
Spirit
Increases your Spirit attribute by 1 Increases Mana by 20 per Attribute Point
Builds that use Spirit
6 preset builds tagged ATTR_SPIRIT — defining picks first, then ranked by tier (S → A → B).
- Endgame Meta — 184 ptsSHybrid
Reference build that pushes the 184-point cap. Battlemage core with Healer + Barbarian splice — the build you respec into once everything else unlocks.
- Co-op Burst DPSAMage
Group damage specialist. No survival skills — your job is to dump damage while the tank holds aggro and the healer keeps you alive. Highest sustained DPS for 4-player parties.
- Fire Mage StarterAMage
A pure caster opener leaning into fire damage and survivability. Picks up Arsonist + early defensive resistances so the Shroud doesn't melt you mid-cast.
- Healer SupportAMage
Co-op cleric. Healer line + Healing Revive + Waters of Life keep the squad upright; Sun Aura + Radiant Aura push passive sustain.
- Ice Mage — Crowd ControlAMage
Slows + freezes everything that breathes. Iceman + Subzero stack chill, Frost amps the elemental damage, Arcane Deflection covers your soft caster body.
- Necromancer Glass CannonAMage
Dark-arts caster that trades survivability for raw burst. Necromancer + Dark Arts + Abyss carry damage, Bloodletting + Life Essences feed the engine.
Related Mage skills
Same archetype — likely candidates to slot next to Spirit in a build.
Intelligence1pIncreases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute Point
Arsonist2pAll fire damage is increased by an additional 10%.
Blink Attack2pBlinking into an enemy triggers an explosion which deals fire damage in a small range. Damage and mana cost scale with the intelligence attribute.
Counterstrike2pAfter receiving damage there is a 20% chance to reflect 50% of the damage back to the attacker as fire damage. This magical attack can trigger other skills.
Emergency Blink2pYou can blink while being stunned. This will break the stunned state.
Fire Resistance2pIncreases your Fire Resistance by 5% which reduces the amount of Fire damage received.
Healer2pHealth gain from healing spells will be increased by 10%.
Healer Ii2pHealth gain from healing spells will be increased by 20%