resource yields; Quality Gear and Fisherman's Resolve round out the base-builder loop.

About the Survivor archetype

Survivor is Enshrouded's utility tree — green colour-coded but distinct from Ranger. You scale via Constitution + food/regen passives, you don't really 'do damage' yourself, and almost every build dips into Survivor for the Stamina Cap line + Double Jump capstone. Pure-Survivor solo builds are slow; the archetype's value is as a 5-15 point dip from any other archetype to unlock stamina, food bonuses, and gathering speed. Treat it as a utility layer, not a primary build target.

Hallmark skills

  • Stamina Cap (Survivor base)Single most-taken node in the game — every build needs this for combat + traversal
  • Double Jump (Survivor/Athlete cross)Universal mobility capstone — everyone takes this by level 20
  • Food Bonus ScalingMultiplies the stat boosts from eaten food — niche but transformative for high-end Hollow Halls runs
  • Gather Speed (Beastmaster cross)Doubles resource-node respawn pickup speed; massive QoL in mid-game farming
  • Begone Echo (Survivor/Athlete)Mobility + control hybrid; rare but powerful in co-op

Survivor is the universal dip — every other archetype takes 5-15 Survivor points. Heaviest synergies are with Ranger (same green tree, no penalty) and Warrior (Survivor/Athlete bridge gives mobility for heavy-armour builds). Mage takes Survivor for Stamina Cap + Double Jump as quality-of-life.

Don't run pure Survivor for end-game content — pivot into one of the 3 combat archetypes by level 15. Survivor is a layer, not a build.

Survivor starter builds by level

Progression-tier picks for the most-efficient Survivor build at each milestone. Click any tier to open the planner pre-filtered.

  • Stamina Cap + 1-2 food-bonus nodes — universal early picks

  • Branch into Ranger for bows OR Warrior for melee — Survivor isn't a primary build

  • Return for Double Jump capstone — universal traversal upgrade

  • Optional: Food Bonus scaling for endgame Hollow Halls — minor at this tier

Survivor sub-trees (1)

The Survivor family splits into 1 sub-archetypes. Open one for the filtered skill list + per-sub-tree FAQ.

Featured Survivor builds

All Survivor skills by unlock cost

Grouped by skill-point cost — the wiki ships no formal tier metadata, so cost is the most reliable progression signal. Click a skill to open its page (description, related skills, builds using it).

Survivor skill tree FAQ

What does the Survivor archetype focus on in Enshrouded?

Survivor focuses on stamina, food buffs, gathering speed, traversal — Double Jump, Stamina Cap line, food-bonus scaling. It has 13 skills costing a total of 34 skill points across 1 sub-trees: Survivor.

What's the best starter build for Survivor in Enshrouded?

Take Stamina Cap line + food-bonus passives in the first 10 levels, then pivot into Ranger or Warrior depending on weapon preference around level 15-20. Once you hit roughly character level 25, switch to the appropriate Hollow Halls boss-farm rotation to top up gear.

Can you mix Survivor with other archetypes in Enshrouded?

Yes — skill points respect archetype boundaries but you can spend them across multiple trees freely. Survivor mixes best with its sibling sub-trees (Survivor) since the wiki places them on the same colour-coded branch; cross-tree hybrids like Healer/Battlemage or Tank/Warrior are explicitly designed by the wiki structure.

Which weapons pair best with Survivor in Enshrouded?

Survivor pairs with any — Survivor is weapon-agnostic; pair with Ranger for bows or Warrior for melee. See /enshrouded/weapons for the full weapon catalog filtered by category, plus /enshrouded/builds for preset loadouts targeting Survivor playstyles.

How many skill points to fully unlock the Survivor tree?

Fully unlocking every Survivor skill costs 34 points across 13 skills. The level cap gives you ~80 points so full unlock isn't possible — you spec into a sub-tree (Survivor) and use Flame Altar respecs to experiment.

Choisissez quelles catégories de cookies PinDrop peut activer. Les cookies essentiels sont toujours actifs — ils assurent le fonctionnement de l'authentification et du vote.

Les changements de suivi d'erreurs s'appliquent au prochain chargement de page.