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MageA tierAdvancedUpdate 8

Co-op Burst DPS

Group damage specialist. No survival skills — your job is to dump damage while the tank holds aggro and the healer keeps you alive. Highest sustained DPS for 4-player parties.

Levels 25-45 · Flame 6-99 skills · 23 ptsLast verified
Open in radial planner

Skills in this build

Stat priority

Primary
INT — pure damage scaling. Every pip is more DPS.
Secondary
Spirit — depth of mana pool. Without 5+ Spirit pips, rotations break on long fights.

Recommended weapons

Primary
[Staff](/enshrouded/weapons/category/staves) — fire-element first; dark-element after Abyss unlocks.
Secondary
[Wand](/enshrouded/weapons/category/wands) for fast-cast top-ups when mana is low.

Armor

Light [Magic Armor](/enshrouded/armor/category/magic-armor) — INT + mana-regen mods only.

Food & consumables

  • INT-boost stew (mandatory)
  • Mana-regen tea (mandatory)
  • Crit-chance dish for boss pulls

Playstyle

Stack damage. Open with Bloodletting to mark the highest-HP target. Pyromaniac + Arsonist stack DoTs; Thunder for AoE on adds. Abyss is the burst spike — fire it when Bloodletting tick is highest. Blink only when threat is imminent — the build has no other defence. You play behind the tank and beside the healer; misposition once and the team wipes.

Strengths & weaknesses

Pros

  • Highest group-DPS in the game when fully geared
  • Multi-archetype damage skills cover every resistance profile
  • Strong against high-HP single targets (Veilwater bosses)

Cons

  • Zero survival skills — total reliance on team
  • Mana-hungry; one boss phase without regen ends rotations
  • Useless solo — no defensive picks

Synergies & counters

Pairs with

  • · Sword & Board Tank — soaks aggro while you free-cast
  • · Healer Support — keeps your glass body alive
  • · Ice Mage CC — frozen targets eat doubled damage from your stack

Struggles against

  • · Solo content — die instantly
  • · Bosses with high mana-burn / silence abilities

Level-by-level skill order

Suggested progression by level band. The planner enforces the 184-point cap; click any skill to jump to its detail page.

Levels 1-15

2 skills

INT pips first. Arsonist base. Don't take this build before level 25.

Levels 15-30

3 skills

Pyromaniac + Thunder + Spirit pips. Switch to this build around level 30.

Levels 30-45

4 skills

Dark Arts + Bloodletting + Abyss + Blink complete the rotation.

FAQ

Is Co-op Burst DPS good solo?
No. The build has zero survival picks; solo you die instantly. If you're solo, pick Solo Adventurer Hybrid or Fire Mage Starter.
What group composition does this build need?
Minimum: 1 tank (Sword & Board) + 1 healer (Healer Support). Ideal: tank + healer + Ice Mage CC + this build. 4-player parties only.
Co-op Burst DPS vs Necromancer Glass Cannon?
Same damage tier; Burst DPS adds Pyromaniac + Thunder for AoE coverage. Necromancer specialises in single-target; Burst DPS is more versatile.

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