
Guard of the North Chestplate
Untouched by the Flame, and veiled in a lingering cold. This armor used to belong to Lord Vorgroth, who was rumored to have a frozen heart that splinters and breaks with every tired beat.
Source
World Drop in Revelwood
About this slot
The Melee Armor slot is rated S for current Enshrouded meta. Heavy plate that absorbs hits. Warrior / Tank builds live here; high physical resistance, low mobility, mandatory for Sword & Board Tank.
Builds that recommend this armor class
- Fire Mage StarterMage
A pure caster opener leaning into fire damage and survivability. Picks up Arsonist + early defensive resistances so the Shroud doesn't melt you mid-cast.
- Ranger SniperRanger
Long-range DPS that opens fights from outside aggro. Stack Marksman + Sharpshooter + Sniper, pair with Runner for kiting between volleys.
- Battlemage HybridHybrid
Melee mage that ditches the staff and stays in plate. INT + STR core, Arsonist + Thunder for burst, Battle Heal + Heavy Plates for staying power.
- Berserker BarbarianWarrior
2-hander tornado. Barbarian + Blood Rage drive damage uphill the longer the fight runs, Whirlwind Crescendo + Relentless keep the chain going.
Guard of the North Chestplate FAQ
How do I get Guard of the North Chestplate in Enshrouded?
Guard of the North Chestplate drops from World Drop in Revelwood. Check the wiki entry linked below for the exact drop mechanism + farm location notes.
What level is Guard of the North Chestplate?
Guard of the North Chestplate is a level 13 melee armor piece. Early-game tier — Springlands drop.
What attribute does Guard of the North Chestplate support?
Guard of the North Chestplate is a Melee Armor piece — STR (Strength) — Warrior / Tank builds. Match your build's primary attribute to maximise the slot's contribution.
What builds use Guard of the North Chestplate?
Guard of the North Chestplate fits Melee Armor loadouts — see the matching archetype builds linked above. Best fit is the primary archetype for this armor family.
Other Melee Armor
Same category — likely alternatives at the same level band.
- Rising Fighter HelmetCommon-Legendary
A head piece to keep your skull safe when diving into battle.
Lv 5 - Rising Fighter BootsCommon
Footwork is the most important skill of swordsmanship. These boots should make learning the first steps easier.
Lv 8 - Rising Fighter ChestCommon
Light, polstered and ready to take a few hits - the perfect chest armor for begginer.
Lv 8 - Rising Fighter GlovesCommon
Gloves made for beginner fighters. Robust, but agile. They will mainly protect you from blisters when swinging your sword.
Lv 8 - Rising Fighter TrousersCommon
Polstered trousers to dampen your fall in fighting practice.
Lv 8 - Adventurer BootsCommon - Legendary
These boots are perfect for any terrain. Easy to clean, robust, and light.
Lv 10 - Adventurer ChestCommon - Legendary
Warm, light, and agile. This piece of armor is a great fit for adventurers! The red scarf is especially daring.
Lv 10 - Adventurer GlovesCommon - Legendary
Sturdy gloves that protect the hands while exploring. The red markings on them represent bravery.
Lv 10 - Adventurer HelmetCommon - Legendary
A simple but reliable helmet. You still might get a bump or two if you get hit, but that's part of the fun.
Lv 10 - Adventurer TrousersCommon - Legendary
No matter how they may wear and tear, these pants can always be patched up again! That makes them suitable for bold explorers.
Lv 10 - Guard of the North BootsCommon
Sodden boots that strode through the knee-high snow of Cold Heights under foreboding northern lights. After marching through countless midnight hours, Lord Vorgoth finally reached the gates of Pikemead's Reach, weapon raised high.
Lv 13 - Guard of the North GlovesCommon
Wearing these gloves, the Northern Lord carved his way through the enshrouded valleys of Embervale. The scars he cut into people and soil can be traced from Cold Heights's bleak mountains to today's ruins of Pikemead's Reach.
Lv 13